Variation: PDF Book


Legendary Alchemists Expanded

Alchemy is a Blast!

Legendary Alchemists Expanded is an explosive expansion for Pathfinder alchemists but especially to the new Legendary Alchemist class from Legendary Games. Designed to help further the enjoyment of this new class, Legendary Alchemists Expanded provides over 40 new discoveries spread among all the alchemical disciplines as well as variant multiclass rules for two different paths to take. Along with these new options come new alchemical items and exotic alchemical materials such as Orichalcum and Forge Glass. In addition, several new archetypes completely change up the playstyle of the class, such as the far realm scouring Alienist, the dangerous gun-slinging Black Powder Researcher, and the reality ripping Void Demolitionist, no two legendary alchemists will ever be the same. New to this volume is a deeper look into alchemists in the campaign world, granting additional info on different personalities, locations such as the City of Silver Sands, and even unique events to add to your game, like an alchemical cookoff, an eccentric ‘bodybuilding’ competition, a demolitions competition, and underground robot fights. Legendary Alchemists Expanded seeks to not only expand the class mechanically but allow it to completely immerse your players like never before! Grab this fantastic 58-page character class expansion for the Pathfinder Roleplaying Game and Make Your Game Legendary!

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Legendary Planet: To Kill A Star

An Empire Must Fall
 

The legions of the Ultari Hegemony have been turned back once again, their parade of victories turned to rout, but even now their rulers plot revenge from their long-hidden sanctuary in the deeps of space. Their ruin never will be complete unless their stronghold is overthrown, and the heroes must pursue their fleeing leaders beyond the boundaries of known space and through an endless nebula where dead gods drift and living entropy reigns through a rip in the fabric of reality to find a vast realm left behind by an elder race, where magic, mighty machines, and the power of the mind rule all. Here a corrupted sun is caught in the grip of an impossibly vast sphere spanning hundreds of millions of miles, joined by an intricate network and dominated by the collective psychic power of countless minds. Breaching this shell, the heroes face technological terrors and wonders in equal measure, guarded by the souls of the damned and the scions of the sun, and infiltrating a thought-controlled bureaucracy to find long-lost friends, unlikely allies, and an end to immortality itself. To shatter the power of the Hegemony and bring peace to the galaxy, they must shatter the chains of destiny and unleash a power beyond imagining To Kill a Star! 

To Kill a Star is an adventure for 19th to 20th-level characters using the Pathfinder Roleplaying Game. This is the double-sized final chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machines with an exciting pulp sensibility and style. To Kill a Star includes not only a massive interstellar adventure but also brand-new monsters, magic, and technology, including rules for explosives and heavy weapons, a full gazetteer of a star-spanning Dyson sphere and its inhabitants, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

This 172-page PDF or 170-page print volume contains the following:

• “To Kill a Star,” a Pathfinder Roleplaying Game adventure for 19th to 20th-level characters by Jason Nelson and Steven T. Helt.

• A “Planetary Bestiary” by Mike Welham and Steven T. Helt, featuring nine new monsters: the void-blasted locusdaemon, the gleaming diamantem, the psychic erebus, the deadly griever, the kaulvrex hive, the savage pelkrev, the ghostly yllosan, and spacefaring amorphs like the living nebula and star blight!

• New technological and magical items like the klaven spacesuit, black ray pistol, disintegration torc, and The Unbroken Blade!

• A detailed gazetteer of the massive Dyson sphere that encompasses the entire star.

• Expanded rules for adventuring in the void, including dealing with gravity, radiation, vacuum, zero-gravity maneuvering, and more!

• Expanded rules for explosives and heavy weapons, including feats, alchemist discoveries, grenades, and the bombardier archetype!

• “Planet Killer,” the final chapter in Chris A. Jackson’s ongoing tale of Anasya, an interplanetary adventurer just hoping to survive the literal end of the world!

For further information on the earlier adventures in the Legendary Planet Adventure Path, pick up the Legendary Planet Player’s Guide and check the Legendary Games website!

The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures:
#1: To Worlds Unknown (2nd to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 17th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Islands of Plunder: Spices and Flesh (SWADE)

Treachery on the Waves
 

While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice traders offering warm hospitality. Yet all is not as it seems, as the Tamarind trades in a far different and more terrible cargo on a dangerous course into the hands of the legendary Shayonna the Gaunt and her desolate reef! Can your heroes uncover the Tamarind’s deadly secret before they become the latest prizes sent to the clutches of the sea witch?

