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40 Books, 30 Bucks Pathfinder MEGA-BUNDLE

40 PDFs perfect for your Pathfinder game!

It’s a great time to get a taste of all the incredible Pathfinder Roleplaying Game product lines Legendary Games has to offer with the THIRD fabulous mega-bundle featuring our peerless Pathfinder products! As if our 60 Books, 30 Bucks and 30 for 40 MEGA-BUNDLES were not enough, each offering around 1500 pages of Pathfinder pleasure for just $30, we’re at it again with another incredible assortment of adventures, magic items, character classes, spells, new rules, heroes, villains, and so much more, from fairy forests to Egyptian ruins, Gothic horror to high seas pirate adventure, and even venturing to the stars and beyond! For the entire month of September, you can save over 90% on an array of adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful design, and flat-out Pathfinder fun! That’s nearly 1,400 pages of content for only $30!

We hope you love every one of these products and that you’ll keep an eye out for even more amazing Pathfinder products releasing every month from Legendary Games!

Adventures

  • 1st level – Legendary Beginnings: Into the Feyweald
  • 2nd level – The Smuggler’s Seal
  • 2nd level – Trail of the Apprentice 2: The King’s Curse
  • 3rd level – Trail of the Apprentice 3: The Thieves’ Den
  • 7th level – The Horseshoe Calamity
  • 8th level – Whisper House
  • 9th level – Shrine of Serpents
  • 11th level – Legendary Planet: Confederates of the Shattered Zone
  • 13th level – On the Siberian Line
  • 14th level – Fort Scurvy

Monsters

  • Killer Clowns from Hell
  • Malevolent Medium Monsters
  • Mythic Monsters 10: Sea Monsters
  • Mythic Monsters 41: India

Characters and Class Options

  • Aetheric Heroes
  • Corrupted Classes
  • Eldritch Elementalism
  • Forest Kingdom Archetypes
  • Intrigue Archetypes
  • Legendary Hybrids: Doomguard
  • Legendary Hybrids: Skinchanger
  • Legendary Villains: Wicked Witches
  • Occult Archetypes II
  • The Robot Summoner

Spells and Magic

  • Ancient Curses
  • Ancient Idols
  • Mythic Magic: Horror Spells
  • Mythic Magic: Intrigue Spells
  • Treasury of Winter

Campaign Expansions

  • Ancient Tombs
  • Legendary Worlds: Melefoni
  • Legendary Worlds: Calcarata
  • Legendary Worlds: Carsis
  • Legendary Worlds: Terminus
  • Legendary Worlds: Jowchit
  • Royal Tournaments

NOTE: Four titles have been removed from this bundle due to concerns over cultural appropriation, so this bundle is only 36 PDFs for $30. The removed titles are Asian Archetypes: Martial, Asian Spell Compendium, Legendary Monks, and Treasury of the Orient.

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Ancient Curses

The Curses of the Pharaohs

 

Ancient Curses brings you a wealth of woe to unleash upon your campaign, allowing you to bring home the kind of supernatural suffering that will make your heroes weep and the mightiest pharaoh and his priests laugh.  This book includes archetypes focused on ancient curses and extensive rules on creating cursed items, including an array of accursed abilities to bedevil the unlucky or unwary, as well as a full system of haunt-like cursed places, with sample location-based curses from CR 1 to CR 17.  Add to this a ton of terrible new curses from sunbane and creeping calcification to shrouded slumber and hourglass eyes, and you’ve got a fantastic resource for bringing a delightful depth to the kinds of curses your PCs might encounter while plundering their way through the lost tombs of a fallen empire. Grab this 26-page PDF from Jason Nelson, Alex Riggs, and Jen Page today and Make Your Game Legendary!

