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Mythic Module Monsters: Rune Lords 1

Six Spectacular Mythic Monsters for your AP! 

Mythic Module Monsters: Rune Lords 1 brings you mythic versions of all six monsters in the bestiary section of issue #1 in the official Rune Lords AP:

– giant gecko

– goblin dog

– goblin snake

– sinspawn

– attic whisperer

– devil steed

The Mythic Monster Manual and Mythic Monsters series from Legendary Games have greatly expanded the number of mythic monsters available for use in Pathfinder campaigns of any kind, but if you want to add a bit of mythic mayhem to the classic adventure paths produced by Paizo, Inc., the Mythic Module Monsters series is designed just for you! Rather than having to hunt through multiple books trying to find the odd monster here or there to enhance your adventure path experience, you’ll find the monsters introduced in that AP right here, ready to pick up exactly the issues you need to enhance the mythic monsters in your favorite adventure! You can pick them up a few at a time or collect an entire series for your favorite AP!

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Mythic Module Monsters: Rune Lords 2

Six Spectacular Mythic Monsters for your AP! 

Mythic Module Monsters: Rune Lords 2 brings you mythic versions of all six monsters in the bestiary section of issue #2 in the official Rune Lords AP:

– azata, lyrakien

– boggard

– carrionstorm

– faceless stalker

– revenant

– lamia matriarch

The Mythic Monster Manual and Mythic Monsters series from Legendary Games have greatly expanded the number of mythic monsters available for use in Pathfinder campaigns of any kind, but if you want to add a bit of mythic mayhem to the classic adventure paths produced by Paizo, Inc., the Mythic Module Monsters series is designed just for you! Rather than having to hunt through multiple books trying to find the odd monster here or there to enhance your adventure path experience, you’ll find the monsters introduced in that AP right here, ready to pick up exactly the issues you need to enhance the mythic monsters in your favorite adventure! You can pick them up a few at a time or collect an entire series for your favorite AP!

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Mythic Module Monsters: Rune Lords 3

Six Spectacular Mythic Monsters for your AP! 

Mythic Module Monsters: Rune Lords 3 brings you mythic versions of all six monsters in the bestiary section of issue #3 in the official Rune Lords AP:

– argorth

– mother of oblivion

– ogrekin

– skull ripper

– smokehaunt

– totenmaske

The Mythic Monster Manual and Mythic Monsters series from Legendary Games have greatly expanded the number of mythic monsters available for use in Pathfinder campaigns of any kind, but if you want to add a bit of mythic mayhem to the classic adventure paths produced by Paizo, Inc., the Mythic Module Monsters series is designed just for you! Rather than having to hunt through multiple books trying to find the odd monster here or there to enhance your adventure path experience, you’ll find the monsters introduced in that AP right here, ready to pick up exactly the issues you need to enhance the mythic monsters in your favorite adventure! You can pick them up a few at a time or collect an entire series for your favorite AP!

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Mythic Module Monsters: Rune Lords 4

Seven Spectacular Mythic Monsters for your AP! 

Mythic Module Monsters: Rune Lords 4 brings you mythic versions of all seven monsters in the bestiary section of issue #4 in the official Rune Lords AP:

– deathweb

– hound of Tindalos

– redcap

– runeslave template

– scanderig (forgefiend)

– shining child

– taiga giant

 

The Mythic Monster Manual and Mythic Monsters series from Legendary Games have greatly expanded the number of mythic monsters available for use in Pathfinder campaigns of any kind, but if you want to add a bit of mythic mayhem to the classic adventure paths produced by Paizo, Inc., the Mythic Module Monsters series is designed just for you! Rather than having to hunt through multiple books trying to find the odd monster here or there to enhance your adventure path experience, you’ll find the monsters introduced in that AP right here, ready to pick up exactly the issues you need to enhance the mythic monsters in your favorite adventure! You can pick them up a few at a time or collect an entire series for your favorite AP!

Price: $1.99

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Mythic Module Monsters: Rune Lords 5

Six Spectacular Mythic Monsters for your AP! 

Mythic Module Monsters: Rune Lords 5 brings you mythic versions of all six monsters in the bestiary section of issue #5 in the official Rune Lords AP:

– ercinee

– Herald of Dreams

– Herald of Lamashtu

– marsh giant

– shemhazian demon

– witchfire

 

The Mythic Monster Manual and Mythic Monsters series from Legendary Games have greatly expanded the number of mythic monsters available for use in Pathfinder campaigns of any kind, but if you want to add a bit of mythic mayhem to the classic adventure paths produced by Paizo, Inc., the Mythic Module Monsters series is designed just for you! Rather than having to hunt through multiple books trying to find the odd monster here or there to enhance your adventure path experience, you’ll find the monsters introduced in that AP right here, ready to pick up exactly the issues you need to enhance the mythic monsters in your favorite adventure! You can pick them up a few at a time or collect an entire series for your favorite AP!

