Gothic Past Books These are products that are included in the Gothic Campaign Compendium. You may still purchase them separately here.
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Beasts of Legend: Construct Codex

Note: This product is a part of the Gothic Campaign Compendium along with several others.

Constructs at first seem like such simple creatures, mindless automatons brought to a semblance of life by the power of magic. Yet consider them again, in light of a horror-themed campaign. These are not creatures but things, soulless, pitiless, without fear, judgment, or mercy, brought to a horrifying mockery of life by forces beyond comprehension. Their animus bound unwilling by the eldritch experimentation of madmen, the accursed invocations of apostate heretics, or risen into being by the tormented hauntings of spirits unable to rest and unwilling to forget or forgive the miseries they suffered or perpetrated in life.

 

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And what of those constructs that are not mindless at all but possessed of a malign and calculating intellect that makes them all the more hateful of those that live. These are what constructs can be in a horror game, or when used to evoke the themes of horror in any campaign, and within the Construct Codex you will find 11 new constructs and variants along with optional rules for creating and using constructs as instruments of terror in your game.

Designed by Jason Nelson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, and Clark Peterson, with amazing illustrations by Colby Stevenson and Jason Juta.

Inside this Codex you will find:

  • The crowflight carriage, drawn by spectral horses and suitable for carrying a vampire overlord and his unsuspecting guests (or anyone wishing to make a dramatic entrance) past quaking villagers in broad daylight or darkest night.
  • The living crematory, which disposes of the dead as it roams battlefields in the wake of massacres, cleansing the countryside yet not always careful to discriminate between the living and the, as both are but fuel for its eternal fires.
  • The morgech death machines, three different yet all deadly magitech abominations of fused flesh and mangled metal
  • The stained glass knight, animate artworks as beautiful as they are deadly to those venturing into the castles and cathedrals they guard
  • The gothic gargoyle, fell statuary lurking along haunted battlements, seeking only to add intruders to the grotesque sculptures adorning their domain castle grounds.
  • The dirge organ, a magnificent instrument prideful in its darkling majesty, filling desolate palaces with its mournful melodies, entrancing and destroying those who fail to honor its malevolent musical mastery.
  • and last, least, and yet lethal, the bloodthirsty manikin, an apparently harmless plaything cursed with murderous urges to shed blood with blade and booby trap, coming back from seeming destruction to kill again.


Download includes TWO files: a full color version AND a stripped black and white version for easy printing, both versions hyperlinked internally and to online Pathfinder resources for easy interactive reference.

Check out this 28-page gothic-themed monster accessory and Make Your Game Legendary!

Price: $4.99

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Beyond the Void

Note: This product is a part of the Gothic Campaign Compendium along with several others.

Beyond the Void provides a terrifying addendum to the darkest edges of reality and their sanity-rending intersections with the mortal world. This rules supplement deals with the contact and summoning of alien entities whose dominions lie in realms of blackness beyond the stars. Sometimes the province of the dangerously curious, more often the patrons of the deliriously insane, these inhuman powers are utterly other, indifferent to human joy or misery, though always hungry and eager to devour any creature unwise enough to attract their attention.

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Ideal for alchemists, summoners, and wizards, and for anyone wishing to delve into the sanity-rending realms of cosmic horror.This product includes three new character archetypes, the deranged alienist (summoner), the intrepid aquatic bathynaut (alchemist), and the far-sighted iridic mage (wizard). Add to this the Crawler in Darkness and Summon Star-Spawn feats; nine new spells from alien contact and cosmic communion to deform angularity and embryonic implantation; and the new alien and embryonic creature templates, including four sample embryonic aliens to terrify your players: the embryonic aboleth, embryonic intellect devourer, embryonic neh-thalggu, and embryonic shoggoth!

Written by Jason Nelson, with art by Frank Hessefort and Tanyaporn Sangsnit, this 15-page product continues Legendary Games’ tradition of bringing you outstanding content by the best authors in the business, combined with amazing art and production values and innovative layout design. We hope you enjoy using our products as much as we enjoy making them, and that you’ll keep coming back again and again to Make Your Game Legendary!