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Ancient Tombs (SWADE)

Among the Dead

 

Ancient Tombs provides a wealth of knowledge to enhance your Savage Worlds Adventure Edition campaign wherever your heroes are delving into the funereal grounds and burial chambers of the ancient dead. You’ll find within a detailed exploration of tombs of all types from both history and fantasy, with tables and detailed descriptions to create tomb treasures of every kind, from the ransacked graves of peasants to the pyramids of kings! Of course, tombs should not go unguarded, and you’ll find tomb hazards like the hungry sarcophagus haunt and pharaoh’s fall trap, alongside guardian creatures like the grave warden and mummified zombie templates and the versatile graven guardians You’ll also find two new Edges: Sleeper in Dust and Mechanical Genius.

 

Plus, you’ll find a treasure trove of knowledge for incorporating the idols, monuments, and monoliths of elder civilizations into your campaign. Objects of cultic worship, these idols draw power from adoration and sacrifice, but also provide great power to those studied in the ancient mysteries or willing to sacrifice soul and sanity! Within you’ll find new rules for both animated and inanimate idols and their sacrifices and holy days, with sample idols from tiny statuettes to towering colossi, integrating these idols with the spirit world and networks of eldritch energies bounded in ley lines. Whether your heroes are visiting a lonely grave or plundering a sprawling necropolis, Ancient Tombs is an indispensable resource to bringing your burial grounds to life! Grab this 30-page SWADE supplement today and Make Your Game Legendary! 

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Book of Exalted Darkness (5E)

A massive 414 page vile grimoire woven throughout a glorious tome of resplendent holy gold and luxury! This is the book for evil in 5th Edition! Yet the Book of Exalted Darkness is more than just that, paired beside a holy decopunk campaign setting (think Rocketeer or Sky Captain and the World of Tomorrow) for players to destroy or subvert.

Centuries ago the Celestial Heroes emerged from the Twilight of Suffering, leading the peoples of Askis through the ages to the bright utopian future of today. Their great works enrichen the world, the institutions they begat maintain order, and the gift of inaequa has changed the very face of civilization—machinery powered by the divine gift has urbanized society and the resulting radiation lengthens the lives of creatures good of heart.

Evil is dying out. Those of a malevolent bent are treated by The Ministry’s sanitariums and when they cannot be rehabilitated sent to the Samovi Preserve to live out the rest of their shorter lives among other foul beings. The empathic Justitia roam about Askis guarding against criminals, and for the few heretics that persist The Inquisition has agents everywhere. On the eve of ridding all of Askis of corruption however, a grand ploy by the most despicable mad scientists lurking below the surface has taken hold!

The Night of Largitio terrified the populace of the world but seemed only an anomally, only now bearing its horrible fruit: you. Before you were conceived destiny bestowed an inherent heresy on your soul, forever corrupting your very destiny. All of the bureaucracy that once served to occupy the people of Askis now bursts at the seams as you and your kind proliferate, and in turn the church-state has redoubled its efforts to contain the seeds of evil spreading across the globe.

Your maleficent benefactors—the mad scientists that instilled the flaw in your soul—are your most powerful allies against the theocracy arrayed against you, but with their aid you may well succeed where all others have failed. Better yet, with the assistance of the many dark powers that entreat you certainly the vaunted demigods protecting Askis could not stand against you. Indeed, yes, yes, for the powers of the nether draw from a well never-ending, and the fools before you that attempted to make these gifts their own were simply weak.

Not like you.

To try and encapsulate everything inside of Book of Exalted Darkness would not do it justice—for a quick rundown check out the table of contents below! A few highlights include:

