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Aegis of Empires 3: When Comes the Moon (5E)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a 5E adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 84-page adventure for the 5th Edition of the world’s most famous RPG by Matt Goodall today and Make Your Game Legendary!

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Aegis of Empires 3: When Comes the Moon (Pathfinder Second Edition)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a Pathfinder Second Edition adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 80-page Pathfinder Second Edition adventure by Matt Goodall and Greg Vaughan today and Make Your Game Legendary!

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Aegis of Empires 3: When Comes the Moon (PFRPG)

Moonlight and Madness!

The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon’s every rising.

When Comes the Moon is a Pathfinder Roleplaying Game adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.

While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 80-page Pathfinder adventure by Matt Goodall and Greg Vaughan today and Make Your Game Legendary!

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Islands of Plunder: Raid on the Emperor’s Hand (5E)

With a Great Prize Comes Great Peril in this 8th-level pirate adventure!

 

A richly laden imperial merchant ship caught on a sandbar presents a tempting target to a crew of daring pirates. Her holds may be bursting with swag, but they are also laden with soldiers, with a cruel captain at the helm. At any moment the sails of her imperial escorts may appear on the horizon, but your scurvy scalawags have found her first. A daring assault might bring you more plunder than you’ve seen in a year, but many pirates greedy for gold have lingered too long over a prize they thought safe, until an enemy fleet sent them to a watery grave. Can the PCs stage a lightning raid on the immobilized ship and get away with their ill-gotten gains? Dare they risk a Raid on the Emperor’s Hand?

Raid on the Emperor‘s Hand is a 5E adventure for 8th level characters and is the latest in our series of pirate-themed Islands of Plunder adventures for the 5th Edition of the world’s most famous roleplaying game. This adventure is easily dropped into any ocean voyage or as part of a full-fledged seafaring pirate campaign, and it can be used on its own or with the companion adventures in this series like Spices and FleshTarin’s Crownand Scourge of the Steaming IsleGrab this 26-page pirate adventure today and Make Your Game Legendary!  

This adventure is included in the Pirate Campaign Compendium (5E).

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Legendary Planet: Dead Vault Descent

Steel and Death Under a Gentle Sunset
Still seeking a way home, your heroes use their newfound knowledge and a daring heist from the dangerous Thanex Coterie to reactivate a long dormant interplanetary gate. Traveling to the lost world of Kylorn, a tidally locked planet half scorched by eternal sunshine, half frozen by endless darkness, they must descend into the dead vaults beneath the planet’s surface and travel from the frozen dark side of the planet through the picturesque sunset lands to the burning inferno of the scorching Daylands in search of Kylorn’s primary portal. Along the way, they must face lethal sentient automatons and deathless undead legions locked in a perpetual war for centuries, while shapeshifting assassins, powerful guardians, and the deadly extremes of the planet itself promise death or glory to the PCs on their Dead Vault Descent!

Dead Vault Descent is an adventure for 8th to 10th level characters using the Pathfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. Dead Vault Descent includes not only a massive interplanetary adventure but also brand-new monsters, magic, and technology, including new archetypes and feats blending magic and machinery, along with a full gazetteer of the Sunset World of Kylorn and its inhabitants and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

This 108-page PDF or 106-page print volume contains the following

• “Dead Vault Descent,” a Pathfinder adventure for 11th to 14th-level characters by Matt Goodall

• Five fantastic new monsters: the all-consuming amalgamite swarm, the enigmatic robotic divymm race, the sinister shapeshifting hetzuud, the sturdy and faithful narav lizard, and the lethal toxic eradicator!
• 8 new technological and magical items, including the energy blade, convocation stone, dauntless jacket, and the malevolent necromantic box!
• A detailed gazetteer of the broken world of Kylorn, tidally locked with one side blasted by eternal sunshine and the other frozen in endless night, plus the massive tunnel system riddling the under-realms of the planet where undying machines and immortal undead wage and unending shadow war.
• A detailed look at archeypes and feats blending magic and machinery as they pry into the secrets of the stars and the deep places of worlds they explore, like the delver wizard and engram channeler to the nanotech infuser and robot fighter!

• A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.

• And last but not least, “Machine Language,” the latest chapter in Chris A. Jackson’s ongoing tale of Anasya, an interplanetary adventurer caught up in an endless war between deathless enemies as she must talk her way through deadly danger from a mechanical menace.

For further information on the earlier adventures in the Legendary Planet Adventure Path and upcoming adventures like The Depths of Desperation and Mind Tyrants of the Merciless Moons, pick up the Legendary Planet Player’s Guide and check the Legendary Games website!

