Variation: Print and PDF Book


Arcforge Campaign Setting: Gods and Peoples

Science, Faith, and Chaos in a Twisted World! 

Gods and Peoples brings you a vast and exciting world of diverse cultures and gods in a war-torn world for Pathfinder or Starfinder Roleplaying Game campaigns! Explore the planet of Vandara and its esoteric history and the strange magics that have birthed its panoply of cultures, races, and gods, from ancient peoples forged in the great furnace of the Makers’ War and mighty biomorphs who stand as marvels of genetic engineering to hideous chaos-blighted things enlaved to the will of the cosmic horror of the qlippoth invaders! From the settled remnants of peace and liberty to strangers in this already-fractured landscape, these individuals and the powers they worship all play a unique part in the Age of Shrouds.

GMs and players alike can find tons of great lore and character options for use in a sci-fi campaign where chaos hordes and psychic sorcery abound, including details on 35 different races and 25 deities and demigods and their philosophies and worshipers, plus new divine fighting techniques for the faithful to master! Be you in search of power, fame, or simply belonging, this catalogue of the sealed planet’s many faces will reveal a role for you to play. Grab this incredible 88-page Pathfinder and Starfinder supplement today and Make Your Game Legendary!

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Second Class Guide: Wizard

Masters of the Arcane Arts! 
 

Pathfinder Second Edition is here, bringing with it a wealth of amazing new character options, but there are so many new choices it can be hard to figure out which will work best for you. Second Class Guides from Legendary Games are here to help, with comprehensive advice and ratings for hundreds of class features, ancestries, backgrounds, magic items, equipment, and so much more, color coded and rated for their utility for a wide range of character builds, brought to you by some of the most experienced class designers in the business. Everyone’s play style is different, so you may love some things our guide authors don’t or hate things they like, but our mission is to help you wade through a ton of new rules and come out with a character that is exciting, effective, and flat-out fun to play! Grab this amazing 32-page guide to the wizard class today and Make Your Second Edition Game Legendary! 

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Legendary Planet: To Kill a Star (5E)

An Empire Must Fall
 

The legions of the Ultari Hegemony have been turned back once again, their parade of victories turned to rout, but even now their rulers plot revenge from their long-hidden sanctuary in the deeps of space. Their ruin never will be complete unless their stronghold is overthrown, and the heroes must pursue their fleeing leaders beyond the boundaries of known space and through an endless nebula where dead gods drift and living entropy reigns through a rip in the fabric of reality to find a vast realm left behind by an elder race, where magic, mighty machines, and the power of the mind rule all. Here a corrupted sun is caught in the grip of an impossibly vast sphere spanning hundreds of millions of miles, joined by an intricate network and dominated by the collective psychic power of countless minds. Breaching this shell, the heroes face technological terrors and wonders in equal measure, guarded by the souls of the damned and the scions of the sun, and infiltrating a thought-controlled bureaucracy to find long-lost friends, unlikely allies, and an end to immortality itself. To shatter the power of the Hegemony and bring peace to the galaxy, they must shatter the chains of destiny and unleash a power beyond imagining To Kill a Star! 

To Kill a Star is an adventure for 19th to 20th-level characters using the 5th Edition rules. This is the double-sized final chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machines with an exciting pulp sensibility and style. To Kill a Star includes not only a massive interstellar adventure but also brand-new monsters, magic, and technology, including rules for explosives and heavy weapons, a full gazetteer of a star-spanning Dyson sphere and its inhabitants, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

This 166-page PDF or 164-page print volume contains the following:

• “To Kill a Star,” a 5E adventure for 19th to 20th-level characters by Jason Nelson and Steven T. Helt.

• A “Planetary Bestiary” by Mike Welham and Steven T. Helt, featuring nine new monsters: the void-blasted locusdaemon, the gleaming diamantem, the psychic erebus, the deadly griever, the kaulvrex hive, the savage pelkrev, the ghostly yllosan, and spacefaring amorphs like the living nebula and star blight!