Download includes two versions: one full color and one printer-friendly.

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Cultic Cryptomancia

Note: This product is a part of the Gothic Campaign Compendium along with several others.

Cults are a classic element in fantasy from the historical to the horrific, and the Cultic Cryptomancia explores the uses of cults of every kind in your campaign, from secret sects that live in the shadows and prey upon the weak-willed or disillusioned dregs of society to the near-forgotten relic rituals echoing down from ancient times and still practiced by scattered adherents, covens, and rural traditions handed down from the oldest folkways far from the watchful eyes of the younger gods and civilized ideals of modern society. This product is replete with rules elements to bring any cult to life, including archetypes for apostate inquisitors and sublime bards, and the  Eldritch mystery for oracles containing 14 new revelations.

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For cultic characters of all types there are 8 new feats, from Ectastic Euphoria and Flagellant Focus to Sacrificial Summons and the dreaded Heart Ripper. Of course, no cultic product would be complete without a trove of forbidden magical mysteries, with 13 new spells including exsanguinate, torch-wielding mob, and orgiastic rite. The Cultic Cryptomancia is an ideal complement to a Gothic Adventure Path or any game where characters encounter eldritch writings, forbidden rites, and the masked, robed, or empty-eyed cultists who have given themselves body, mind, and soul to powers beyond.

Designed by Jason Nelson with the Legendary Games design team of Clinton J. Boomer, Liz Courts, Crystal Frasier, Matt Goodall, Jim Groves, Tim Hitchcock, Neil Spicer, Todd Stewart, Russ Taylor, Greg A. Vaughan, and Clark Peterson, with amazing illustrations by Tim Kings-Lynne and Colby Stevenson.

Download includes TWO files: a full color version AND a stripped printer-friendly version, both versions extensively hyperlinked internally and to online Pathfinder resources for easy interactive reference.

Check out this 14-page gothic-themed accessory and Make Your Game Legendary!

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Feasting at Lanterngeist

Note: This product is a part of the Gothic Campaign Compendium along with several others.

A simple harvest festival in an unremarkable village turns horribly, terribly wrong, in a way they can only when adventurers are involved. A simple disappearance threatens to become a massacre as a hidden menace long slumbering prepares to burst forth in the midst of this rustic revel. Will your heroes be able to thwart this menace, or will they become a part of the Feasting at Lanterngeist?

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Designed by Greg A. Vaughan with the Legendary Games Design Team of Neil Spicer, Clinton Boomer, Jason Nelson, and Clark Peterson. Who better to provide you with alternate magic items for your Adventure Path campaign than the very writers of those adventures themselves? Answer: no one. Legendary Games’ Adventure Path Plug-Ins supplement and enrich your campaign experience, offering adventures and supporting products that incorporate and expanding upon unique concepts, themes, and rules subsystems introduced in the Adventure Paths while filling in the background characters, items, and locations that make those adventures come alive in delightful (and often dangerous) detail. Legendary Games combines stellar writing talent with innovative layout and product design and top-notch artistic values that we think will bring you back again and again.

Check out this gothic-themed adventure and the rest of our Gothic Adventure Path Plug-Ins and Make Your Game Legendary! This adventure was designed for PCs of 9th-10th level.

Price: $4.99

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Gothic Grimoires 1: The Necrotic Verses

Note: This product is a part of the Gothic Campaign Compendium along with several others.

The first in our new line of Gothic Grimoires, The Necrotic Verses presents a study in artistic horror delving into the dark side of magical music, betwixt the macabre and madness. Penned by an impresario whose creative curiosity became his undoing, The Necrotic Verses is an ideal complement to a Gothic Adventure Path or any game where the tragedy of flawed genius and the corruption of artistic creation drives men and women to ruin.

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Featuring a detailed history and description, The Necrotic Verses breaks open heretofore unknowable secrets to the bardic oeuvre, including 9 new bardic masterpieces from the Dance of the Empty Moons to the Opus of the Golden King, each more disturbing than the last.