  • The illustrations of featured artist Indi Martin. 
  • Sanctity and Sin, two new thematic attributes that evil PCs use to manipulate the strange technology of Askis (either tricking machines or perverting them!) and gain an edge on their do-gooder enemies!
  • Inherent Heresies! Askis has the standard races for Fifth Edition plus aasimar, and this new element of character creation colors how a villainous adventurer interacts with the world at large.
  • The theocratic world of Askis! From the Contiguous Continent to the Escarion Maelstrom and back there are over three dozen cities (each with their own saints) to tear down into rubble.
  • Three classes: the mad scientist, the diabolist, and the occultist. Take hold of technology, use the original iteration of the 5E master conjurer, or the first rendition of adventurers devoted to transforming themselves into monsters (and if yours isn’t on the list below, try the dark transformation prestige class!)
  • Evil backgrounds and archetypes for every class. Join the Circle of Necrobotany, take the Oath of Heresy, submit to your fury as a Feral Rager, feed your ravenous patron the Meat, utilize the power of dark chi, and much more!
  • Nearly 50 feats ranging from grafting on monster parts to rituals for infant-skin cloaks to voodoo!
  • A whole new school of Vile magic including spells by James Introcaso and Savannah Broadway. Fling bone spurs, conjure a sanguine razorstorm, inflict unbearable pain, and much worse!
  • Equipment galore. Looking for some drugs? Augmetics? Maybe a jetpack or some power armor? Got the coin for one of those newfangled motorized inaequa-chariots? Or maybe you want to get at some of James’ amazing evil relics!
  • 20 pages for Evil Gamemastering including the very important discussion of consent between players and the GM, tips on how to keep a group of villainous adventurers from destroying each other, a system for handling trouble at the table, all of the poisons (including a great two page table summarizing each!), a bank of diseases, and more types madness for a deranged game.
  • 6 unique mad scientists (master villains with lair actions!), their lieutenants, and three dozen creatures and NPCs counted among the forces of darkness. They are joined by over 50 NPCs and monsters amidst the Forces of Light focused around builds for bards, fighters, rogues, sorcerers, paladins, rangers, clerics, monks, and wizards of 4th, 8th, 12th, 16th, and 20th level (in total well over 100 new statblocks and templates for GMs!)
  • Two adventures! The Killing the Golden Twins module to get your evil campaign in Askis off to a wicked start and the scaling Searching the River Styx adventure for when PCs find themselves headed to the afterlife—perhaps escaping the underworld to live once more.

Need more information or something to familiarize your soon to be villainous group? Check out the preview PDF of Book of Exalted Darkness and the Vile Primer! Not enough? Killing the Golden Twins is free as well as the Mad Scientist and Evil Primer playtesting material! Get your evil on!

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Cosmic Curses (Starfinder)

A Cursed Star Rises! 

Cosmic Curses brings you a ton of amazing options to bring curses to your Starfinder Roleplaying Game campaign, with killer content for players and GMs alike. You’ll find accursed archetypes like the curseologist and cursed survivor, alongside curses for your heroes and villains to cast upon their enemies like hands of rust, pariah’s exile, and metallic slumber. You’ll also find a wide array of cursed objects and augmentations, including the ability to manufacture cursed items intentionally and how to incorporate magical technological, and hybrid technomagical cursed items like the alien hand and vanishing skin. You’ll also find rules for cursed starships (watch out for gremlins!) and accursed locations like impending doom, obsession’s grasp, and the curse of flowing blood. If you’ve ever wanted to inspire true terror in your sci-fi heroes who thought curses were just a bad superstition, pick up this 26-page Starfinder Roleplaying Game supplement today and Make Your Game Cursed… and Legendary! 

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Curses! (SWADE)

Beware the Evil Eye! 

Curses! brings you a wealth of woe to unleash upon your Savage Worlds Adventure Edition campaign, allowing you to bring home the kind of supernatural suffering that will make your heroes weep and the mightiest pharaoh and the wickedest witch laugh with malevolence. This book includes tons of unique curses for treasures and mystical items, whether accidents of creation or built to entrap the unwary, like honeyed allure and unspeakable forbiddance. It also offers an abundance of cursed places, like the pool of thirst and puppetmaster’s curse, that may turn friends to foes and bring doom to them all. You’ll find cursed abilities, backgrounds, edges, and powers for heroes and villains alike, and over a dozen diabolical curses to afflict your heroes, from the bloodletting skinscription to kinslayer, deliquescent flesh, and cannibal compulsion! This terrific toolbox will terrify your players and bring a thrill as they risk the dooms of the ancients and a touch of true malevolence when they learn that victory can bring as much danger as defeat! Bring home the horror that only curses can deliver, grab this 20-page book today and Make Your Game Legendary!

