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Aegis of Empires 1: The Book in the Old House (5E)

Old Houses Hide Old Secrets!

 

The job is simple: escort a nobleman as he explores the old, abandoned estate he purchased—fast and easy coin for a group of seasoned adventurers. But why is the entire neighborhood around the manor deserted, yet the house has never been vandalized nor would the most desperate vagrant venture under its roof? Glimpses of dark, furtive movements in the vacant windows and disappearances nearby bring whispered rumors about its mysterious former owner, and wild theories about things as mundane as the deafening nightly chorus of frogs in its wooded yards. Perhaps there is more to the story than meets the eye, and it is for good reason they say you can never judge a book by its cover.

 

The Book in the Old House is a 5th Edition adventure for 1st and 2nd-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

 

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 70-page 5E adventure today and Make Your Game Legendary! 

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Aegis of Empires 1: The Book in the Old House (PF2)

Old Houses Hide Old Secrets!

 

The job is simple: escort a nobleman as he explores the old, abandoned estate he purchased—fast and easy coin for a group of seasoned adventurers. But why is the entire neighborhood around the manor deserted, yet the house has never been vandalized nor would the most desperate vagrant venture under its roof? Glimpses of dark, furtive movements in the vacant windows and disappearances nearby bring whispered rumors about its mysterious former owner, and wild theories about things as mundane as the deafening nightly chorus of frogs in its wooded yards. Perhaps there is more to the story than meets the eye, and it is for good reason they say you can never judge a book by its cover.

 

The Book in the Old House is a Pathfinder Second Edition adventure for 1st and 2nd-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

 

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 70-page Pathfinder Second Edition adventure today and and Make Your Game Legendary! 

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Aegis of Empires 1: The Book in the Old House (PFRPG)

Old Houses Hide Old Secrets!

 

The job is simple: escort a nobleman as he explores the old, abandoned estate he purchased—fast and easy coin for a group of seasoned adventurers. But why is the entire neighborhood around the manor deserted, yet the house has never been vandalized nor would the most desperate vagrant venture under its roof? Glimpses of dark, furtive movements in the vacant windows and disappearances nearby bring whispered rumors about its mysterious former owner, and wild theories about things as mundane as the deafening nightly chorus of frogs in its wooded yards. Perhaps there is more to the story than meets the eye, and it is for good reason they say you can never judge a book by its cover.

 

The Book in the Old House is a Pathfinder Roleplaying Game adventure for 1st and 2nd-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

 

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 70-page Pathfinder RPG adventure today and and Make Your Game Legendary! 

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Aegis of Empires 2: The Ebon Soul (5E)

Darker than Midnight! 

The legendary Crimson Shroud is a wondrous relic with miraculous healing powers, able to undo the deadliest of curses, but when the heroes go in quest of it they find they are not alone in its seeking. Dark agents work against them at every turn to find the prized artifact first, their shadowy fingers reaching through the very fabric of the city of Tourse. Who is a conspirator and who can be trusted are the questions the adventurers must answer as they race against time and a fate worse than death. In the end, their greatest test may be in facing the darkness awakened within their very souls.

The Ebon Soul is a 5th Edition adventure for 5th-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 62-page 5E adventure by Jeff Swank today and Make Your Game Legendary!

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Aegis of Empires 2: The Ebon Soul (PF2)

Darker than Midnight! 

The legendary Crimson Shroud is a wondrous relic with miraculous healing powers, able to undo the deadliest of curses, but when the heroes go in quest of it they find they are not alone in its seeking. Dark agents work against them at every turn to find the prized artifact first, their shadowy fingers reaching through the very fabric of the city of Tourse. Who is a conspirator and who can be trusted are the questions the adventurers must answer as they race against time and a fate worse than death. In the end, their greatest test may be in facing the darkness awakened within their very souls.

The Ebon Soul is a Pathfinder Second Edition adventure for 5th-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 64-page Pathfinder Second Edition adventure today and and Make Your Game Legendary! 

Price: $9.99

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Aegis of Empires 2: The Ebon Soul (PFRPG)

Darker than Midnight! 

The legendary Crimson Shroud is a wondrous relic with miraculous healing powers, able to undo the deadliest of curses, but when the heroes go in quest of it they find they are not alone in its seeking. Dark agents work against them at every turn to find the prized artifact first, their shadowy fingers reaching through the very fabric of the city of Tourse. Who is a conspirator and who can be trusted are the questions the adventurers must answer as they race against time and a fate worse than death. In the end, their greatest test may be in facing the darkness awakened within their very souls.

The Ebon Soul is a Pathfinder Roleplaying Game adventure for 5th-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 62-page Pathfinder adventure by Jeff Swank today and Make Your Game Legendary!

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Aegis of Empires 3: When Comes the Moon (5E)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a 5E adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 84-page adventure for the 5th Edition of the world’s most famous RPG by Matt Goodall today and Make Your Game Legendary!

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Aegis of Empires 3: When Comes the Moon (Pathfinder Second Edition)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a Pathfinder Second Edition adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 80-page Pathfinder Second Edition adventure by Matt Goodall and Greg Vaughan today and Make Your Game Legendary!