Price: $1.99

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Mythic Module Monsters: Rune Lords 6

Seven Spectacular Mythic Monsters for your AP! 

Mythic Module Monsters: Rune Lords 6 brings you mythic versions of all seven monsters in the bestiary section of issue #6 in the official Rune Lords AP:

– denizen of Leng

– lamia, harridan (template)

– lamia, hungerer

– lamia-kin, kuchrima

– rune giant

– scarlet walker

– wendigo

 

The Mythic Monster Manual and Mythic Monsters series from Legendary Games have greatly expanded the number of mythic monsters available for use in Pathfinder campaigns of any kind, but if you want to add a bit of mythic mayhem to the classic adventure paths produced by Paizo, Inc., the Mythic Module Monsters series is designed just for you! Rather than having to hunt through multiple books trying to find the odd monster here or there to enhance your adventure path experience, you’ll find the monsters introduced in that AP right here, ready to pick up exactly the issues you need to enhance the mythic monsters in your favorite adventure! You can pick them up a few at a time or collect an entire series for your favorite AP!

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Mythic Monsters 30: Heavenly Host

For the Greatest Good!

Mythic Monsters: Heavenly Host brings you a dozen and one celestial servants that bring down their beatific best from the realms empyreal and eternal, bringing justice like a flaming sword and righteousness like a mighty flowing river. These champions of all that is good and pure are a match and more for all the legions of the nether reaches of the planes, smiting demons, daemons, devils, and all their ilk with alacrity and elan, or living among mortals as watchful wardens ever ready to spring to the aid of the innocent. From CR 3 to 28, you’ll find agathions and angels that wander the material world granting succor and companionship like the cassisian angel and the silvanshee and vulpinal agathions. You’ll find celestial sentinels that guard the natural world and those that dwell therein like the avoral and cetaceal and the monadic and movanic devas, and wise counselors who look deeply into the hearts of mortals to lead them towards greater wisdom themselves, like the astral deva and the draconal, or bringing messages directly from the powers of good, like the planetars. Finally, you have the crusading swords of judgment, who destroy the wicked wherever they are found, like the proud leonals and the mighty solars. As if a dozen existing monsters were not enough, the rhampholeal agathion are clever spies for the followers of the light, infiltrating and uncovering corrupt cabals and bringing them down from within. For mortals wishing to follow the path of purity, we also introduce a system of sacred feats, which a hero cannot simply gain but must be earned by dedication and devotion to holy vows in service of the better angels of her nature.

The Mythic Monsters series from Legendary Games sets aside the rich story and background that is our trademark, because it is focused on absolute crunch, and there it absolutely lives up our highest standards of innovative layout, beautiful aesthetics, and excellence in design that is second to none. We hope you enjoy using it as much as we enjoyed making it. Pick up this 32-page monster supplement by Jason Nelson, Jonathan H. Keith, and Sean K Reynolds today and Make Your Game Legendary!

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Mythic Monsters 32: Shadow

In Blackest Night! 

 

Mythic Monsters: Shadow brings you a dozen and one shadowy sneaks from the realms of endless nocturn. Whether lurking in the dark and hidden places beneath the ground or emerging from beshadowed realms far beyond this mortal coil, there is something terribly cool about creatures of raw and endless darkness. From the sleek and sinister unseelie realms to the coiling, roiling, pits of eternal night, creatures of shadow have always captured our imagination, whether they are simply misunderstood dwellers in darkness or truly villains of the deepest dye. From CR 3 to 25, we bring you the living and the dead that live beyond the light, from simple shadows seeking to blot out the light and drink your life to towering nightwalkers, the devastating heralds of annihilation. The secretive and stealthy dark creepers and dark stalkers lurk within these pages, alongside the misshapen umbral shepherds and the terrifying tenebrous worms that mature into beautiful but deadly gloomwings. A quartet of killer kytons are found, from the bloodthirsty lampadarius and the vivisecting interlocutor to the sinister sacristan and the horrid eremite lords of the kyton race. Finally, the umbral dragon graces these pages with its sleek shimmer-gloom, breathing darkness and devouring light. As if a dozen existing monsters were not enough, the mysterious shadowpeople exist forever on the edge of sight, their motives as much an enigma as their true face and form. For heroes or villains wishing to tame the shadow, we also present a mythic version of the shadowdancer prestige class, with mythic versions of each and every class feature!

 

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.

This all-new 30-page supplement is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game!

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Mythic Monsters 33: Norse

Even the Vikings Fear Them! 

