Another 5-star review for Legendary Games!

The Tomes of Ancient Knowledge, reviewed here, gets stellar marks for style, creativity, and innovative design. This is no mere “hi, here are some new spells!” product, and I think Endzeitgeist at the Paizo messageboards summed it up well when he said

“I’m a sucker for things Mythos-related and that’s no secrets, but even if you don’t like the great dark tapestry this pdf still has something to offer to you – perfect examples on why ‘Necronomicon’ and ‘Von unausspechlichen Kulten’ are household names and why your players don’t even remember the name of the latest tome they’ve found: CoC tomes are characters in their own right, with quirks and dangers and significant, unique benefits to be obtained. And these tomes finally bring this sense of uniqueness and identity to PFRPG, providing an awesome example on how to make books stellar protagonists in your game. Add to that the cool concept of providing benefits beyond the normal at the cost of detrimental effects to one’s body/sanity and we have spells that work very much how I’d prefer magic to be – powerful, but with an inherent risk that needs competent practitioners and still leaves the sense of danger and wonder intact.”

Read his full review here:


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