A fantastical bestiary of fey and undead! This supplement contains 10 creatures suitable for use in any campaign set within or traveling through the cold, desolate woods of the northern wilds. While ideally suited for adventure paths like Kingbreaker or the Witches of Winter, these creatures add a delightful bit of novel menace equally split between fey spirits bursting with the raw and wild energies of life and vile undead seething with the power of death.
Drawing upon real-world folklore, classic fantasy tropes, and the design skills of two of the top creative minds in the business, the Coldwood Codex is an indispensable addition to any GM’s monster toolkit. This 35-page monster product includes inventive mechanics for creatures from CR 2 to CR 18, complete with pages of detailed lore and ecology, full-page color player-friendly handout portraits, and foldable paper miniatures for every creature!
This is not the first monster product that Legendary Games has produced, and it will certainly not be the last. The Construct Codex for our Gothic Adventure Path Plug-Ins has been lavished with praise for its quality and inventiveness, and we hope to bring you many more chapters in our ongoing Beasts of Legend series that will equal or exceed it. With multiple 5-star reviews already under its belt, the Coldwood Codexis already well on its way! The Legendary Games tradition is to combine rich story and background, innovative layout, beautiful aesthetics, and excellence in design that is second to none. This product is the latest in that tradition, and we hope you enjoy using it as much as we enjoyed making it, and that you’ll keep coming back again and again to Make Your Game Legendary!
Can You Mend A Frozen Heart?
A mother’s love is stronger than death, but love and death walk hand in hand when mortals cross paths with the immortal fey. Something has stirred up a fell and bloodthirsty power in the depths of the forlorn forest, and a bitter wind and mournful howls echoing from a lonely mountain bring a chilling dread to the wilds beyond the borderlands.
A goddess is angry, and her wrath heralds doom in the unforgiving lands of a savage frontier. Can the heroes find a way to make peace with the warlike clans of the lonely hills and quell the frightening powers of nature that threaten to rise up and devour scattered clan and nascent frontier kingdoms alike? With triumph and tragedy in the balance, do they dare ascend Cold Mountain?
Cold Mountain is a 5th Edition adventure for 4th-level characters that takes the heroes past the reach of civilization, coming face to face with strange and primitive folkways and faerie powers. This adventure brings an evocative atmosphere of Dark Ages-style barbarism and mysticism into a traditional fantasy campaign, delivering challenges to overcome with words and deeds as well as on the field of battle. Your players will need cunning, guile, and a silver tongue to succeed where their magic and their sword arms may not prevail. Grab this 36-page 5E adventure today and Make Your Game Legendary!
This adventure is included in the Forest Kingdom Campaign Compendium (5E).
Eight amazing pregenerated characters ready to conquer the world! Conquering Heroes is our third set of 8 society-legal, fully fleshed-out, ready-to-play pregenerated 1st level characters created specifically to shine in a Kingbreaker Adventure Path. These characters are ideal for any campaign delving into the wooded wilderness, where barbarians and bandits lurk under the eaves of the fey forests and in the hollows of the empty hills, but where a hero might carve out not just a legend by a kingdom and crown of her own! Superstar author Neil Spicer proudly presents:
- Arkadyus Sakharov, human ranger
- Davor Hestruk, half-orc cleric of the God of Battle
- Faunlara “Faun” Daedys, elven treesinger druid, and her sapling treant companion, Ornmeil’lon
- Hulgrim Underspool, gnome fey-blooded sorcerer
- Pollyna Shuryon, sylph bandit rogue
- Pyotr Maartis, human cavalier of the dragon, and his faithful steed, Schenko
- Quinry Kimm, half-elven court bard
- and last but not least, the enigmatic Radomir Lytkin, human abjurer
Built using the 20-point-buy method for use in organized play scenarios as well as home campaigns, with scaling notes for 15-point builds, these characters are not just a pile of stats. Each pregen is as much about story as combat, but rest assured that when it’s time to thrown down, none of these pregens will be stepping to the sidelines. Print these heroes out and double-dip them in the stuff adventures are made of.
Each PC also includes a backstory, roleplaying tips, special equipment, and links to the published campaign, including a campaign trait selection from AP player’s guide. Each also lists specific level advancement information for their first few levels, with further suggestions for developing the character’s long-term mechanical build. We haven’t even mentioned the fantastic old-school character portraits courtesy of Hugo Solis, or the included foldable paper miniatures for every character!