Islands of Plunder: Spices and Flesh is a 22-page Savage Worlds Adventure Edition (SWADE) adventure setting for Seasoned heroes, full of mystery and peril upon the high seas and below the waves, incorporating investigation and negotiation alongside deadly danger on board ship and among the deadly reefs below. It includes two sets of maps, one for the GM and an unkeyed set for players. Pick up this adventure today and Make Your Game Legendary!

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Tomes of Dark Secrets (5E)

Blasphemous Books and Malevolent Mysteries

Tomes of Dark Secrets brings a new level of horror to your 5E campaign with sinister spellbooks and creepy compendiums of eldritch lore that delve deeply into secrets man was not meant to know! You’ll find five richly detailed books of magic herein, each with detailed history and lore, unique secrets to offer, and a terrible price to pay for that power.

  •       On the Inverse Calculus of Unseen Refraction probes the unseen depths of alchemy, invisibility, and never having to look yourself in the mirror.
  •       Sepulchral Swaths of Tanoth-Gha, a cultic treatise to primordial things venerated in the dawn ages before civilization yet arose.
  •       Spellbones of the Devourer, an engraved fetish of primitive cannibal cultists.
  •       The Necrotic Verses, a musical magnum opus of madness and misery.
  •       To Serve a Prince Undying, a paean to purity and perfection, the sin of mercy, the virtue of fear, and the triumph of the will.

With three dozen brand-new spells, feats, class abilities, monsters, and creature templates, Tomes of Dark Secrets is an amazing accessory on its own and is an ideal companion to even more baneful books and malevolent magic items in Treasures and Tomes of Horror from Legendary Games! Whether you’re playing a full-on horror campaign like the official Curse of the Vampire saga or just want to add an element of atmospheric evil to your 5E game, grab this 30-page tome of terror today and Make Your Game Legendary!

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Aethera Field Guide (Starfinder)

Amazing Creatures of the Aethera System!

Delve deeply into the worlds of the Aethera Campaign Setting in this massive 210-page exploration of the planets of the Aethera system and the flora and fauna that inhabit them! Inside you’ll discover dozens of new monsters ready for use. Each entry includes detailed Starfinder Roleplaying Game statistics alongisde entries outlining creatures’ habitats and life cycles and how they fit into the cosmology of the Aethera System. It’s not just about the monsters, though! You’ll also find new types of gear, character options, and more! Here’s just a sample of the things you’ll find in this monster-filled tome:

• Dozens of new monsters of the animal, humanoid, plant, and vermin creature types. Each one with their own unique ecological entries and full color art. From planar-bound giants trapped between elemental transitions, to hive-mind plant creatures!

• New options for playable races, like mindlink feats for the infused or fey morphs for zahajin.

• New animal companions for all animals and vermin, allowing you to play a character that uses alien wildlife in battle.

• Discover the secrets of the mythic paragons of Orbis Aurea!

• New templates, including the immortal rootsworn and the botanical verdant creature!

• Challenges for every adventurer and level of play.

• New technological and magic items, feats, character options, and Much, MUCH MORE!

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Legendary Alchemists

Exploding with Power!

Legendary Alchemists is the latest volume in our series of class-focused player supplements, this time focusing on the most versatile and unique class in the game; the experimental alchemists! This base class, introduced in the Pathfinder Roleplaying Game Advanced Player’s Guide, was a class designed to focus on explosives, self-experimentation, and a new and unique form of spellcasting through extracts. Legendary Alchemists expands even further on those concepts with a full redesign of amazing and unique customizations to allow players to fully explore their preferred area of super science. In addition, over 80 new discoveries spread across 3 unique alchemical disciplines allow characters incredible variety to create their perfect mad scientist. With over a dozen new archetypes including the martially inclined combat scientist to the bestial beastborn shifter, along with the endlessly inventive technical chymist, the psychically imbued esoterist, and the necromantic master reanimator, there’s no shortage of ways to build this impossibly versatile class! Grab this  spectacular 64-page Pathfinder class supplement from N. Jolly and his team and Make Your Game Legendary! 

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Legendary Worlds: Calcarata (Starfinder)

The Desolation of Dreams

In the badlands of Calcarata, a long-lost offshoot of humanity has turned dream into science in an endless dance, but drug wars flourish between the lonely waypoint stations while the psychic screams of the dream-devoured echo through the endless canyons. New feats, spells, and gear to help you survive this waking wasteland, along with a detailed planetary gazetteer, adventure hooks, the psychic penthe playable PC race, and a brand-new monster, the deadly havriveen dream-dragon!