• New technological and magical items like the klaven spacesuit, black ray pistol, disintegration torc, and The Unbroken Blade!

• A detailed gazetteer of the massive Dyson sphere that encompasses the entire star.

• Expanded rules for adventuring in the void, including dealing with gravity, radiation, vacuum, zero-gravity maneuvering, and more!

• Expanded rules for explosives and heavy weapons, including feats, class features, grenades, and heavy weapons!

• “Planet Killer,” the final chapter in Chris A. Jackson’s ongoing tale of Anasya, an interplanetary adventurer just hoping to survive the literal end of the world!

For further information on the earlier adventures in the Legendary Planet Adventure Path, pick up the Legendary Planet Player’s Guide and check the Legendary Games website!

The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures:
#1: To Worlds Unknown (2nd to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 17th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Arcforge: Ravages of the Qlippoth

Destroyers of Worlds! 
 

When the otherworldly horrors known as the qlippoth descended from the depths of space, they brought unimaginable devastation in their wake, an apocalypse for the world of Vandara. As entire continents lie in ruin, Vanadara’s people have adapted to this cosmic threat, wielding the psionic mysteries and alien technologies of these beings against them to turn the tide! In their desperate battle, the Vandarans have unearthed twisted secrets about the very origins of their planet that may shape the future of their world!

 

Ravages of the Qlippoth brings you some of Vandara’s most powerful and legendary monsters, including 15 types of psionic qlippoth and the seven CR 20+ qlippoth lords! Plus explore the lore of the lost lands devastated by the nightmare host from beyond the stars, from the once-prosperous Dorukalad to the death-stalked tunnel-runs of the Erebine. Harness the horrific powers of the qlippoth infestation with new templates or battle them with archetypes like the desperate apostate, the uncanny bio-experiments of the reshaper, or the war machines of the steelduster or rustworn hunter! As absolute destruction gazes down on you, what choice is there but to fight? Grab this amazing 60-page Pathfinder Roleplaying Game campaign expansion and monster book today and Make Your Game Legendary! 

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Starfall (Starfinder)

It Came from Beyond the Stars!

What begins as a simple effort to claim and retrieve a derelict alien starship quickly turns perilous when the PCs survive an attack by space pirates only to find themselves trapped aboard the very ship they tried to salvage. Aboard the alien vessel, the PCs encounter an enigmatic race of humanlike star-farers, trapped in a small section of their own ship and in dire need of assistance. Tasked with hunting down the starfarers’ recently escaped monstrous alien enemies, the PCs must make their way through steel-clad hallways, an artificial jungle stocked with dangerous creatures, and finally into the long-abandoned bowels of the ancient ship, where they come face-to-face with a threat of unimaginable cosmic horror … an alien threat that has just initiated the ship’s self-destruct sequence!

 

Starfall is a high-level, high-stakes Starfinder Roleplaying Game adventure designed for 13th-level characters, providing enough experience to gain a level and more should they survive and destroy the aliens among them! Grab this exciting 76-page adventure today and Make Your Game Legendary! 

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Second Edition Spell Cards: Arcane Basic

An Awesome Accessory for your Arcane Spellcaster! 

The Arcane Basic set includes spell cards for all arcane cantrips and 1st- and 2nd-level spells for Pathfinder Second Edition, from acid arrow to web, with complete rules for every spell. Spells are placed one to a card, save a handful of highly complex spells spread over 2-3 cards. Print the cards you need or order a set of printed cards, perfect to use with your own deck boxes or card sheets!

Second Edition Spell Cards bring you a killer collection of handy spell resources that makes life easy on you as the player. Just pull the cards you’re preparing for that day and you’re always ready for action! Check out the companion Basic sets for each spellcasting tradition, as well as the Master sets with all higher-level spells, plus additional sets for Domain Spells, Devotee Spells, and Class Focus spells! If you’re playing Pathfinder Second Edition, this 96-card deck will definitely help Make Your Game Legendary!

