Righteous Heroes: Pregenerated Characters

Eight amazing pregenerated characters ready to conquer the world!

Righteous Heroes is our fourth set of 8 society-legal (with one exception), fully fleshed-out, ready-to-play pregenerated 1st level characters created specifically to shine in a Righteous Crusade Adventure Path

 

Please select your desired version below but note that the Hero Lab Only files does not come with a PDF. For both Hero Lab portfolios and PDF please choose the combo in the dropdown box below.

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These characters are ideal for any campaign delving into demon-haunted wastelands, as the stalwart sentinels of law and goodness stand against the tide of evil and charge forth toward mythic glory in turning back the forces of darkness once and for all! Superstar author Neil Spicer proudly presents:

  • Briathos Tassiel, aasimar purifier oracle
  • Caric Solnebren, human oathbound paladin of the Goddess of Valor
  • Emerina Vestelle, tiefling infiltrator inquisitor of the Goddess of Dreams
  • Illemandir Ziruul, half-elf arctic druid (menhir savant)
  • Jilani Safiro, human wildblooded empyreal sorcerer
  • Loric Solnebren, human sanctified rogue
  • Norgrym Hammerfell, dwarf crusader cleric of the God of Strategy
  • and last but not least, the mysterious Tessara Artinesse, elf synthesist summoner (banned in society play but awesome for your home game)

Built using the 20-point-buy method for use in organized play scenarios as well as home campaigns, with scaling notes for 15-point builds, these characters are not just a pile of stats. Each pregen is as much about story as combat, but rest assured that when it’s time to thrown down, none of these pregens will be stepping to the sidelines. Print these heroes out and double-dip them in the stuff adventures are made of.

Each PC also includes a backstory, roleplaying tips, special equipment, and links to the published campaign, including a campaign trait selection from AP player’s guide. Each also lists specific level advancement information for their first few levels, with further suggestions for developing the character’s long-term mechanical build. We haven’t even mentioned the fantastic character portraits courtesy of Tanyaporn Sangsnit, Lance Red, and Colby Stevenson, or the included foldable paper miniatures for every character!

Plenty of our products are geared for the hardworking GM, but this one is for every gamer out there. If you are a player, these PCs should provide endless opportunities for adventure. If you are a GM, you can use these pregenerated characters as NPCs, cohorts, allies, or rivals. Even if you mostly play or run organized play “society” adventures, with a few tweaks these PCs will work for you, too.

Check out this fantastic 31-page character accessory with foldable paper miniatures and Make Your Game Legendary!

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Road to War: The Equinox Crown

The Righteous Crusade has begun!

 

Road to War: The Equinox Crown is an adventure for 6th-level characters waging war against the fiendish powers dominating the fallen druid kingdom of the north. Holy crusaders march into enemy territory to recapture a location of vital strategic importance, and Road to War gives you a collection of encounters and scenarios to augment the scope and flavor of the existing adventures, replacing tedious random encounters and monotonous overland journeys with exciting and evocative events.

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These scenarios can be played independently or linked into a unique subplot to recover the legendary Equinox Crown, a relic of the ancient druidical circles that will come in very handy later in the campaign as they face down the Locust Lord and his swarming hosts. This item forms a key touchstone for many (though not all) of the encounters in Road to War, and it is designed to grow in power alongside the PCs as they rise to become mythic heroes in their own right, standing in the breach in a war the world dare not lose. Keep your faith and your sword ready, and set out on the Road to War! Written by the dynamic duo of Jim Groves and Neil Spicer, authors of two of the Righteous Crusade AP adventures, with art by Tim Kings-Lynne, this 26-page adventure also features a text-free player handout maps and a brand-new monster, the rock-solid durdalis, and a variety of harrowing challenges of mind, heart, and strength. Road to War: The Equinox Crown continues Legendary Games’ tradition of bringing you outstanding content by the best authors in the business, combined with amazing art and production values and innovative layout design. We hope you enjoy using our products as much as we enjoy making them, and that you’ll keep coming back again and again to Make Your Game Legendary!

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Road to War: The Equinox Crown (5E)

The Righteous Crusade has begun!

When the fiendish forces of the Abyss and their malevolent mortal minions unleash unholy war upon an unsuspecting world, true heroes are required to stand in the breach and reclaim what was lost in their onslaught. Ancient kingdoms left in ruins by the forerunners of this interplanar invasion may have left long-lost treasures of knowledge and power that can fortify the crusaders of today to push back the powers of corrupted chaos and insensate evil. The Equinox Crown, a relic of the elder druid circles of the north, may be a key in thwarting the swarming hosts of the Locust Lord, and your heroes uncover clues to its whereabouts even as they must lead an incursion into hostile territory to reclaim a fallen fortress. In a battle the world dare not lose, your heroes must keep their faith and weapons at the ready on the Road to War!

 

Road to War:The Equinox Crown is a 5th Edition adventure for 6th to 7th-level characters, which can be run as a traditional end-to-end narrative or separated into episodic elements that are intertwined throughout the heroes’ other adventures. It can easily be integrated into any 5E campaign where Abyssal enemies have run amok, using the quest for the Equinox Crown as a touchstone to connect a series of richly detailed and cunningly designed events that offer them the chance not only for heroic adventure but to establish themselves as true leaders in military and political landscape of the campaign world. Grab this epic adventure today and Make Your Game Legendary!

 

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Unrighteous Villains

An octet of awfulness – eight richly detailed deviant and demoniac villains for your campaign!

For every great hero, you need a great villain, and this product contains monsters. Complete monsters. I don’t mean just the fact that they are not human, although certainly many of them are the fiendish spawn of the deepest pits of the lower planes. I mean ALL of them are completely rotten, vile, awful, vicious, conniving, underhanded, perverse, depraved, double-dealing, backstabbing, lying, cheating rat-bastard scum. These villains want to destroy every noble thought and impulse your heroes ever had, to pollute the springs of righteousness that bring hope and joy, leaving nothing but desolate wells of wickedness in their wake. They are the stuff of nightmares, borne from the fervid imaginings of Todd Stewart, Nicolas Logue, Clinton J. Boomer, and Alistair Rigg, and rendered in disturbing detail by our amazing artists.

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Within this product you will find villains are borne out of perverted passion and odious obsession like Ser Meridrand Pallisard, a paladin fallen far below the pale for sake of shame, despair, gluttony, and lust, to the quiet whisperings of Malcaedix the shadow demon, clinging to the shadow of innocents and their innocence. Some are capricious, like Lilevyrrin the gun-fighting succubus seductress and Koyo-Shojaxus, a faux-ascetic babau wanderer-cum-master of the martial arts. Still others are devious and calculating, including the glabrezu summoner Mons’Verix calling down false angels that mock the heavens, The Bound Horror plotting its return to greater power, or the tragic possession of the mythic coloxus Dasnikynlin turning individual lives or entire families into its private playgrounds, like the corrupted inquisitor Count Ulus VonKaval. As fodder for simple encounters, they offer challenges from CR 9 to 16, but more importantly each provides a story and motivation that provides a foundation for entire adventures and arcs that can span a campaign. Every one presents a different face of chaos and evil, but each offers a wealth of possibilities to enrich a game where the corrupting draw of the nether realms threatens to pull every hero into the figurative (if not literal) abyss.

Ideally suited as a supplement for the “Righteous Crusade” Adventure Path, Unrighteous Villains is a terrific resource for any campaign where demons and their influence goes beyond simple violence and descends into true horror and vileness. Pick up this 32-page supplement today and Make Your Game Legendary!

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