Beasts of Legend: Coldwood Codex

A fantastical bestiary of fey and undead!  This supplement contains 10 creatures suitable for use in any campaign set within or traveling through the cold, desolate woods of the northern wilds. While ideally suited for adventure paths like Kingbreaker or the Witches of Winter, these creatures add a delightful bit of novel menace equally split between fey spirits bursting with the raw and wild energies of life and vile undead seething with the power of death.

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Drawing upon real-world folklore, classic fantasy tropes, and the design skills of two of the top creative minds in the business, the Coldwood Codex is an indispensable addition to any GM’s monster toolkit. This 35-page monster product includes inventive mechanics for creatures from CR 2 to CR 18, complete with pages of detailed lore and ecology, full-page color player-friendly handout portraits, and foldable paper miniatures for every creature!

This is not the first monster product that Legendary Games has produced, and it will certainly not be the last. The Construct Codex for our Gothic Adventure Path Plug-Ins has been lavished with praise for its quality and inventiveness, and we hope to bring you many more chapters in our ongoing Beasts of Legend series that will equal or exceed it.  With multiple 5-star reviews already under its belt, the Coldwood Codexis already well on its way! The Legendary Games tradition is to combine rich story and background, innovative layout, beautiful aesthetics, and excellence in design that is second to none. This product is the latest in that tradition, and we hope you enjoy using it as much as we enjoyed making it, and that you’ll keep coming back again and again to Make Your Game Legendary!

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Beasts of Legend: Coldwood Codex (5E)

A fantastical 5E bestiary of fey and undead! 

A good game can never have enough monsters, and the Coldwood Codex brings you 10 brand-new creatures suitable for use in any 5th Edition campaign, especially if your heroes are wandering in search of their fortune through the cold, desolate woods of the northern wilds. These creatures add a delightful bit of novel menace equally split between fey spirits bursting with the raw and wild energies of life and vile undead seething with the power of death. Drawing upon real-world folklore, classic fantasy tropes, and the design skills of the top creative minds in the business, the Coldwood Codex is an indispensable addition to any GM’s monster toolkit. This 42-page monster product includes not only full-page color player-friendly handout portraits but also foldable paper miniatures for every creature!

 

Future installments of the Beasts of Legend series will continue introducing richly detailed monsters  carefully tailored to specific campaign themes, like the wintry menaces in the Boreal Bestiary, the pitiless creations of the Construct Codex, and the wide-ranging Asian adversaries in Beasts of the East! We hope you enjoy using it as much as we enjoyed making it, and that you’ll keep coming back again and again to Make Your Game Legendary!

 

Now available for preorder (PDF and print available 11/6/15)!

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Mythic Monsters 9: Undead

The ninth volume in our Mythic Monsters series, Mythic Monsters: Undead brings you a dozen and TWO deathless and deadly monsters come back from beyond the grave, their eternal rest shattered by the weight of their sin or the burden of their curse. Here you will find undead that hunger for flesh like ghouls and ghasts, to those that hunger for the life force of their victims, like wights and spectres. Such commonplace and familiar undead take on an entirely new and terrifying texture in the hands of the Legendary team, and so do more exotic undead like the soul-craving devourer and demilich , the devastating witchfire, and the headless horsemen of the graveyard, the dullahan, along with the brand-new jigsaw man that is forever coming apart at the seams and wants you to join him in a dismembered demise. As if these mythic undead were not enough, Mythic Monsters: Undeadalso delves into the secrets of mythic necromancy, dealing with the corpse-flesh of the dead and undead alike. The 14 undead contained herein, ranging in CR from 3 to 17, are updated for the mythic rules, and when we say updated we mean complete stat blocks, yes, but more than that every one of these walking dead and restless spirits has its own unique and exciting new mythic abilities, from a mythic totenmaske’s fleshdrink and insufferable ennui to the devour spell and obliterating wail of a mythic demilich!

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The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart. Download this 30-page mythic monster supplement today, and look forward to future releases in the Mythic Monsters line.

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Mythic Monsters 32: Shadow

In Blackest Night! 