Plenty of our products are geared for the hardworking GM, but this one is for every gamer out there. If you are a player, these PCs should provide endless opportunities for adventure. If you are a GM, you can use these pregenerated characters as NPCs, cohorts, allies, or rivals. Even if you mostly play or run organized play “society” adventures, with a few tweaks these PCs will work for you, too.
This download includes two files: a “full color” version, with color backgrounds, and a “color ink” version that has white backgrounds with color ink, giving you multiple ways to print out these characters for your game table. Permission is included to photocopy and use them for your home games.
Check out this fantastic 31-page character accessory and Make Your Game Legendary!
Eight amazing 5E characters ready to conquer the world!
Conquering Heroes is the first in a new series of pregenerated 5th Edition characters designed around specific campaign themes. Within these pages you’ll find 8 fully fleshed-out, ready-to-play ideal for any campaign delving into the wooded wilderness, where barbarians and bandits lurk under the eaves of the fey forests and in the hollows of the empty hills, but where a hero might carve out not just a legend by a kingdom and crown of her own! Superstar author Neil Spicer proudly presents:
- Arkadyus Sakharov, human bastard ranger
- Davor Hestruk, half-orc fanatic cleric of the God of Battle
- Faunlara “Faun” Daedys, elven treespeaker druid
- Hulgrim Underspool, gnome prankster sorcerer
- Pollyna Shuryon, tiefling bandit rogue
- Pyotr Maartis, human gentleman paladin
- Quinry Kimm, half-elven courtier bard
- and last but not least, the enigmatic Radomir Lytkin, human student wizard
Each character includes a richly detailed backstory, roleplaying tips, special equipment, and a special campaign trait to help tie them to the background of the campaign, but while each is as much about story as combat, when it’s time to thrown down, none of these heroes will be stepping to the sidelines. Each character also has specific level advancement information for their first few levels, with further suggestions for developing the character’s long-term mechanical build. We haven’t even mentioned the fantastic old-school character portraits courtesy of Hugo Solis, or the included foldable paper miniatures for every character!
Plenty of our products are geared for the hardworking GM, but this one is for every gamer out there. If you are a player, these PCs should provide endless opportunities for adventure. If you are a GM, you can use these pregenerated characters as NPCs, cohorts, allies, or rivals. Either way, pick up this fantastic 32-page character accessory and Make Your Game Legendary!
An innovative system for bringing the magic of the fey realms home to your campaign!
When the realms of mortal folk and immortal fey cross paths, strange and weirdling wonders appear! Sometimes dangerous, sometimes delightful, sometimes both intertwined in a passionate embrace. At least, that is what we want to happen when we bring the fey into a campaign: to create an atmosphere of absolute wonder and mystery. All too often, however, that magical vision in our minds just doesn’t come through, and the fey end up as just another monster with a veneer of pretension.
Faerie Mysteries changes all of that with an innovative system of crossing over the warped reality where the influence of the fey makes itself known in the world. These fey impulses vary from rumors that are mostly atmospheric and sensory effects to ripples that disrupt and disturb creatures and objects to full-fledged ruptures that bring rapid and radical change both beautiful and bizarre. This system does for the fey what haunts do for undead, showing how their influence is not limited to simple encounters. That said, Faerie Mysteries also provides a wealth of sample encounters and events focused on the fey and the strange circumstances that may surround a meeting with them or may follow in their wake, and also deals with making subtle variations of existing non-fey creatures to provide unexpected challenges for creatures who think they know it all when it comes to fighting the fey.
Brought to you from the magical minds at Legendary Games, Faerie Mysteries also serves as a sequel to Faerie Passions, providing a rich mechanical supplement to the role-playing concepts and player options presented there. If you’re running a campaign where the fey play a significant role, or even if you just want to inject a bit of magical mystery into your game, download this 29-page supplement today and Make Your Game Legendary!
A fantastical resource for integrating the fey into campaigns, for players and GMs alike! What happens when immortal infatuation breaks forth into the world of mortals? Faerie Passions holds the answers, with advice and optional rules for GMs as well as new character options for characters. Faerie Passions explores the mindset of the fey and their motivations when interacting with mortals and a world that is not their own, richly illustrated with detailed examples.