The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures:
#1: To Worlds Unknown (2nd to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 16th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Legendary Planet: Dead Vault Descent (5E)

Steel and Death Under a Gentle Sunset
Still seeking a way home, your heroes use their newfound knowledge and a daring heist from the dangerous Thanex Coterie to reactivate a long dormant interplanetary gate. Traveling to the lost world of Kylorn, a tidally locked planet half scorched by eternal sunshine, half frozen by endless darkness, they must descend into the dead vaults beneath the planet’s surface and travel from the frozen dark side of the planet through the picturesque sunset lands to the burning inferno of the scorching Daylands in search of Kylorn’s primary portal. Along the way, they must face lethal sentient automatons and deathless undead legions locked in a perpetual war for centuries, while shapeshifting assassins, powerful guardians, and the deadly extremes of the planet itself promise death or glory to the PCs on their Dead Vault Descent!

Dead Vault Descent is an adventure for 8th to 10th level characters using the 5th Edition of the world’s most famous roleplaying game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. Dead Vault Descent includes not only a massive interplanetary adventure but also brand-new monsters, magic, and technology, including new archetypes and feats blending magic and machinery, along with a full gazetteer of the Sunset World of Kylorn and its inhabitants and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

This 110-page PDF or 108-page print volume contains the following

• “Dead Vault Descent,” a 5E adventure for 11th to 14th-level characters by Matt Goodall

• Five fantastic new monsters: the all-consuming amalgamite swarm, the enigmatic robotic divymm race, the sinister shapeshifting hetzuud, the sturdy and faithful narav lizard, and the lethal toxic eradicator!
• 8 new technological and magical items, including the energy blade, convocation stone, dauntless jacket, and the malevolent necromantic box!
• A detailed gazetteer of the broken world of Kylorn, tidally locked with one side blasted by eternal sunshine and the other frozen in endless night, plus the massive tunnel system riddling the under-realms of the planet where undying machines and immortal undead wage and unending shadow war.
• A detailed look at archeypes and feats blending magic and machinery as they pry into the secrets of the stars and the deep places of worlds they explore, like the delver and engram channeler to the nanotech infuser and robot fighter!

• A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.

• And last but not least, “Machine Language,” the latest chapter in Chris A. Jackson’s ongoing tale of Anasya, an interplanetary adventurer caught up in an endless war between deathless enemies as she must talk her way through deadly danger from a mechanical menace.

For further information on the earlier adventures in the Legendary Planet Adventure Path and upcoming adventures like The Depths of Desperation and Mind Tyrants of the Merciless Moons, pick up the Legendary Planet Player’s Guide and check the Legendary Games website!

The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures:
#1: To Worlds Unknown (2nd to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 16th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Legendary Planet: Dead Vault Descent (Starfinder)

Steel and Death Under a Gentle Sunset

 

Still seeking a way home, your heroes use their newfound knowledge and a daring heist from the dangerous Thanex Coterie to reactivate a long dormant interplanetary gate. Traveling to the lost world of Kylorn, a tidally locked planet half scorched by eternal sunshine, half frozen by endless darkness, they must descend into the dead vaults beneath the planet’s surface and travel from the frozen dark side of the planet through the picturesque sunset lands to the burning inferno of the scorching Daylands in search of Kylorn’s primary portal. Along the way, they must face lethal sentient automatons and deathless undead legions locked in a perpetual war for centuries, while shapeshifting assassins, powerful guardians, and the deadly extremes of the planet itself promise death or glory to the PCs on their Dead Vault Descent!

Dead Vault Descent is an adventure for 8th to 10th level characters using the Starfinder Roleplaying Game! The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. Dead Vault Descent includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, new archetypes and feats blending magic and machinery, along with a full gazetteer of the Sunset World of Kylorn and its inhabitants and an ongoing fiction series! Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary! 

This 108-page PDF or 106-page print volume contains the following

– “Dead Vault Descent,” a Starfinder Roleplaying Game adventure for 8th to 10th-level characters by Matt Goodall, Jason Nelson, and Neil Spicer

– A “Planetary Bestiary” by Matt Goodall, featuring the all-consuming amalgamite swarm, the enigmatic robotic divymm race, the sinister shapeshifting hetzuud, the sturdy and faithful narav lizard, and the lethal toxic eradicator! 

– A collection of “Alien Treasures” by Matt Goodall, including  the energy blade, convocation stone, dauntless jacket, and the malevolent necromantic box! 

– A gazetteer of the broken world of Kylorn by Matt Goodall, Jeff Lee, and Mike Welham, exploring a tidally locked planet with one side blasted by eternal sunshine and the other frozen in endless night, plus the massive tunnel system riddling the under-realms of the planet where undying machines and immortal undead wage and unending shadow war.

– A detailed look  at archeypes and feats by Clinton J. Boomer, Jeff Lee, and Jason Nelson, blending magic and machinery as they pry into the secrets of the stars and the deep places of worlds they explore, like the delver and engram channeler to the nanotech infuser and robot fighter!

