Pathfinder Second Edition
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Aegis of Empires 1: The Book in the Old House (PF2)

Old Houses Hide Old Secrets!

 

The job is simple: escort a nobleman as he explores the old, abandoned estate he purchased—fast and easy coin for a group of seasoned adventurers. But why is the entire neighborhood around the manor deserted, yet the house has never been vandalized nor would the most desperate vagrant venture under its roof? Glimpses of dark, furtive movements in the vacant windows and disappearances nearby bring whispered rumors about its mysterious former owner, and wild theories about things as mundane as the deafening nightly chorus of frogs in its wooded yards. Perhaps there is more to the story than meets the eye, and it is for good reason they say you can never judge a book by its cover.

 

The Book in the Old House is a Pathfinder Second Edition adventure for 1st and 2nd-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

 

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 70-page Pathfinder Second Edition adventure today and and Make Your Game Legendary! 

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Aegis of Empires 2: The Ebon Soul (PF2)

Darker than Midnight! 

The legendary Crimson Shroud is a wondrous relic with miraculous healing powers, able to undo the deadliest of curses, but when the heroes go in quest of it they find they are not alone in its seeking. Dark agents work against them at every turn to find the prized artifact first, their shadowy fingers reaching through the very fabric of the city of Tourse. Who is a conspirator and who can be trusted are the questions the adventurers must answer as they race against time and a fate worse than death. In the end, their greatest test may be in facing the darkness awakened within their very souls.

The Ebon Soul is a Pathfinder Second Edition adventure for 5th-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 64-page Pathfinder Second Edition adventure today and and Make Your Game Legendary! 

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Aegis of Empires 3: When Comes the Moon (Pathfinder Second Edition)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a Pathfinder Second Edition adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 80-page Pathfinder Second Edition adventure by Matt Goodall and Greg Vaughan today and Make Your Game Legendary!

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Aegis of Empires 4: Legend of the Burning Star (Pathfinder 2E)

On the Trail of Legends!

The tale of the lost Conroi Expedition has tantalized treasure-hunters for a century, and a startling discovery provides new clues to their fate. When the archivist who discovered them is murdered, the heroes must unravel a trail of secrecy, deceit, and betrayal to discover the tantalizing truth that connected the members of the expedition. Far more than the promise of gold draws the heroes onwards, as hidden agendas reveal a darker conspiracy and cover-up going back decades that may rule the destiny of many nations. On the hunt to claim the legendary treasure with enemies on every side, one false step and the heroes will also meet the lost expedition’s deadly fate!

Legend of the Burning Star is a Pathfinder Second Edition adventure for 10th-level characters set in the Kingdom of Foere, the Grand Duchy of Reme, the Grey Citadel, and beyond in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the fourth of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 98-page Pathfinder adventure for the world’s most famous RPG today and Make Your Game Legendary!

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Aegis of Empires 5: Race for Shataakh-Ulm (PF2)

Into the Endless Wastes!

The legendary treasure of the lost Conroi Expedition draws your heroes onwards, but they are not alone in seeking fame and fortune. Factions race across the seemingly endless plains of the Haunted Steppe and must brave its harsh elements, hostile cannibal tribes, and eerie burning undead that crackle with the energies of a forgotten cataclysm. The heroes must piece together the hidden trail left behind a century ago to discover the true prize sought by those ill-fated explorers and must face the rising of an ancient evil from the Lost Lands’ past that could arise to threaten every civilized realm. If they want to enjoy their fabled treasure, the heroes first need to survive!

Race for Shataakh-Ulm is a Pathfinder Second Edition adventure for 12th-level characters set in the fabled Haunted Steppe in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the fifth of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 170-page adventure for Pathfinder Second Edition by Tom Knauss today and Make Your Game Legendary!

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Aegis of Empires 6: Knight Fall in Old Curgantium (Pathfinder 2E)

Doom Arises! 

The glorious capital city of legendary Hyperborea fell to ruin two thousand years ago in a fiery night of destruction that burned half a continent and heralded the end of an ageless empire. New auguries brought a fellowship of valiant knights to the scorched ruins seeking an ancient danger that threatened the world anew, but those champions themselves disappeared among the broken stones of the shattered city. Now new heroes must take up their mantle, whether to rescue or avenge them, and by all means to complete the their desperate mission to forestall a new cataclysm. However, those daring to tread the ancient streets quickly discover that the ruins do not rest easy, and ancient memories can be as deadly as new perils in Old Curgantium.