Designed by Jason Nelson and Clark Peterson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, Matt Goodall, Jim Groves, and Russ Taylor. Who better to provide you with alternate magical books, spells, and rules for your Adventure Path campaign than the very writers of those adventures themselves? Answer: no one. Legendary Games’ Adventure Path Plug-Ins supplement and enrich your campaign experience, offering adventures and supporting products that incorporate and expanding upon unique concepts, themes, and rules subsystems introduced in the Adventure Paths while filling in the background characters, items, and locations that make those adventures come alive in delightful (and often dangerous) detail. Legendary Games combines stellar writing talent with innovative layout and product design and top-notch artistic values that we think will bring you back again and again.

Download includes TWO files: a full color version AND a stripped black and white version for easy printing, both versions hyperlinked internally and to online Pathfinder resources for easy interactive reference.

Check out this 8-page gothic-themed magical accessory and Make Your Game Legendary!

If this product strikes your fancy, consider perusing the entire line of Gothic Grimoires!



If you love one, we think you’ll love them all! May your players tremble in fear at the darkling secrets you prepare to unfold before them!

Price: $2.49

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Gothic Grimoires 2: On the Unseen Calculus of Inverse Refraction

Note: This product is a part of the Gothic Campaign Compendium along with several others.

The second in our new line of Gothic Grimoires, On the Inverse Calculus of Unseen Refraction takes up the study of the dark side of invisibility. The power to walk unseen is hardly evil in itself, but what unraveling of the mind might occur as it struggles to reconcile the sense that you’re not all there. Indeed, what might you do if you didn’t have to look yourself in the mirror afterwards? This arcane text delves into invisibility as art and science, illusion and reality.

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On the Inverse Calculus of Unseen Refraction is an ideal complement to a Gothic Adventure Path or any game where alchemy, magic, and mad science intersect. Featuring a detailed history and description, this tome uncovers new frontiers for alchemical and optical experimentation and creation, including 6 new alchemical discoveries, a new metamagic feat, and 8 new spells and alchemical formulae, ranging from the Transparency Mutagen to vitrific visibility.

Designed by Jason Nelson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, Matt Goodall, Jim Groves, Russ Taylor, and Clark Peterson.

Download includes TWO files: a full color version AND a stripped black and white version for easy printing, both versions hyperlinked internally and to online Pathfinder resources for easy interactive reference.

Check out this 8-page gothic-themed magical accessory and Make Your Game Legendary!

If this product strikes your fancy, consider perusing the entire line of Gothic Grimoires!



If you love one, we think you’ll love them all! May your players tremble in fear at the darkling secrets you prepare to unfold before them!

Price: $2.49

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Gothic Grimoires 3: The Sepulchral Swaths of Tanoth-Gha

Note: This product is a part of the Gothic Campaign Compendium along with several others.

The third in our line of Gothic Grimoires, The Sepulchral Swaths of Tanoth-Gha unfolds the lore of an elder cult devoted to primordial things venerated in the dawn ages of the humanoid races, when civilizations now thought ancient were not yet born, or taking their first halting steps of infancy. As enlightenment and the younger faiths arose, these Elder Things lurked still in forgotten places in the lone lands, waiting for the unfortunate or the foolish to call upon them again.

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Sepulchral Swaths of Tanoth-Gha is an ideal complement to a Gothic Adventure Path or any game where characters wander across a lost and ancient ruin holding cultic rites and lore best left forgotten, including 5 new feats like Bind the Ancient Dead and Bones of the Earth, 6 new spells from accursed monolith to primeval interdiction, and a pair of new monster templates: the fossilized skeleton and mummified zombie.

Designed by Jason Nelson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, Matt Goodall, Jim Groves, Russ Taylor, and Clark Peterson.
Check out this 8-page gothic-themed magical accessory and Make Your Game Legendary!

If this product strikes your fancy, consider perusing the entire line of Gothic Grimoires!



If you love one, we think you’ll love them all! May your players tremble in fear at the darkling secrets you prepare to unfold before them!

Price: $2.49

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Gothic Grimoires 4: Spellbones of the Devourer

Note: This product is a part of the Gothic Campaign Compendium along with several others.