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Epic Treasures (5E)

Treasures Fit for a Legend

Legendary adventures deserve truly legendary treasures, and Epic Treasures brings you a spectacular set of over 60 magnificent magic items to adorn your 5E campaign. Each one offers exciting and dynamic options drawn from myth, legend, literature, and gaming history, like the dread fangs of the hydra and yoke of the brazen bull, including an array of items inspired by cultures around the world like the crane kimono. Every item has detailed powers and effects for heroes of every level, but all have additional abilities that can be unlocked only by those mighty mythic adventurers with the touch of destiny. You’ll find amazing armor and wonderful weapons like the cuirass of miracles and blade-eating battleaxe alongside fabulous rings, mighty rods, and truly wondrous items like the midnight beacon, diamond of everwinter, and slippers of star-striding. These extraordinary items also have hidden powers revealed only with proper turn of fate, or in the hands of characters anointed with epic boons or divine blessings! Check out this incredible 28-page book of treasures for the 5th Edition of the world’s most famous RPG and Make Your Game Legendary! 

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Faerie Bargains

Be Careful What You Wish For

The magic and mystery of the fey is on display in Faerie Bargains! From Rumpelstiltskin to Rapunzel, fairy tales, myths, and legends all over the world are replete with tales of bargains struck with the sublime and sometimes sinister magical creatures from the realms beyond. Long life, wealth beyond imagining, true love, or whatever your heart’s desire all wrapped up in a promise and a price that seems but a trifle, until the bargain comes due and the fair folk come to collect. Faerie Bargains provides you a richly detailed system for using this classic fantasy trope in your Pathfinder Roleplaying Game campaign. You can design your own faerie bargains or use one of the over 40 sample bargains provided, from bounty of the wilds and unseen assistants to woven wealth, silent metamorphosis, fey queen’s ransom, and one with the land! Each bargain grants a benefit once payment is made, of course, but you’ll also find rules for hidden conditions, escape clauses, tokens, and more, along with how to research and negotiate bargains with different kinds of fey and unique magical items you might obtain in a faerie bargain or make with fey assistance, like the cauldron of autumnal bounty and sword of vernal light. Whether your heroes want to trade their dreams for the charm of magic, a gift of blood for accursed mercy, or their sanity itself for inspired perfection, you’ll find an amazing array of mystical covenants that bring fantastic new flavor to the fey in your game! Grab this 32-page Pathfinder Roleplaying Game accessory today and Make Your Game Legendary!

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Faerie Mysteries

An innovative system for bringing the magic of the fey realms home to your campaign! 

 

When the realms of mortal folk and immortal fey cross paths, strange and weirdling wonders appear! Sometimes dangerous, sometimes delightful, sometimes both intertwined in a passionate embrace. At least, that is what we want to happen when we bring the fey into a campaign: to create an atmosphere of absolute wonder and mystery. All too often, however, that magical vision in our minds just doesn’t come through, and the fey end up as just another monster with a veneer of pretension.

Additional DescriptionMore Details

Faerie Mysteries changes all of that with an innovative system of crossing over the warped reality where the influence of the fey makes itself known in the world. These fey impulses vary from rumors that are mostly atmospheric and sensory effects to ripples that disrupt and disturb creatures and objects to full-fledged ruptures that bring rapid and radical change both beautiful and bizarre. This system does for the fey what haunts do for undead, showing how their influence is not limited to simple encounters. That said, Faerie Mysteries also provides a wealth of sample encounters and events focused on the fey and the strange circumstances that may surround a meeting with them or may follow in their wake, and also deals with making subtle variations of existing non-fey creatures to provide unexpected challenges for creatures who think they know it all when it comes to fighting the fey.

Brought to you from the magical minds at Legendary Games, Faerie Mysteries also serves as a sequel to Faerie Passions, providing a rich mechanical supplement to the role-playing concepts and player options presented there. If you’re running a campaign where the fey play a significant role, or even if you just want to inject a bit of magical mystery into your game, download this 29-page supplement today and Make Your Game Legendary!

