Mythic Monsters Bonus Bundle 31-40

All in one place, this amazing offer includes the 10 more PDFs in the legendary Mythic Monsters series in one compilation of marvelous monstrous mythic mayhem. An ideal complement to the Mythic Monsters Mega-Bundle, this bundle 130 magnificent mythic monsters alongside tons of new magic items, technology, class options, and more for your Pathfinder campaign, including the following products at 70% off – just $2 each!

Mythic Monsters 31: Daemons

Mythic Monsters 32: Shadow

Mythic Monsters 33: Norse

Mythic Monsters 34: Egypt

Mythic Monsters 35: Demons Too

Mythic Monsters 36: Mesoamerica

Mythic Monsters 37: Robots

Mythic Monsters 38: China

Mythic Monsters 39: Slavic

Mythic Monsters 40: North America

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Mythic Monsters Bonus Bundle 41-50

All in one place, this amazing offer includes the the final 10 PDFs in the legendary Mythic Monsters series in one compilation of marvelous monstrous mythic mayhem. An ideal complement to the Mythic Monsters Mega-Bundle, this bundle 130 magnificent mythic monsters alongside tons of new magic items, technology, class options, and more for your Pathfinder campaign, including the following products at 70% off – just $2 each!

Mythic Monsters 41: India

Mythic Monsters 42: Halloween

Mythic Monsters 43: Africa

Mythic Monsters 44: Elementals

Mythic Monsters 45: Middle East

Mythic Monsters 46: Japan

Mythic Monsters 47: Greek

Mythic Monsters 48: Fey

Mythic Monsters 49: South Pacific

Mythic Monsters 50: Celtic

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Mythic Spell Compendium (Non-Mint)

Master Mythic Magic!

 

The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you’ll find those here as well), but bring new and exciting dynamic and even cinematic options to your spellcasting character, many with augmentable variations to expand their power to an even grander scale. There are earth-shaking magics here, alongside inventive and occasionally amusing uses for lower-level magics; everything from the humblest of cantrips to the mightiest of miracles, is covered between these pages. Coupled with the core mythic spells in Pathfinder Roleplaying Game Mythic Adventures, every spellcaster, no matter how obscure their specialty, will find page after page of amazing options. If you are playing Pathfinder with the mythic rules, you need to grab this book.

 

HOWEVER, this book is an amazing resource for you even if you’re NOT using the mythic rules!  The mythic rules are a terrific toolbox for making magic more mysterious and, even better, more interesting, in a standard Pathfinder campaign. From ancient cultures to secret cults, alien races to eldritch secrets, sacrificial sorcery to divine mysteries, all are sources from which the forgotten or forbidden lore of mythic magic could spring to new life in your Pathfinder campaign.

 

The Mythic Spell Compendium includes over 2000 mythic spells, including every spell from the Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Advanced Player’s Guide, Pathfinder Roleplaying Game Advanced Race Guide, Pathfinder Roleplaying Game Ultimate Combat, and Pathfinder Roleplaying Game Ultimate Magic, as well as hundreds more spells from official Pathfinder products designed for the campaign setting and companion books. If they were not already published in Pathfinder Roleplaying Game Mythic Adventures, you’ll find them here. All of them. It also includes hundreds more spells from some of the leading 3rd-party publishers for Pathfinder, including over 700 spells from Deep Magic by Kobold Press and over 100 spells from the Gothic Campaign Compendium and other products from Legendary Games.

 

NOTE: PDF downloads are available immediately upon purchase. Print books are scheduled to arrive in late June and will be shipped upon arrival.  

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Mythic Spell Compendium (Pathfinder)

Master Mythic Magic!

 

The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you’ll find those here as well), but bring new and exciting dynamic and even cinematic options to your spellcasting character, many with augmentable variations to expand their power to an even grander scale. There are earth-shaking magics here, alongside inventive and occasionally amusing uses for lower-level magics; everything from the humblest of cantrips to the mightiest of miracles, is covered between these pages. Coupled with the core mythic spells in Pathfinder Roleplaying Game Mythic Adventures, every spellcaster, no matter how obscure their specialty, will find page after page of amazing options. If you are playing Pathfinder with the mythic rules, you need to grab this book.

 

HOWEVER, this book is an amazing resource for you even if you’re NOT using the mythic rules!  The mythic rules are a terrific toolbox for making magic more mysterious and, even better, more interesting, in a standard Pathfinder campaign. From ancient cultures to secret cults, alien races to eldritch secrets, sacrificial sorcery to divine mysteries, all are sources from which the forgotten or forbidden lore of mythic magic could spring to new life in your Pathfinder campaign.