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Aegis of Empires 3: When Comes the Moon (PFRPG)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a Pathfinder Roleplaying Game adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 80-page Pathfinder adventure by Matt Goodall and Greg Vaughan today and Make Your Game Legendary!

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Aegis of Empires 4: Legend of the Burning Star (5E)

On the Trail of Legends!

The tale of the lost Conroi Expedition has tantalized treasure-hunters for a century, and a startling discovery provides new clues to their fate. When the archivist who discovered them is murdered, the heroes must unravel a trail of secrecy, deceit, and betrayal to discover the tantalizing truth that connected the members of the expedition. Far more than the promise of gold draws the heroes onwards, as hidden agendas reveal a darker conspiracy and cover-up going back decades that may rule the destiny of many nations. On the hunt to claim the legendary treasure with enemies on every side, one false step and the heroes will also meet the lost expedition’s deadly fate!

Legend of the Burning Star is a 5E adventure for 10th-level characters set in the Kingdom of Foere, the Grand Duchy of Reme, the Grey Citadel, and beyond in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the fourth of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 114-page adventure for the 5th Edition of the world’s most famous RPG today and Make Your Game Legendary!

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Arcforge: Ravages of the Qlippoth

Destroyers of Worlds! 
 

When the otherworldly horrors known as the qlippoth descended from the depths of space, they brought unimaginable devastation in their wake, an apocalypse for the world of Vandara. As entire continents lie in ruin, Vanadara’s people have adapted to this cosmic threat, wielding the psionic mysteries and alien technologies of these beings against them to turn the tide! In their desperate battle, the Vandarans have unearthed twisted secrets about the very origins of their planet that may shape the future of their world!

 

Ravages of the Qlippoth brings you some of Vandara’s most powerful and legendary monsters, including 15 types of psionic qlippoth and the seven CR 20+ qlippoth lords! Plus explore the lore of the lost lands devastated by the nightmare host from beyond the stars, from the once-prosperous Dorukalad to the death-stalked tunnel-runs of the Erebine. Harness the horrific powers of the qlippoth infestation with new templates or battle them with archetypes like the desperate apostate, the uncanny bio-experiments of the reshaper, or the war machines of the steelduster or rustworn hunter! As absolute destruction gazes down on you, what choice is there but to fight? Grab this amazing 60-page Pathfinder Roleplaying Game campaign expansion and monster book today and Make Your Game Legendary! 

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Beasts of Legend: Construct Codex

Note: This product is a part of the Gothic Campaign Compendium along with several others.

Constructs at first seem like such simple creatures, mindless automatons brought to a semblance of life by the power of magic. Yet consider them again, in light of a horror-themed campaign. These are not creatures but things, soulless, pitiless, without fear, judgment, or mercy, brought to a horrifying mockery of life by forces beyond comprehension. Their animus bound unwilling by the eldritch experimentation of madmen, the accursed invocations of apostate heretics, or risen into being by the tormented hauntings of spirits unable to rest and unwilling to forget or forgive the miseries they suffered or perpetrated in life.

 

Additional DescriptionMore Details

And what of those constructs that are not mindless at all but possessed of a malign and calculating intellect that makes them all the more hateful of those that live. These are what constructs can be in a horror game, or when used to evoke the themes of horror in any campaign, and within the Construct Codex you will find 11 new constructs and variants along with optional rules for creating and using constructs as instruments of terror in your game.

Designed by Jason Nelson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, and Clark Peterson, with amazing illustrations by Colby Stevenson and Jason Juta.

Inside this Codex you will find:

  • The crowflight carriage, drawn by spectral horses and suitable for carrying a vampire overlord and his unsuspecting guests (or anyone wishing to make a dramatic entrance) past quaking villagers in broad daylight or darkest night.
  • The living crematory, which disposes of the dead as it roams battlefields in the wake of massacres, cleansing the countryside yet not always careful to discriminate between the living and the, as both are but fuel for its eternal fires.
  • The morgech death machines, three different yet all deadly magitech abominations of fused flesh and mangled metal
  • The stained glass knight, animate artworks as beautiful as they are deadly to those venturing into the castles and cathedrals they guard
  • The gothic gargoyle, fell statuary lurking along haunted battlements, seeking only to add intruders to the grotesque sculptures adorning their domain castle grounds.
  • The dirge organ, a magnificent instrument prideful in its darkling majesty, filling desolate palaces with its mournful melodies, entrancing and destroying those who fail to honor its malevolent musical mastery.
  • and last, least, and yet lethal, the bloodthirsty manikin, an apparently harmless plaything cursed with murderous urges to shed blood with blade and booby trap, coming back from seeming destruction to kill again.


Download includes TWO files: a full color version AND a stripped black and white version for easy printing, both versions hyperlinked internally and to online Pathfinder resources for easy interactive reference.

Check out this 28-page gothic-themed monster accessory and Make Your Game Legendary!

Price: $4.99

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