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Fantastic 40 Pathfinder RPG MEGA-BUNDLE

40 PDFs perfect for your Pathfinder game!

It’s a great time to get a taste of all the incredible Pathfinder Roleplaying Game product lines Legendary Games has to offer with the FOURTH fabulous mega-bundle featuring our peerless Pathfinder products! As if our 60 Books, 30 Bucks, 30 for 40 , and 40 Books, 30 Bucks MEGA-BUNDLES were not enough, each offering around 1500 pages of Pathfinder pleasure for just $30, we’re at it again with another incredible assortment of adventures, magic items, character classes, spells, new rules, heroes, villains, and so much more, from fairy forests to Egyptian ruins, Gothic horror to high seas pirate adventure, and even venturing to the stars and beyond!

For the entire month of April, you can save over 90% on an array of adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful design, and flat-out Pathfinder fun! That’s nearly 1,500 pages of content for only $30!

We hope you love every one of these products and that you’ll keep an eye out for even more amazing Pathfinder products releasing every month from Legendary Games!

Adventures

  • 4th level – Trail of the Apprentice 2: The Oracle’s Test
  • 5th level – Trail of the Apprentice 3: The Wizard’s Dungeon
  • 8th level – The Lost Tower of Viondor
  • 14th level – Legendary Planet: The Depths of Desperation

Monsters

  • Beasts of Legend: Coldwood Codex
  • Mythic Monsters 37: Robots
  • Mythic Monsters 40: North America
  • Mythic Monsters 49: South Pacific

Characters and Class Options

  • Asian Archetypes: Martial
  • Legendary Barbarians
  • Legendary Cavaliers
  • Legendary Hybrids: Kinetic Shinobi
  • Legendary Hybrids: Yakuza
  • Legendary Magus
  • Legendary Mediums
  • Legendary Samurai
  • Magitech Archetypes
  • Mythic Feats: Advanced Feats
  • Mythic Feats: Wilderness Feats
  • Occult Archetypes
  • Path of the Bound
  • Path of the Mystic
  • Ultimate Commander

Spells and Magic

  • Faerie Bargains
  • Mythic Magic: Occult Spells
  • Mythic Treasures
  • Mythic Magic: Intrigue Spells
  • Terrors from the Id
  • Treasury of the Fleet
  • Treasury of the Kingdom
  • Treasury of Machine

Campaign Expansions

  • Arcforge Campaign Setting: Far Flung Frontiers
  • Crimson Heroes
  • Faerie Passions
  • Gothic Heroes
  • Mythic Marvels
  • Legendary Worlds: Polaris 7
  • Nautical Heroes
  • Pirate Codex
  • Stargates
  • Ultimate Strongholds

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Just a Second #2: Specialist Spells

A little something extra for your PF2 game!

Spellcasters need additional choices to pursue concepts in critical success and failure where magic is concerned, and with Specialist Spells you’ll find 8 new magics for specialists in the schools of magic, with spells up to 10th level spells so the most powerful casters can enhance their favorite schools of magic to reshape reality and exert control over their enemies and the world around them!

The new Pathfinder Second Edition has a ton of customizable options, and the Just a Second line gives you about a page of new rules content to incorporate into your campaign. A set of feats, linked spells, clever magic items, and so on. No fuss, no muss, just new ideas and mechanics for GMs and players alike! Grab the latest Just a Second today and Make Your Game Legendary!

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Just a Second #5: Mind Magic

A little something extra for your PF2 game!

Pathfinder Second Edition brings significant change to the way spells and magic function. While the game offers many of our old favorites, there’s still significant need for an expanded spell repertoire. Bards, sorcerers, wizards, and more specialize in magic of the mind and may befuddle the unwary nearby or send their thoughts across space and time with eight amazing new spells to bend others to their will from false piety to sparkling personality!

The new Pathfinder Second Edition has a ton of customizable options, and the Just a Second line gives you about a page of new rules content to incorporate into your campaign. A set of feats, linked spells, clever magic items, and so on. No fuss, no muss, just new ideas and mechanics for GMs and players alike! Grab the latest Just a Second today and Make Your Game Legendary!

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