Tuesday night is FORT NIGHT with Ultimate Strongholds and more!


The latest installment in our amazing Ultimate product line for Pathfinder is here with Ultimate Strongholds by Ben Walklate and Jason Nelson! This marvelous 46-page supplement not only covers a ton of rules expansions for buildings, fortifications, magical augmentations, exotic materials, siege warfare and weapons, and the like, but it also bridges the gap from the individual adventurer level with downtime rules, capital and construction, and kingdom building and mass combat. It also provides tons of options for GMs and players alike to create cloud castles, hedge forts, crystal palaces, necromantic flesh piles and ghostly redoubts, and more, with rules for exploring and breaching these fantastic fortresses. Add in over two dozen spells from spiritual pike wall to elemental architecture and haunted ruin, and even a new castellan prestige class for managing every detail of castle defense! When your heroes want to skip the common room at the inn and step up to a place of their own (or when the GM wants to design some truly amazing lairs to explore), you need to pick up Ultimate Strongholds today, available in print, PDF, and print/PDF bundles at the Legendary Games webstore, Open Gaming Store, Paizo, DrivethruRPG, and Amazon

And since we’re in a commanding mood, we’re going to celebrate this week’s TWO$DAY Product of the Week with another ultimate book that spans the gap of hardcore party-level adventuring and broadened influence in the campaign world with the amazing Ultimate Commander by Linda Zayas-Palmer and William McCardell, allowing you to play a character born to lead and with a gang of soldiers (or a horde of zombies, if you’re using the alternate hordelord class) that specialize in any of a dozen different specialties, depending on which archetypes you may choose to select! Check it out today at an amazing 80% off – just $2!

Ultimate Armies is still on the way, though I’ve had to sideline work on it to focus my efforts on getting the final Legendary Planet adventure, To Kill a Star, finished, but I am looking forward to slaying the last of the Unholy Trinity early next year! Fort Scurvy and Royal Tournaments down, one more to go! For any of you fans who have enjoyed our fantasy-focused expansions for kingdom building, mass combat, and the like, we also exhort you to check out the spectacular Star Empires, a massive 100-page redesign of the system from the ground up to make it really sing in a sci-fi setting using the Starfinder Roleplaying Game rules and incorporating many of the lessons learned from our extensive experience, and look forward to even more expansions coming soon like Star Battles, Star Intrigue, and more!

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