Cold Mountain

A mother’s love is stronger than death, but love and death walk hand in hand when mortals cross paths with the immortal fey of Cold Mountain. This adventure designed for 4th level characters stands on its own as a lush atmospheric journey into the dangers and mysteries of the wild, but it is especially suited for characters in a Kingbreaker Adventure Path campaign as they explore the unforgiving lands of a savage frontier and find them not uninhabited.

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As their kingdom expands, can your heroes find a way to peacefully coexist with clans of the lonely hills and the frightening powers of nature that threaten to rise up and devour barbarian village and new-founded kingdom alike?

Written by Jason Nelson, with art by Frank Hessefort and maps by ENnie-award-winning cartographer Todd Gamble, this 47-page this 47-page epic adventure features 3 new/variant creatures and a variety of harrowing challenges of mind, heart, and strength. Cold Mountain continues Legendary Games’ tradition of bringing you outstanding content by the best authors in the business, combined with amazing art and production values and innovative layout design, including a 4-page appendix of player-friendly text-free map handouts. We hope you enjoy using our products as much as we enjoy making them, and that you’ll keep coming back again and again to Make Your Game Legendary!

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Cold Mountain (Pathfinder Second Edition)

Can You Mend A Frozen Heart?

A mother’s love is stronger than death, but love and death walk hand in hand when mortals cross paths with the immortal fey. Something has stirred up a fell and bloodthirsty power in the depths of the forlorn forest, and a bitter wind and mournful howls echoing from a lonely mountain bring a chilling dread to the wilds beyond the borderlands.

A goddess is angry, and her wrath heralds doom in the unforgiving lands of a savage frontier. Can the heroes find a way to make peace with the warlike clans of the lonely hills and quell the frightening powers of nature that threaten to rise up and devour scattered clan and nascent frontier kingdoms alike? With triumph and tragedy in the balance, do they dare ascend Cold Mountain?

Cold Mountain is a Pathfinder Second Edition adventure for 4th-level characters that takes the heroes past the reach of civilization, coming face to face with strange and primitive folkways and faerie powers. This adventure brings an evocative atmosphere of Dark Ages-style barbarism and mysticism into a traditional fantasy campaign, delivering challenges to overcome with words and deeds as well as on the field of battle. Your players will need cunning, guile, and a silver tongue to succeed where their magic and their sword arms may not prevail. Grab this 45-page PF2E adventure today for your home campaign or to complement the upcoming official “maker of kings” anniversary adventure path and Make Your Game Legendary!

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Faerie Passions

A fantastical resource for integrating the fey into campaigns, for players and GMs alike!  What happens when immortal infatuation breaks forth into the world of mortals? Faerie Passions holds the answers, with advice and optional rules for GMs as well as new character options for characters. Faerie Passions explores the mindset of the fey and their motivations when interacting with mortals and a world that is not their own, richly illustrated with detailed examples.

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It also engages children of mortals and the fey, the legacies of love (or lust) left behind in the wake of the often fleeting or turbulent romance between lovers that are worlds apart. Finally, you will find within these pages five new fey-themed sorcerer bloodlines as well as a pair of archetypes devoted to a closer relationship to all things faerie: the feyfriend druid who desperately wishes to be like them in every way, and the fey hunter ranger who wishes only to get close enough to kill every last one for spite and vengeance on the Fair Folk who wronged them dearly once upon a time.

Ideally suited for use with the Kingdom-Building Adventure Path or for any campaign where they fey play a significant role, Faerie Passionsis brought to you by the authorial team of Russ Taylor and Todd Stewart making their Legendary debut, with marvelous artwork by the esteemed Mike Lowe. Add this 18-page to your collection today, and Make Your Game Legendary!

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Faerie Passions (5E)

Heroic Fantasy Where Fey and Mortals Meet! 
 

Faerie Passions is a fantastical resource for integrating the fey into 5th Edition campaigns whether you are a player or GM!  When immortal infatuation breaks forth into the world of mortals, Faerie Passions brings you advice and optional rules for GMs, exploring the otherworldly mindset of the fey and their motivations when interacting with mortals and a world that is not their own. You’ll find brand-new creatures like the lurker in light and vodyanoi and detailed personalities for existing fey ready to introduce wonder and faerie glamour into any 5E campaign, but this book is not just for GMs, as players will also find new fey-themed character archetypes and sorcerous origins tied to a faerie legacy. However you want to integrate fey themes and influence into your 5th Edition game, Faerie Passions has a ton of great material to make fairy realm come alive. Grab this 26-page product today and Make Your Game Legendary!

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Ultimate Battle

Master the battlefield like never before! This rules supplement delves into mass combat with the same verve and creativity as Ultimate Rulership does to the more peaceable aspects of ruling a kingdom. From advanced tactics and strategy to casualties and prisoners of war, Ultimate Battle takes you from ambush to aftermath with new systems for camouflage and scouting, casualties and prisoners of war, tactical initiative and battle zones, and commanders and mercenaries.

In addition, it provides you with expansions of existing rules, including new equipment and dozens of new tactics, command boons, and creature and character special abilities help bring almost any army to life, and robust rules for battlefield conditions from terrain and weather to visibility and the fog of war.

This terrific expansion to the mass combat rules found in Pathfinder Roleplaying Game Ultimate Campaign contains everything you need to recruit, train, equip, maintain, and unleash your armies on the battlefield like never before, with 14 brand-new tactics including Cavalry Sweep, Pike Square, and Strafing Skirmishers; 24 new command boons like Death Before Dishonor, Implacable Advance, and Master Recruiter; 21 types of army equipment from firearms to magic shields, chariots to howdahs; and 51 army special abilities, including abilities for armies comprised of PC classes.

Pick up this 38-page product today to bring amazing depth and dimension to mass combat in your campaign and Make Your Game Legendary!

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Ultimate Rulership

A fantastic expansion to the kingdom-building rules for the Pathfinder Roleplaying Game. If your characters are building a kingdom, this is a product you cannot miss! Designed as a perfect complement to the newly revised kingdom-building system, Ultimate Rulership contains a dazzling array of new options including new Edicts for royal commissions and endowments, espionage and festivals, and militarism and recruiting new armies.

Add nearly 20 new buildings for your cities from Aeries to Tunnels, Hanging Gardens to Crematoria. Guidelines for population and military recruitment, and  for integrating settlement attributes, kingdom events, and danger levels; naturally advantageous sites and exotic city locales from cliff dwellings to treetop towns to cities under the sea!

Put it all together and you get an absolutely indispensable resource for the kingdom-building rules in Pathfinder Roleplaying Game Ultimate Campaign, brought to you by the same author who wrote the official rules and designed to integrate seamlessly with them and bring a wealth of new possibilities to your kingdom-building exploits.

Pick up this 48-page product today and Make Your Game Legendary!

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