Knight Fall in Old Curgantium is a Pathfinder Second Edition adventure for 15th-level characters set in the fabled ruins of the ancient Hyperborean capital of Curgantium in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the final adventure in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 144-page adventure for Pathfinder Second Edition by Anthony Pryor today and Make Your Game Legendary!

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Aegis of Empires Adventure Path (Pathfinder 2E)

A Legendary Epic! 

Strange things are afoot in a ramshackle house in the back streets of Eber, but the heroes who pull that first thread will find murder, mayhem, monsters, mystery, and magic aplenty in this massive adventure series from award-winning author Greg A. Vaughan and his talented team! Eldritch tomes hold ancient secrets better left forgotten, as sinister cults, secret guilds, and malevolent masterminds weave a continent-spanning conspiracy that threatens doom for all. Ancient enemies will rise and a legacy of sorrow and betrayal bears bitter fruit, but the lure of fortune and glory draws the heroes ever onward in a breathless race against time and rival forces, with redemption and cataclysm balanced on the edge of a knife and the fate of untold thousands at stake. The elder empires do not rest easy, and you must decide whether their restless slumber awakens into a dream or a nightmare.

The Aegis of Empires Adventure Path is a Pathfinder Second Edition adventure saga for taking characters all the way to 17th level, from gritty urban adventure, chilling mysteries, epic wilderness journeys, and fabulous lost cities ranging across the length and breadth of the spectacular Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide!

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 600-page adventure saga for Pathfinder Second Edition today and Make Your Game Legendary!

NOTE: The PDF version includes over 40 pages of unkeyed “player-friendly” maps you can copy into your favorite VTT program. The print version does not include these pages and is 554 pages. 

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Aegis of Empires Player’s Guide

Adventure Awaits in the Lost Lands! 

 

The Aegis of Empires Player’s Guide is here! Check out the richly detailed history and culture of the Lost Lands Campaign Setting as it plays out on the epic canvas of the Aegis of Empires Adventure Path! You’ll find evocative lore, history, and background to the peoples and lands of the Kingdom of Foere, the Grand Duchy of Reme, and the Kingdom of the Vast, connecting the lands of Akados from the Crescent Sea and the brooding and blighted city-state of Castorhage in the West to the March of Mountains in the East. See it all from a player’s-eye view in vivid detail, bringing together two decades of legends and lore from the adventures and campaign settings of Frog God Games and Necromancer Games, (and created in cooperation with the creators of those adventure epics). This book is perfect for long-time fans of the Lost Lands and ideal to bring new players and GMs into this intricately crafted campaign world, system-neutral and perfect for use with your favorite fantasy RPG!

You’ll find full-color maps of the Lost Lands and the environs of the adventures in this campaign, but beyond that you’ll also find an expansive history of nations and timelines showing events through all the ages of the Lost Lands, extensively referenced to show the ongoing story of the Lost Lands and how it has grown over nearly 20 years of products. In addition, you’ll find a comprehensive listing of the gods of the Ancient Hyperborean and Modern Foerdewaith pantheons, with rules options and game mechanics for clerics and followers of nearly 80 deities for 5E, Pathfinder Second Edition, and the Pathfinder Roleplaying Game! 


The Aegis of Empires Player’s Guide is the perfect accessory for GMs and players alike for playing in the Aegis of Empires Adventure Path or who want to launch their own campaign in this incredible campaign world and the newly revealed Kingdoms of Foere! Don’t miss out on this treasure trove of Lost Lands lore – grab this 46-page multi-system campaign guide today and Make Your Game Legendary! 

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Beasts of Legend: Boreal Bestiary (Pathfinder Second Edition)

A Magnificent Bestiary of Frozen Fear!