It also engages children of mortals and the fey, the legacies of love (or lust) left behind in the wake of the often fleeting or turbulent romance between lovers that are worlds apart. Finally, you will find within these pages five new fey-themed sorcerer bloodlines as well as a pair of archetypes devoted to a closer relationship to all things faerie: the feyfriend druid who desperately wishes to be like them in every way, and the fey hunter ranger who wishes only to get close enough to kill every last one for spite and vengeance on the Fair Folk who wronged them dearly once upon a time.
Ideally suited for use with the Kingdom-Building Adventure Path or for any campaign where they fey play a significant role, Faerie Passionsis brought to you by the authorial team of Russ Taylor and Todd Stewart making their Legendary debut, with marvelous artwork by the esteemed Mike Lowe. Add this 18-page to your collection today, and Make Your Game Legendary!
Download includes both full-color and print-safe versions.
Faerie Passions is a fantastical resource for integrating the fey into 5th Edition campaigns whether you are a player or GM! When immortal infatuation breaks forth into the world of mortals, Faerie Passions brings you advice and optional rules for GMs, exploring the otherworldly mindset of the fey and their motivations when interacting with mortals and a world that is not their own. You’ll find brand-new creatures like the lurker in light and vodyanoi and detailed personalities for existing fey ready to introduce wonder and faerie glamour into any 5E campaign, but this book is not just for GMs, as players will also find new fey-themed character archetypes and sorcerous origins tied to a faerie legacy. However you want to integrate fey themes and influence into your 5th Edition game, Faerie Passions has a ton of great material to make fairy realm come alive. Grab this 26-page product today and Make Your Game Legendary!
Treasury of the Kingdom brings you a bevy of magical items perfect for the freeholder lords of a newborn kingdom hacked out of the wilderness. Here can be found tools of war like the shield of the encroaching forest and battle standard of the fallen, but also implements of exploration to blaze trails through forest and field, hill and vale like the survivalist’s arrow and scout’s spyglass. You will also find items that interact with the kingdom-building rules described in Pathfinder Roleplaying Game Ultimate Campaign and expanded in Ultimate Rulership from Legendary Games, like instant signal towers, crown of affirmation, and the plow of the abundant harvest. Finally, since explorers in the deep wild are not moving into lands uninhabited, but rather places that are haunted by the magical and mysterious fey and monstrous tribes alike, from the burning skull mace and hag’s eye to the staff of the fey queen! In all, you’ll find over 40 magic items, from single-use ephemera to a pair of mighty artifacts; everything you’ll need to stock your wilderness kingdom campaign with an array of awesome items to intrigue your players and enrich their enemies. If it’s fantastical items that delight and excite, your PCs will love what they find in the Treasury of the Kingdom.
Master the battlefield like never before! This rules supplement delves into mass combat with the same verve and creativity as Ultimate Rulership does to the more peaceable aspects of ruling a kingdom. From advanced tactics and strategy to casualties and prisoners of war, Ultimate Battle takes you from ambush to aftermath with new systems for camouflage and scouting, casualties and prisoners of war, tactical initiative and battle zones, and commanders and mercenaries.
In addition, it provides you with expansions of existing rules, including new equipment and dozens of new tactics, command boons, and creature and character special abilities help bring almost any army to life, and robust rules for battlefield conditions from terrain and weather to visibility and the fog of war.
This terrific expansion to the mass combat rules found in Pathfinder Roleplaying Game Ultimate Campaign contains everything you need to recruit, train, equip, maintain, and unleash your armies on the battlefield like never before, with 14 brand-new tactics including Cavalry Sweep, Pike Square, and Strafing Skirmishers; 24 new command boons like Death Before Dishonor, Implacable Advance, and Master Recruiter; 21 types of army equipment from firearms to magic shields, chariots to howdahs; and 51 army special abilities, including abilities for armies comprised of PC classes.
Pick up this 38-page product today to bring amazing depth and dimension to mass combat in your campaign and Make Your Game Legendary!
PDF download includes both full-color and print-safe editions.
A one-sheet free download containing the full-color building tiles for use with our Ultimate Rulership PDF and print versions by talented artist Mike Lowe, who did all of the interior art for this product. Easy for you to print, copy, and use with your district grid. Exclusively available right here at www.makeyourgamelegendary.com!
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Ultimate Rulership BuildingTiles.pdf