The fourth in our line of Gothic Grimoires, Spellbones of the Devourer explores the ancient cultic rites dating back into prehistory of those who have preyed upon their own kin in appeasement of grotesque and hungry primitive deities. These cannibal cults linger still at the shadowy fringes of society, keeping the old ways alive in heretical defiance of the so-called civilized religions of modernity. They remember the ancient hunger, and they crave only flesh.

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Spellbones of the Devourer is an ideal complement to a Gothic Adventure Path or any game where characters wander across lonely places where a peaceful exterior hides a terrible and fundamental wrongness that threatens to devour them literally as well as figuratively. Inscribed by a deranged academic upon her own living skull, these scrivenings include 2 new feats like Eaters of the Dead, 6 new spells from devouring maw to ghoulish devolution, and an elaborate new monster template formed when a living mind tastes a bit too much of the flesh of its own kind: the thoul (or mythos ghoul).

Designed by Jason Nelson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, Matt Goodall, Jim Groves, Tim Hitchcock, Russ Taylor, and Clark Peterson.

Check out this 8-page gothic-themed magical accessory and Make Your Game Legendary!

If this product strikes your fancy, consider perusing the entire line of Gothic Grimoires!



If you love one, we think you’ll love them all! May your players tremble in fear at the darkling secrets you prepare to unfold before them!

Price: $2.49

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Gothic Grimoires 5: To Serve a Prince Undying

Note: This product is a part of the Gothic Campaign Compendium along with several others.

The fifth in our line of Gothic Grimoires, To Serve a Prince Undying probes the cold and bitter heart of cultures and traditions devoted to despotism, where monarchy becomes absolute autocracy and might is pure and righteous tool of tyranny. To Serve a Prince Undying is an ideal complement to a Gothic Adventure Path or any game where characters must face up to a society in which absolute and unquestioning obedience is a matter of life and death… or worse, as death itself may be no escape.

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Handed down through countless generations of slave-scribes, this benighted book includes 4 new inquisitor judgments, including pursuit and murder; new Vows of Obedience and Self-Sacrifice; access to a variety of spells of torment for inquisitors and ki-powered characters, including new spells extravasation of tears, revenancer’s rage, and ruthless beating;and a host of rules for characters of many kinds to learn the ways of pain, including Lawful Evil antipaladins.

Designed by Clinton J. Boomer and Jason Nelson with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, Matt Goodall, Jim Groves, Tim Hitchcock, Russ Taylor, and Clark Peterson.

Check out this 8-page gothic-themed magical accessory and Make Your Game Legendary!

If this product strikes your fancy, consider perusing the entire line of Gothic Grimoires!



If you love one, we think you’ll love them all! May your players tremble in fear at the darkling secrets you prepare to unfold before them!

Price: $2.49

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Gothic Heroes: Pregenerated Characters

Note: This product is a part of the Gothic Campaign Compendium along with several others.

A set of 8 rules-legal, fully fleshed out, ready to play pregenerated 1st level characters created specifically to shine in a gothic-themed Adventure Path campaign, written Neil Spicer and the Legendary Games Design Team. These pregens are more than just a collection of stats—they are fully formed character concepts with identities and personalities created by the best in the industry.

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Each with amazing art by Hugo Solis, a rich and interconnected backstories, a trait selection from the specific campaign’s Player’s Guide, special equipment, links to how the character fits into the campaign, and roleplaying tips. To top it all off, each character comes with preselected choices as they advance in the first few levels, and also include notes about their ultimate design goals so you know what you are working towards. As an added bonus, each file also contains a sheet of stand up miniatures for you to cut out and use for each character with Hugo Solis’ amazing art!

Built using the 20-point-buy method, with scaling notes for 15-point builds, these PCs are perfect for use with the Gothic Adventure Path or for your home campaign or “Society” organized play. This download includes two files: a “full color” version, with color backgrounds, and a “color ink” version that has white backgrounds with color ink, giving you multiple ways to print out these characters for your game table. Permission is included to photocopy and use them for your home games.