The Boreal Bestiary is a fantastic bestiary book for Pathfinder Second Edition, featuring 10 sinister creatures awesome to unleash on in the cold and forlorn forests far beyond the edge of settled lands. Where the lonely taiga verges into the vast and empty tundra and the eternal snows of the high ice beyond, pitiless spirits rise far from humanoid civilization, from pitiless indifference to a raw and ravening hunger that threatens to devour interlopers from warmer lands and send them screaming back to their so-called civilization. Vermin-obsessed gruens surround themselves with chittering horror, while wiitikowan transform humanoids and animals alike into cannibalistic killers. Regal orruols rule the mountain peaks while green children rise from their sodden graves and strangling poleviks poach the souls of the unwary. The hard-hearted torden are cursed to hunt forever, while towering hiisi are masters of trap and whose blood unravels magic itself and vodenjaks strike clever bargains. Arctic harpspiders enrapture prey with their resonant webs, while the titanic maniitok are embodiments of living tundra, filled with loathing and wrath for the clamorous din of outsiders. These beautifully illustrated creatures await in our latest Beasts of Legend volume, and we hope you check out all of the amazing monster supplements coming your way for your Pathfinder Second Edition game! Grab your copy of this 28-page monster accessory today and Make Your Game Legendary! 

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Beasts of Legend: Coldwood Codex (PF2)

Death Stalks the Frozen Forest!

The Coldwood Codex is a spectacular bestiary book for Pathfinder Second Edition, featuring 10 sinister creatures perfect to unleash in any campaign roving into the harsh and lonely winter woods. Under the bare branches and evergreen eaves, the fey are wilder and more savage to reflect the harsh desperation of survival. They watch with hungry eyes the feeble fingers of civilization trying to stretch into their domain, like the murderous naekk rivermaidens, untamed bokereyders, and rapacious chernobogs. Less cruel but no less deadly, the silent totemoqs flit on the winter winds and care not whose blood they freeze, while the amadan is the very essence of ill fortune. The dead themselves are unquiet in the coldwood, with undead fey ugrohters and deathless druid sloughs culling the living amid the trees. The faleich-wyrm is a veritable engine of death now plaguing the cold lands with corruption, while greedy barrow wights cling to long-lost lordship and forlorn boreal wights writhe in frozen, brambled agony. These beautifully illustrated creatures await in our latest Beasts of Legend volume, and we hope you check out all of the amazing themed monster supplements coming your way for your Pathfinder Second Edition game! Grab your copy of this 28-page monster accessory today and Make Your Game Legendary! 

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Cold Mountain (Pathfinder Second Edition)

Can You Mend A Frozen Heart?

A mother’s love is stronger than death, but love and death walk hand in hand when mortals cross paths with the immortal fey. Something has stirred up a fell and bloodthirsty power in the depths of the forlorn forest, and a bitter wind and mournful howls echoing from a lonely mountain bring a chilling dread to the wilds beyond the borderlands.

A goddess is angry, and her wrath heralds doom in the unforgiving lands of a savage frontier. Can the heroes find a way to make peace with the warlike clans of the lonely hills and quell the frightening powers of nature that threaten to rise up and devour scattered clan and nascent frontier kingdoms alike? With triumph and tragedy in the balance, do they dare ascend Cold Mountain?

Cold Mountain is a Pathfinder Second Edition adventure for 4th-level characters that takes the heroes past the reach of civilization, coming face to face with strange and primitive folkways and faerie powers. This adventure brings an evocative atmosphere of Dark Ages-style barbarism and mysticism into a traditional fantasy campaign, delivering challenges to overcome with words and deeds as well as on the field of battle. Your players will need cunning, guile, and a silver tongue to succeed where their magic and their sword arms may not prevail. Grab this 45-page PF2E adventure today for your home campaign or to complement the upcoming official “maker of kings” anniversary adventure path and Make Your Game Legendary!

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Feasting at Lanterngeist (PF2)

A Feast of Horror!

A simple harvest festival in an unremarkable village turns horribly, terribly wrong, in a way things can only do when adventurers are involved. A simple disappearance threatens to become a massacre as a hidden menace long slumbering in the bogs prepares to burst forth in the midst of this rustic revel. Will your heroes be able to thwart this menace, or will they too become a part of ravening doom that is the Feasting at Lanterngeist?

Feasting at Lanterngeist is a Pathfinder Second Edition adventure for 9th to 10th-level characters, which can be easily inserted into any campaign with a hint of cosmic horror in the background, or to introduce a bit of horror when your heroes might have become a bit complacent. Grab this 26-page PF2 adventure today and Make Your Game Legendary!

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