Beasts of Legend: Serpents of Chaos (5E)

Chaos is Life! 

Seething and writhing within the primordial oceans of raw chaos, far beyond the uttermost shores of the fixed and orderly reality mortals take for granted, the serpent-song of the proteans echoes throughout the cosmos in a simultaneous hymn of creation and dirge of destruction. The serpents dwelling in the depths of Limbo and slithering through the sinuous substrate of all that is have a grand and equal passion for making and unmaking, giving motion and vitality to the universe and eroding whatever would remain stagnant and stultified. They are not malicious by nature, but that is cold comfort to those grown attached to the stability of their world when the Serpents of Chaos come calling to tear down the established order in order to reweave reality from oblivion!

 

Serpents of Chaos is the latest installment in the Beasts of Legend series from Legendary Games, bringing you richly detailed and evocatively described monsters for the 5th Edition of the world’s most famous roleplaying game, drawing upon the myths and legends of the real world and throughout the history of RPGs. You can check out the fantastic flair of these monster accessories in the companion volumes Beasts of Legend: Coldwood Codex, Boreal Bestiary, Construct Codex, and Beasts of the East!  Grab this 20-page 5E monster accessory and Make Your Game Legendary! 

 

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Mythic Monsters 8: Abyssal

The eighth volume in our Mythic Monsters series, Mythic Monsters: Abyssal brings you a dozen and one Abyssal abominations from the deepest reaches of those infinite layers, where demons rightly fear to tread. Here you will find the eldest and fatherless qlippoth, the proto-demons spawned when the universe was young and that set in motion the devouring awfulness that is the Abyss itself. You will find also the demodands, godless mockeries forged by the cruelest titans, thwarted in their ascension to true divinity and raging against the heavens through their fiendish creations. Still other prowlers and predators of the plane of chaos and evil roam here, numbering twelve in all and updated for the mythic rules, and when we say updated we mean complete stat blocks, yes, but more than that every creature of chaos and emissary of evil has its own unique and exciting new mythic abilities, from a mythic baregara’s terrifying challenge and beheading grapple to the faith-stealing strike and where is your god now abilities of a mythic noble slimy demodand!

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This product includes mythic versions of all three types of demodands and five qlippoth, along with planar predators like the baregara and bebilith alongside deviant monstrosities that carry the tainted corruption of the Abyss with them into the material plane, like the terrifying kakuen-taka, covering CRs from 3 to 23. In addition to a dozen existing otherworldly foes, Mythic Monsters: Abyssal also contains an extensive in-character introduction to the warring and fiend-races of the Abyss in general, and the binding of the terrifying qlippoth in particular, with special runestone rituals for the binding of each. To top it all off, Mythic Monsters: Abyssal introduces an entirely new 13th mythic monster, the demon-devouring vermicious horror that is the ylrygoi qlippoth, ever on the hunt for the hosts in which to implant its shoggti tadpoles with its waving throng of stinger-necks akin in appearance to a headless hydra, if its heads were made of deadly scorpion’s tails!

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.

Download this 40-page mythic monster supplement today, and look forward to future releases in the Mythic Monsters line.

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Mythic Monsters 24: Masters of Chaos

Mythic Masters of Chaos brings you an assortment of the unexpected and unstable, creatures whose very essence and nature bespeak fluidity and change. Their origins lie in the planes of chaos, though many of them wander throughout reality wherever their mood and the ebb and flow of the tides of the universe take them. You have the primordial proteans, creator-serpents that swim-slither through Limbo, from the reality-reshaping keketars to the brutal naunets, the clever and creative imenetesh and their diminutive messengers and familiars, the voidworms. The indescribable chaos beast is eternally in flux, yet perfected and inviolate in its endless variability and dragging all that touch it into chaotic communion of the flesh and mind. Some avatars of chaos are more benevolent, like the friendly lyrakien and their mightier azata cousins, the wandering knight-errant bralani, the master-musician lillends, and the haughtily radiant ghaele. Some chaos-creatures seem at first glance little more than beasts, though the sizzlingly swift pard, the hulking ironclad zentragt, and valorous freedom-loving cayhounds are far more cunning than they appear. To this collection of chaos from CR 3 to 21 we add the tragic crassodov, wolfen warriors bred for an ancient war that was never their own and that destroyed their world, casting them beyond the rifts into foreign worlds where their anarchic axes hew all who would seek to master them. Add to these fabulous foes a delightful bit of fiction examining the nature of chaos by a man who knows more about Pathfinder planar cosmology than anyone, the terrific Todd Stewart!

 

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart. Download this 30-page mythic monster supplement today, and look forward to future releases in the Mythic Monsters line.

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Mythic Monsters 35: Demons Too

The Depths of Demonic Depravity!

Mythic Monsters: Demons Too brings you an awesome array of abyssal adversaries ready to bring pain, torment, destruction, and woe upon the world and your heroes. These dastardly demons range from CR 3 to 23, including some of the lowliest of demonkind, the disguisting dretch and the half-breed cambion, as well as the savage footsoldiers of the Abyssal armies, the spiteful schir with their hewing halberds and the goat-horned brimoraks with their fiery hooves and burning blades. Truly hideous horrors lurk in the foul places of the Abyss, from the filthy and pestilential gibrileth to the foul and bestial kithangian, or even the lowly and loathsome abrikandilu who seek nothing but the wrecking of all things beauteous and fair. The seductively sinister coloxus conceals its insidiously insectile nature beneath a cloak of possession, while the deadly derakni revels in the company of the vilest vermin of the nether pits. The mightiest fiends are agents of death as often for their own kind as for others, as the prowling shemhazian preys upon all things weaker than itself while the subtle seraptis cultivates despair like a crop of death, leaving suicide and hopelessness in its wake, as does the warmongering gallu, lord of bloody battle. As if a dozen existing monsters were not enough, the brand-new skrekalga brings the spirit of absolute obsession and corruption to all it encounters. Add to that a delightfully disturbing piece of demonic fiction by Todd Stewart and you’ll be ready to unleash truly exquisite evil upon your heroes.

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.  

This 32-page supplement by Jason Nelson, Alistair J. Rigg, Steven T. Helt, Todd Stewart, Jim Groves, and Nicolas Logue is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary! 

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