The Legendary Worlds series brings you an amazing array of richly developed planets ripe for adventure no matter your game system of choice. From fantastic asteroid hives to burning foundry planets and from endless ocean worlds to dreamlands of mystery and magic, you’ll find fantastic opportunities for adventure for your heroes, with hooks to draw them in and delightfully detailed history, culture, geography, and some new surprises on every planet. You can use these in conjunction with an ongoing adventure saga like the Legendary Planet Adventure Path from Legendary Games or with any sci-fi campaign that spans the spaceways. Never fear to let your players explore what lies beyond the next stargate or hyper-jump, because with Legendary Worlds there’s always a world of adventure waiting for them! Grab this 20-page Starfinder Roleplaying Game accessory today and Make Your Game Legendary!

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Legendary Mediums

Bind the Powers of the Beyond!

 

Legendary Mediums is the latest in the player-focused line of supplements, centering on the skillful and adaptable medium class from Pathfinder Roleplaying Game Occult Adventures. Enriching and amplifying the psychospiritual abilities that define the class, the legendary medium embodies mastery of legends while liberating the medium from the restrictive spiritual influence and taboos. Over a dozen mighty spirits can guide your actions, augmenting your abilities with flexible spirit feats and over 50 spirit boons. Invoke exotic new abilities through over a dozen archetypes, from the protean capricious channeler and the adaptable spirit dancer to the cognizant loremaster and sphere-wielding thanatic visionary. Plus, you get new feats, spirit affinities, favored class bonuses, and a sample legendary medium in the militant commander Wulfric Jorimandius, ready to drop into your campaign and give you a taste of what the new class can do! On top of an entirely redesigned class and all the trimmings, you also get exciting options for the official medium like the ancestral fury and psychic channeler archetypes and eight new spirits! Grab this incredible 48-page character class supplement today and Make Your Game Legendary!

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Ultimate Kineticist Compendium

Ultimate Power!

Kineticists are masters of the elements, versatile in the extreme, and the Ultimate Kineticist Compendium is your encyclopedic resource to ALL the awesome tricks and talents that allow your kineticist to fill almost any niche in an adventuring party! This comprehensive collection includes a whopping 54 archetypes, 14 elements, over 80 kinetic blasts which can be modified by more than 200 infusions, over 550 utility wild talents—almost a thousand wild talents in all—and countless more options to allow players to customize their kineticist character, drawn from nearly a hundred different resources from official Pathfinder Roleplaying Game core rulebooks and softcover companions to the very best 3rd-party content for kineticists from Legendary Games, Purple Duck Games, and more, including the legendary kineticist class variant, favored class bonuses, variant multiclassing, and more. Every rules element in the Ultimate Kineticist Compendium has been updated to work seamlessly together, as well as with never-before-seen archetypes and abilities! To cap it off, four all-new sample characters show off how this wealth of kineticist material can be used to create a powerful and interesting characters at any level! Whether you’ve just discovered the kineticist class or you’re a diehard fan, the massive 280-page Ultimate Kineticist Compendium is the perfect addition to your collection and is sure to Make Your Game Legendary!

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Ultimate Strongholds (5E) (PDF Book)

A Mighty Fortress!

Ultimate Strongholds brings you an awesome array of fantastic fortifications for your 5th Edition Campaign! This exhaustive encyclopedia integrates all levels of 5E play, from classic party-level adventuring to an easy system for creating buildings of your own, on up to the expansive kingdom-building and management rules in Kingdoms from Legendary Games! Explore tons of new options for buildings, rooms, augmentations, and fortified buildings, as well as unusual building locations. Dive into siege warfare with an array of siege weapons, ammunition, and special structures and building materials. Ultimate Strongholds goes far beyond the basic building blocks, of course, with a wealth of information for buildings integrated with kingdom and settlement attributes and a host of exotic strongholds and structures, from cloud castles to water walls, flesh piles to crystal palaces, hedge forts to ghostly redoubts, with rules for damaging such bizarre and magical constructions and the hazards they bring! Plus, you get over two dozen new spells ideal for defending your stronghold or breaching the holds of your enemies like battering bolt, deathless defenders, and spiritual pike wall, along with spells to enhance the fortress itself like elemental architecture and haunted ruin! Last but not least, you also get the brand-new castellan arcane tradition that guides and guards a fortress like no one else can!

The Legendary Games tradition is to combine rich story and background, innovative layout, beautiful aesthetics, and excellence in design that is second to none. This product is the latest in that tradition, and we hope you enjoy using it as much as we enjoyed making it. Grab this amazing 42-page 5E supplement by Ben Walklate and Jason Nelson and Make Your Game Legendary!

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