 

The Mythic Spell Compendium includes over 2000 mythic spells, including every spell from the Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Advanced Player’s Guide, Pathfinder Roleplaying Game Advanced Race Guide, Pathfinder Roleplaying Game Ultimate Combat, and Pathfinder Roleplaying Game Ultimate Magic, as well as hundreds more spells from official Pathfinder products designed for the campaign setting and companion books. If they were not already published in Pathfinder Roleplaying Game Mythic Adventures, you’ll find them here. All of them. It also includes hundreds more spells from some of the leading 3rd-party publishers for Pathfinder, including over 700 spells from Deep Magic by Kobold Press and over 100 spells from the Gothic Campaign Compendium and other products from Legendary Games.

 

NOTE: PDF downloads are available immediately upon purchase. Print books are scheduled to arrive in late June and will be shipped upon arrival.  

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Occult Archetypes 2

Unlock the Mysteries of the Mind!

 

Occult Archetypes II opens up new vistas of psychic secrets and mental magic for your Pathfinder campaign! The new psychic rules and occult oddities found in Pathfinder Roleplaying Game Occult Adventures open up a vast new playground for heroes and villains of every kind, and within these pages you’ll find incredible new options for psychic spellcasters and non-psychic classes that dabble in the magic of the mind! You’ll find 16 awesome archetypes, from psychic warriors like the iron mind barbarian, indomitable kineticist, and martial seerpaladin to scholars like the astropsychic, tranquil occultist, kinetic wizard, and aura master! You’ll also find almost 20 innovative and exciting new feats for unlocking your character’s psychic potential, like Incredible Hidden Power and Serene Ascendance, or focusing the power they already have like Accelerating Kinetics and Mask of Raw Divinity! Whatever flavor of psychic strangeness is your favorite, grab this 36-page psychic supplement today and will Make Your Game Legendary!

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Past Lives: Secrets of Reincarnation

To Live and Die… and Live Again! 

Past Lives: Secrets of Reincarnation provides a whole new system of flavorful game mechanics to use the concept of reincarnation in a whole new way. Drawing on the folklore of past lives incarnated in new bodies, you can use these rules to weave a secret past life into a player character’s background, building from subtle influences at character creation to unfolding discoveries as PCs gradually uncover elements of their secret origin and unlock extra abilities that fit the nature of their past lives. Past Lives brings you seven fully developed Past Life Profiles, complete with companion incarnation feats and nine brand-new magic items steeped in the lore of each past life. These profiles are ready to be dropped into your campaign and also provide a template for devising brand-new past lives of your very own, taking advantage of the unique lore of your campaign world! Are your players ready to explore their secret past?

You can breathe new life into your characters and campaign with Past Lives: Secrets of Reincarnation! Pick up this 32-page Pathfinder supplement and Make Your Game Legendary! 

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Pirate Campaign Compendium (5E)

Set Sail for Adventure! 

From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 450 pages of amazing expansions for any nautical campaign using the 5th Edition of the world’s most famous roleplaying game. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:

  • Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!
  • Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!
  • FIVE complete adventures for characters from 4th to 14th level!
  • Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!
  • Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.
  • Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.
  • Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!

The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! Grab this book and your compass and sextant; it’s time to leave the shore behind and Make Your Game Legendary!

PDF download is available now. Print and print/PDF preorder bundles available, with books expected to start shipping in December.

 

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Pirate Campaign Compendium (Pathfinder)

Set Sail for Adventure! 
From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 500 pages of amazing expansions for any nautical campaign using the Pathfinder Roleplaying Game. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:
  • Nearly 70 archetypes, class features, feats, and traits, from the pearl knight paladin and privateer ranger to the sargasso siren kineticist and boarder cavalier, plus feats like Eel Strike, Hoist the Colors, Naval Commander, and Cetacean Smash!
  • Maritime magic with over 100 spells and 60 magic items drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!
  • Five complete adventures for characters from 4th to 14th level!
  • Over 40 savage sea monsters from CR 1 to CR 25, with friendly merfolk and seaweed leshies to the star-spawn of Cthluhu!
  • Over 80 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.
  • Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.
  • Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!
The Pirate Campaign Compendium is your indispensable resource for any Pathfinder Roleplaying Game campaign that charts a course for adventure on the open sea! Grab this book and your compass and sextant; it’s time to leave the shore behind and Make Your Game Legendary!
NOTE: PDF available now. Print and Print/PDF Bundles are available for preorder, with books expected to ship in June.
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Star Battles

Battle for the Planets! 