 

Mythic Monsters: Shadow brings you a dozen and one shadowy sneaks from the realms of endless nocturn. Whether lurking in the dark and hidden places beneath the ground or emerging from beshadowed realms far beyond this mortal coil, there is something terribly cool about creatures of raw and endless darkness. From the sleek and sinister unseelie realms to the coiling, roiling, pits of eternal night, creatures of shadow have always captured our imagination, whether they are simply misunderstood dwellers in darkness or truly villains of the deepest dye. From CR 3 to 25, we bring you the living and the dead that live beyond the light, from simple shadows seeking to blot out the light and drink your life to towering nightwalkers, the devastating heralds of annihilation. The secretive and stealthy dark creepers and dark stalkers lurk within these pages, alongside the misshapen umbral shepherds and the terrifying tenebrous worms that mature into beautiful but deadly gloomwings. A quartet of killer kytons are found, from the bloodthirsty lampadarius and the vivisecting interlocutor to the sinister sacristan and the horrid eremite lords of the kyton race. Finally, the umbral dragon graces these pages with its sleek shimmer-gloom, breathing darkness and devouring light. As if a dozen existing monsters were not enough, the mysterious shadowpeople exist forever on the edge of sight, their motives as much an enigma as their true face and form. For heroes or villains wishing to tame the shadow, we also present a mythic version of the shadowdancer prestige class, with mythic versions of each and every class feature!

 

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.

This all-new 30-page supplement is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game!

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Mythic Monsters 49: South Pacific

Beasts of the Sunny South Seas!

Mythic Monsters: South Pacific brings you an awesome array of marvelous and menacing creatures from the open oceans and archipelagos of the Pacific Ocean, from Indonesia and the Philippines in the west across Australia, New Zealand, and the far-flung islands of Polynesia. These cunning creatures range from CR 1 to CR 16 and include monsters malevolent and benign. Some are amazing exemplars of exotic animals given new life like the hungry thylacine, the absurdly adorable platypus, and the iconic kangaroo, or their neolithic forebears like the flightless moa and the toothy megalania lizard. Others are mysterious half-human races that keep to the shadows of the wild like the Sumatran orang-pendak or the oceangoing adaro shark-people. Deathless horrors lurk in the shadows like the bloodthirsty polong of Malaysia and the dismembered penanggalen and manananggal of the Philippines, alongside blight-spawned demons like the kapre jungle hunter and the plague-bringing papinijuwari of Australia. Some monsters of the South Seas are made rather than born, with constructs like the colossal coral golem and the titanic tiberolith! As if a dozen and one existing monsters were not enough, the brand-new tiddalik is a strange trickster, an ever-thirsty mystic frog that is peaceful by nature, but whose prodigious consumption threatens all around it unless they can untangle the riddle of its mirth. In addition to the featured creatures, we bring you a collection of terrific new taonga treasures perfect for injecting a bit of Australian and Polynesian flavor into your campaign, from hei tiki amulets to clever boomerangs!

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.

This all-new 32-page supplement by Alex Riggs, Mike D. Welham, and Jason Nelson is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary!

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The Fiddler’s Lament

Note: This product is a part of the Gothic Campaign Compendium along with several others.

Music hath charms to soothe the savage breast, it’s true, but some music truly is the devil’s music. This dark fantasy adventure is designed for characters beginning a gothic-themed Adventure Path campaign. An orphan raised by gypsies, now full-grown but still lost and alone, must face once more the tragic curse that destroyed her past. Will her darkling music bring ruin to the village she now calls her home? The adventure can help PCs gain additional experience and much-needed trust with the townsfolk even as they unravel the mystery of the haunted prison overlooking the town.

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Designed by Greg A. Vaughan with the Legendary Games Design Team of Neil Spicer, Clinton Boomer, Jason Nelson, and Clark Peterson.

Download includes TWO files: a full color version AND a stripped black and white version for easy printing.

Check out this gothic-themed adventure and Make Your Game Legendary! This adventure was designed for PCs of 1st-2nd level.

Price: $4.99

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