Indeed, in just a very short time the Coldwood Codex is already garnering high praise for its depth, detail, design, and deliciously delightful creatures! From Megan R on DrivethruRPG/RPGNow:
Even if it were not written with the Kingmaker AP in mind (pretty obvious, seeing as I’m GMing it right now!), this is a glorious and beautiful collection of ten well-conceived and thoroughly developed critters suitable for throwing at any adventurer bold enough to venture into a temperate forest. GMs who prefer printed notes will be pleased to find that each monster fills two or three pages, so there are no awkward split pages to contend with. The full-colour illustration is provided on a page by itself, so you can hold them up with a ‘this is what you see’ – it’s nice to be able to avoid giving the creature name (which isn’t on that page) on first introduction, or even when it appears again. As if all this wasn’t enough, there are 2-sided ‘flat’ paper miniatures for each monster provided at the end.
Good innovative monsters, well presented with thoughtful backgrounds – it doesn’t matter if you are running Kingmaker or not, if your adventures ever wander through forests this is worth a look.
Also, Eric Hinkle on Paizo.com runs down a quick thumbnail description of all 10 creatures in the Codex, like the following:
“A Slough is a druidic lich with a tendency to establish savage cults and that maintains itself by use of accursed weirdstones and by draining the life from the land. A rotting, stinking, lord of marshes and wastelands, this is probably the best take on the ‘undead druid’ I’ve ever seen.”
“The bizarre Totemoq is an amoral fey wants to bring the glaciers back and cover all the world in ice. They’re nasty spirits that can be a real menace to anyone wandering in the cold; and their appearance is truly unique! These are not your standard fey.”
“The Barrow Wight is a true lord of the grave-mound, an undead miser and warlord that can track a grave-robber to the ends of the earth, inflict horrifying nightmares with a touch, and control a small army of superior wights created by its energy drain. This one is nasty indeed, a vicious enemy who can be used to set up any number of adventures with its greed, vengefulness, and power to act on both.”
His conclusion: “This is a wonderful collection of well-done themed monsters and it’d be a great addition to any wilderness campaign set in the frigid north. Five stars for a purchase you will be glad to make.”
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