Mythic Monsters: Norse brings you a dozen and one mythological monsters from the frozen shores of Scandinavia! Norse myths and legends are some of the foundational stories of the fantasy RPG tradition, going back to Tolkien and beforehand. The dwarves, elves, giants, and trolls of Norse myth and legend are at the heart of our myths and monsters, but they are just the beginning of an epic legendarium of creatures. From the scions of glorious Valhalla to the miserable pits of Hel, the blazing furnace of Muspelheim to the mountain realms of the Jotuns, the Nine Worlds are a place rife with adventure and danger always ready to menace the mortals of Midgard! From CR 5 to 30, we bring you an assortment of amazing adversaries for your heroes, starting with a swarm of linnorms, the serpentine primeval dragons that lurk in the wildest reaches of the lands where civilization is but a rumor. From the magma-mouthed crag linnorm to the bitter brumal bite of the ice linnorm, from the boreal forest fastnesses where the taiga linnorm lurks to the deep, dark waters where fjord linnorms prowl, these dragons leave dread in their wake, though perhaps none more so than the corpse-tearing cairn linnorm and the terrifying two-headed tarn linnorm. Fey spirits are likewise common in Nordic tales, with fossegrim waterfall spirits beguiling with their magical music and golden glamour to shadowy svartalfar inveigling mortals with their dark beauty while the hidden huldra simply seek to blend in with mortal society in hopes of finding a mate. The spirits of Asgard itself are represented as well, from the fallen einherji warriors to the valkyries that choose the slain and the wise and mysterious norns that judge them all. As if a dozen existing monsters were not enough, the fearsome Fenris wolf joins his brother Jormungandr the Midgard Serpent (from Mythic Monsters: Colossal) as a CR 30 menace whose hunger is endless and whose jaws span wide to devour the sun along with all life and hope. This book also contains mythic templates to bring the Nordic tropes of the Jotun thane, runecaster, and tricksome traveler to your creatures, along with additional rules for integrating mythic linnorms into your campaign!

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart. Grab this 32-page book of beasts today and Make Your Game Legendary! 

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Mythic Monsters 35: Demons Too

The Depths of Demonic Depravity!

Mythic Monsters: Demons Too brings you an awesome array of abyssal adversaries ready to bring pain, torment, destruction, and woe upon the world and your heroes. These dastardly demons range from CR 3 to 23, including some of the lowliest of demonkind, the disguisting dretch and the half-breed cambion, as well as the savage footsoldiers of the Abyssal armies, the spiteful schir with their hewing halberds and the goat-horned brimoraks with their fiery hooves and burning blades. Truly hideous horrors lurk in the foul places of the Abyss, from the filthy and pestilential gibrileth to the foul and bestial kithangian, or even the lowly and loathsome abrikandilu who seek nothing but the wrecking of all things beauteous and fair. The seductively sinister coloxus conceals its insidiously insectile nature beneath a cloak of possession, while the deadly derakni revels in the company of the vilest vermin of the nether pits. The mightiest fiends are agents of death as often for their own kind as for others, as the prowling shemhazian preys upon all things weaker than itself while the subtle seraptis cultivates despair like a crop of death, leaving suicide and hopelessness in its wake, as does the warmongering gallu, lord of bloody battle. As if a dozen existing monsters were not enough, the brand-new skrekalga brings the spirit of absolute obsession and corruption to all it encounters. Add to that a delightfully disturbing piece of demonic fiction by Todd Stewart and you’ll be ready to unleash truly exquisite evil upon your heroes.

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.  

This 32-page supplement by Jason Nelson, Alistair J. Rigg, Steven T. Helt, Todd Stewart, Jim Groves, and Nicolas Logue is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary! 

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Mythic Monsters 39: Slavic

Creatures Cruel and Cold  

Mythic Monsters: Slavic brings you an amazing and exciting assortment of monsters from the fens, fields, forests, and rivers of Eastern Europe, from the Balkan south to the Russian north and all points in between. Drawn from a variety of cultures and traditions, even a few from the neighboring Baltic lore of Finland and Germany, these creatures range from CR 1 to 21 and range from mild and almost benevolent spirits of home and hearth to dreadful doombringers of titanic size and terrifying evil. The kindly kikimora might tend house and home from her humble hidey-hole, but her irascible temper can make her unpredictable at best, much like the wise but wily vodyanoi, just as likely to bargain and banter as to drown and devour anyone that displeases them, or even trap their soul for all eternity. A triumvirate of humble house spirits guard and tend the home fires, including the hot-tempered ovinnik, the industrious domovoi, and the garden guardian dvorovoi. The Slavic spirits of nature are beautiful and terrible in turn, from the graceful air veela and their delightful dance of death to metamorphic and misty etiainen and the seductive rusalka trapped just beneath the water’s surface, all too eager to add another conquest to their boudoir of bodies. These beasts of the east can be vicious like the hungry vukodlak or the cunningbagiennik, with savage serpents from the venomous tiny tatzlwyrm to the titanic three-headed gorynych. As if a dozen existing monsters were not enough, the brand-new stalimedved is an ironclad dreadnought, a mighty mystic bear perverted through foul mystic power into a steel-shod engine of destruction. In addition to the featured creatures, we bring you a delightful short story in traditional form, the fable of The Bear with Steel Fur! Grab this 30-page mythic monster supplement today and Make Your Game Legendary 

 

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.  

 

This all-new 30-page supplement by Victoria Jaczko is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary! 

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