Download includes full-color and print-safe versions of this product, including the following characters:

  • Agrimar Vaskel, male half-orc paladin of the Goddess of Valor (undead scourge)
  • Dominnia Vorsaife, female aasimar summoner and her eidolon, Theodric
  • Eilinica Ziorec, female human cleric of the Goddess of Dreams
  • Ereviss Cierdel, male elf bard (detective)
  • Jevalt Ardain, male dhampir inquisitor
  • Merenso Kull, male half-elf ranger (skirmisher)
  • Xiuj Hak Leyng of the Seven-Ghost-Needles, male human alchemist
  • Ysabot Vaskel, female changeling witch and her cat familiar, Persimmon


Please select your desired version below but note that the Hero Lab Only files does not come with a PDF. For both Hero Lab portfolios and PDF please choose the combo in the dropdown box below.

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Gothic Visions

Note: This product is a part of the Gothic Campaign Compendium along with several others.

A Halloween treat from Legendary Games, with nary a trick in sight! Designed by the redoubtable Timothy Wickham, Gothic Visions assembles dozens of pages of amazing artwork from half a dozen products, all in one place. Our cost to you? Nothing.

 

If you are purchasing other products you may add this to your cart to download altogether. Otherwise, please download your copy here as paypal does not allow for a $0 transaction: Gothic Visions.pdf

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For anyone who loved the illustration books that made some of those old-school adventures so memorable, from Tomb of Horrors to Hidden Shrime of Tamoachan, consider this our fond look back, and our gift to you for your support.

If you haven’t picked up any of our Gothic Adventure Path yet, what are you waiting for? Consider this our invitation to inspiration. If you like what you see then by all means check out our other product lines as well. Whether you run an Adventure Path campaign or just want supplemental products of fantastic quality in both art and writing, Legendary Games is your source for the very best in 3rd party publications for the Pathfinder Roleplaying Game.

Designed and laid out by Art Director Tim Wickham and featuring the fabulous illustrations and interpretations of Jason Juta, Hugo Solis, and Colby Stevenson, along with the cunning cartography of Rob Lazzaretti. These artworks were inspired by the terrific writing of the original Legendary Games design team of Neil Spicer, Greg A. Vaughan, Clinton J. Boomer, and Clark Peterson as part of our Gothic Adventure Path Plug-In series of products. Legendary Games’ Adventure Path Plug-Ins supplement and enrich your campaign experience, offering adventures and supporting products that incorporate and expanding upon unique concepts, themes, and rules subsystems introduced in the Adventure Paths while filling in the background characters, items, and locations that make those adventures come alive in delightful (and often dangerous) detail. Legendary Games combines stellar writing talent with innovative layout and product design and top-notch artistic values that we think will bring you back again and again.

Check out this FREE 44-page gothic-themed art accessory and Make Your Game Legendary!

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Mutant Manifesto

Note: This product is a part of the Gothic Campaign Compendium along with several others.

Mutant Manifesto provides a horrific examination of the magic and mechanics of mutation, blending elements of science fiction and fantasy in a magnificently mutated melange. This product is ideal for alchemists, summoners, and wizards seeking to create their own mutated minions and awful experiments, but it also deals with the hateful backlash against all manner of mutants.

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From spells like blightcore meltdown, summon horde of flesh, and the ominously titled one of usto genetic purification and mutagenic reversion, this product covers both sides of the mutant question, with the deviant (wizard) and xenocidist (ranger) archetypes standing forth as paragons of genetic purity or perversion. More feats and spells await within, as well as a sample grimoire delving into the twisted arts of mutation, the dreaded libram Omnia Mutandis!

Written by Jason Nelson, with art by Frank Hessefort, Colby Stevenson, and Tanyaporn Sangsnit, this 21-page product continues Legendary Games’ tradition of bringing you outstanding content by the best authors in the business, combined with amazing art and production values and innovative layout design. We hope you enjoy using our products as much as we enjoy making them, and that you’ll keep coming back again and again to Make Your Game Legendary!

Price: $4.99

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