There’s more to interplanetary warfare than heroes battling monsters and small ship-to-ship skirmishes, and Star Battles provides a massive expansion to the basic rules provided in the Starfinder Roleplaying Game! Explore new character options for commanders, dog-fighters, and jury-riggers, and ship-focused spells and feats! Equip entire armies and battle squadrons with unit-level equipment, mass combat tactics, command boons, and special abilities! Conduct planet-side sieges and infiltration, bombardment and blockade, using the troop template to create your own armies to work alongside your heroes in standard Starfinder play or integrate with the best-selling Star Empires expansion from Legendary Games. Spaceship enthusiasts can connect the planetary action with star-spanning space fleets as well with layered mass combat rules, or can simply use this book as a huge cyclopedia of new ship options, including armor upgrades, new weapon properties, security and sensors, expansion bays, damage control, defensive countermeasures, hull types, crew rules and actions, ship stunts, and so much more! Plus nearly 20 ready-to-use pregenerated armies and fleets like the enhanced special ops, destroyer battalion, orbital command platform, and planetrazer cannon to declare your own intergalactic war! Launch plague missiles and orbital rays at your enemies, hide your secrets with divinatory shielding, make travel easy with teleportation bays, and unleash your wrath with the vesk hullcracker ram. Get ready to spend your hard-won credits, strap into the captain’s chair, and jump into Star Battles; this incredible 58-page astronomical accessory by Matt Daley, Mark Hart, and Jason Nelson will Make Your Game Legendary! 

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Starfinder Super Bundle

MAY THE FOURTH BE WITH YOU!!!

Every year in May we celebrate sci-fi and science fantasy and all the amazing stories that have been told, from Star Wars and Star Trek to the classics of the genre from Barsoom to the Big Bang and beyond! In honor of this most marvelous month, we are pleased to present our first Starfinder Super Bundle, with over $100 in spectacular sci-fi supplements over 80% off for just $20! Get 14 PDFs containing over 500 pages of new character options, spells, feats, magic and technological items, ready-to-use NPCs, world-building, perilous planets, postapocalyptic sci-fi/horror adventure, and grand sweeping sci-fi epics. Products included in the Starfinder Super Bundle include the following:

  • Legendary Planet Player’s Guide
  • Legendary Planet 1: To Worlds Unknown
  • Legendary Planet 2: The Scavenged Codex
  • Legendary Worlds: Carsis
  • Legendary Worlds: Jowchit
  • Legendary Worlds: Melefoni
  • Legendary Worlds: Terminus
  • Legendary Worlds: Volretz
  • Planetary Heroes
  • Scorpions of Perdition
  • Star Classes: Envoys
  • Star Classes: Solarians
  • Stargates
  • Treasury of the Machine

Grab this incredible collection today for your Starfinder game and Make Your Game Legendary! 

 

 

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Terrors from the Id: The Book of Psionic Horror

HORRORS OF THE MIND UNLEASHED!

 

Within every creature lies the potential for destruction, for acts of cruelty and violation which sane minds can barely comprehend. Just as psionic power amplifies the abilities of the mind to change the world, it also magnifies the many horrors which linger in the dark recesses of thought few dare to traverse. Within this 40-page Pathfinder Roleplaying Game accessory are enclosed many dark and powerful secrets invoked by the most depraved of psionicists and those driven by fate to combat them. Those wishing to risk their sanity may delve within to unlock facets of psionic power previously untapped. Within you’ll find:

  • Four new psionic archetypes for the Dread, Psion, Tactician, and Vitalist classes
  • Expanded options for the Zealot and Wilder classes
  • 35 new psionic powers for all classes
  • 14 feats for inflicting untold horrors on your enemies
  • Expanded options for psychic dueling and sanity rules
  • Three new corruptions for those who wish to sunder themselves for greater power.

Unleash the power of the darkest splinter in the mind and bring psychic horror to a whole new level with this amazing accessory by Matt Daley, designed for use with Ultimate Psionics from Dreamscarred Press! A mind is truly a terrible thing, so don’t waste it – grab this book today and Make Your Game Legendary! 

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The Way of Ki (5E)

Mind, Body, Spirit… Power! 

 

The Way of Ki contains a rule system for integrating ki or spirit energy into any campaign but is particularly well-suited for campaigns set in or journeying to fantasy realms inspired by the Far East and the Asian traditions of martial arts and mysticism. With 60 new ki feats, The Way of Ki contains a wealth of options for increasing the variety and flavor of what not just monks but any class can do with proper focus and meditation on unlocking the mysteries and transcending the natural into the sublime, including new samurai and ninja archetypes to show how fighters and rogues can use the power of mind, body, and spirit to hone their craft to deadly perfection. The power of ki lies in the extension of the self into communion with the universe and its hidden flows, and its secrets are yours to contemplate and yours to master! Grab this 26-page 5th Edition rules supplement today and Make Your Game Legendary!

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