Mythic Monsters 45: Middle East

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Creatures from the Cradle of Civilization

Mythic Monsters: Middle East brings you an awesome array of creatures malevolent and benign from the cradle of civilization, with creatures drawn from the mythology and lore of Persia, Mesopotamia, Israel, and Arabia. These incredible creatures range from CR 1 to CR 23, from seemingly the harmless horned almiraj to the hulking warlord humbaba and the soaring two-headed rukh. You will find savage and destructive divs seeking to ruin all that mortals create, from the staring evil eye of the aghash to the sinister whispers of the doru and the unbridled lust of the pairaka. Some Middle Eastern monsters would simply rather be left to their own devices but their wrath kindles hot and their vengeance is fierce, whether they appear to mortals as beautiful godlike nephilim or hideous scorpion-centaur girtablilu. There are spirits of the dead lurking in the shadows, embodying the power of absolute shadow like the owb or possessing mortals and driving them to madness and murder like the dybbuk. You will find guardians of good like the albino peri with their wings of fire, and at the opposite extreme the draconic embodiment of death and decay in the pestilential taniniver. As if a dozen mythic monsters were not enough, we also bring you the rainbow-plumed buraq, a skyfaring steed sent by the powers of heaven to bear the truly worth across the endless night sky. In addition, we present an array of rules for the desolate and deadly desert sands that are ever encroaching on the fertile crescent, bringing nature’s fury and supernatural menace to the dust lands beyond life and hope.

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.

This all-new 28-page supplement by Loren Sieg, Victoria Jaczko, and Jason Nelson is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary!

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