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Second Edition Spell Cards: Occult Basic

An Awesome Accessory for your Occult Spellcaster! 

The Occult Basic set includes spell cards for all occult cantrips and 1st- and 2nd-level spells for Pathfinder Second Edition, from alarm to ventriloquism, with complete rules for every spell. Spells are placed one to a card, save a handful of highly complex spells spread over 2-3 cards. Print the cards you need or order a set of printed cards, perfect to use with your own deck boxes or card sheets!

Second Edition Spell Cards bring you a killer collection of handy spell resources that makes life easy on you as the player. Just pull the cards you’re preparing for that day and you’re always ready for action! Check out the companion Basic sets for each spellcasting tradition, as well as the Master sets with all higher-level spells, plus additional sets for Domain Spells, Devotee Spells, and Class Focus spells! If you’re playing Pathfinder Second Edition, this 90-card deck will definitely help Make Your Game Legendary!

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Second Edition Spell Cards: Primal Basic

An Awesome Accessory for your Primal Spellcaster! 

The Primal Basic set includes spell cards for all primal cantrips and 1st- and 2nd-level spells for Pathfinder Second Edition, from acid arrow to web, with complete rules for every spell. Spells are placed one to a card, save a handful of highly complex spells spread over 2-3 cards. Print the cards you need or order a set of printed cards, perfect to use with your own deck boxes or card sheets!

Second Edition Spell Cards bring you a killer collection of handy spell resources that makes life easy on you as the player. Just pull the cards you’re preparing for that day and you’re always ready for action! Check out the companion Basic sets for each spellcasting tradition, as well as the Master sets with all higher-level spells, plus additional sets for Domain Spells, Devotee Spells, and Class Focus spells! If you’re playing Pathfinder Second Edition, this 86-card deck will definitely help Make Your Game Legendary!

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Second Edition Spell Cards: Divine Basic

An Awesome Accessory for your Divine Spellcaster! 

The Divine Basic set includes spell cards for all divine cantrips and 1st- and 2nd-level spells for Pathfinder Second Edition, from air bubble to water walk, with complete rules for every spell. Spells are placed one to a card, save a handful of highly complex spells spread over 2-3 cards. Print the cards you need or order a set of printed cards, perfect to use with your own deck boxes or card sheets!

Second Edition Spell Cards bring you a killer collection of handy spell resources that makes life easy on you as the player. Just pull the cards you’re preparing for that day and you’re always ready for action! Check out the companion Basic sets for each spellcasting tradition, as well as the Master sets with all higher-level spells, plus additional sets for Domain Spells, Devotee Spells, and Class Focus spells! If you’re playing Pathfinder Second Edition, this 67-card deck will definitely help Make Your Game Legendary!

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Legendary Rangers

Walk on the Wild Side
 

Legendary Rangers is the latest volume in our new series of class-focused player supplements, this time focused on the lone wolf who uses swords, spells, and skills to survive anywhere: the ranger. These masters of the wilderness bring a wide variety of tactics and tools to the battlefield, focused on a singular goal: hunting their prey. Legendary Rangers completely redesigns the class, granting it iconic core features, greater versatility than traditional rangers, and a system of talents to increase character customizability. No matter the adventure, the Legendary Ranger is up to the challenge! Added to this are 11 archetypes for the Legendary Ranger, including the mind-bending chrysanth caller, feral scavengers as good with sticks and stone as common warrior with forged steel, and the planar explorer who travels realms farther other rangers even dream. Both the Legendary Ranger and traditional Pathfinder ranger can benefit from new feats and spells within this book, including spells with herbal components, spells that set magical traps, and spells that infuse magic into ammunition – instantly turning any ranger into a mystic archer to be feared, plus a featured sample character to show off some of the amazing tricks you can pull with this new class. Grab this amazing 62-page Pathfinder Role-Playing Game class supplement today and Make Your Game Legendary!

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