– An array of Legendary Feats by Lyz Liddell and Landon Winkler, bringing a touch of mythic power to your Starfinder heroes!

– A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.

– And last but not least, “Machine Language,” the third chapter in a 7-part short story by award-winning author Chris A. Jackson

For further information on the earlier adventures in the Legendary Planet Adventure Path and upcoming adventures like Confederates of the Shattered Zone, The Depths of Desperation, and Mind Tyrants of the Merciless Moons, pick up the Legendary Planet Player’s Guide and check the Legendary Games website!

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Legendary Planet: The Scavenged Codex (5E)

Hope for the Homeward Road
Marooned on an alien planet with few friends, your heroes discover a ray of hope – a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing journey across the wasteland peninsula of the Broken Baronies to locate the pieces of the Opus Aeterna. With mutant barbarians, misguided zealots, and savage predators challenging every step of the way, the PCs must use every ounce of luck, strength, skill, and guile to survive and in the process begin to unravel the mystery of the ancient Patrons and the nature of the Weave between worlds. With treachery on every hand, can they survive long enough to reclaim the wisdom of the ancients and their only hope of returning home lies in the pages of The Scavenged Codex?

 

The Scavenged Codex is an adventure for 5th to 8th level characters using using the 5th Edition rules for the world’s most famous roleplaying game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. The Scavenged Codex includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, including new rules for vehicles, races, and chases, a full gazetteer of the planet of Rythes, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

 

This 120-page product contains the following:

– “The Scavenged Codex,” a 5E adventure for 5th to 8th-level characters by Mike Shel and Mike Welham
– A “Planetary Bestiary” by Mike Shel and Mike Welham, featuring the psychic sarlu worms, the ravenous sand glutton and chag beetle, the insidious beghedhi, and the the mercenary krang, oulbaene, and syaandi warriors.
– A collection of “Alien Treasures” by Mike Shel and Mike Welham, including mundane and magical items from the Bellianic crown and energy leech to the whisper stone and chrome scorpion.
– A gazetteer of the planet Rythes, “The One-Way World,” by Mike Shel and Jonathan H. Keith.
– “Legendary Vehicles,” an article detailing vehicular combat; alien vehicles like the warwagon, sand skiff, deadcrawler, and drogue chute; and running vehicular races and chases, by Tim Hitchcock and Jason Nelson.
– A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.
– And last but not least, “Fixer,” the second chapter in a 7-part short story by award-winning author Chris A. Jackson

 

For further information on the Legendary Planet Adventure Path and upcoming adventures like Dead Vault Descent and Confederates of the Shattered Zone, pick up the Legendary Planet Player’s Guide (5E) and check the Legendary Games website!

The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures:
#1: To Worlds Unknown (2nd to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 16th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Legendary Planet: The Scavenged Codex (Pathfinder)

Hope for the Homeward Road
Marooned on an alien planet with few friends, your heroes discover a ray of hope – a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing journey across the wasteland peninsula of the Broken Baronies to locate the pieces of the Opus Aeterna. With mutant barbarians, misguided zealots, and savage predators challenging every step of the way, the PCs must use every ounce of luck, strength, skill, and guile to survive and in the process begin to unravel the mystery of the ancient Patrons and the nature of the Weave between worlds. With treachery on every hand, can they survive long enough to reclaim the wisdom of the ancients and their only hope of returning home lies in the pages of The Scavenged Codex?

 

The Scavenged Codex is an adventure for 5th to 8th level characters using using the Pathfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. The Scavenged Codex includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, including new rules for vehicles, races, and chases, a full gazetteer of the planet of Rythes, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

 

This 116-page product contains the following:

– “The Scavenged Codex,” a Pathfinder adventure for 5th to 8th-level characters by Mike Shel and Mike Welham
– A “Planetary Bestiary” by Mike Shel and Mike Welham, featuring the psychic sarlu worms, the ravenous sand glutton and chag beetle, the insidious beghedhi, and the the mercenary krang, oulbaene, and syaandi warriors.
– A collection of “Alien Treasures” by Mike Shel and Mike Welham, including mundane and magical items from the Bellianic crown and energy leech to the whisper stone and chrome scorpion.
– A gazetteer of the planet Rythes, “The One-Way World,” by Mike Shel and Jonathan H. Keith.
– “Legendary Vehicles,” an article detailing vehicular combat; alien vehicles like the warwagon, sand skiff, deadcrawler, and drogue chute; and running vehicular races and chases, by Tim Hitchcock and Jason Nelson.
– A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.
– And last but not least, “Fixer,” the second chapter in a 7-part short story by award-winning author Chris A. Jackson

The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures:
#1: To Worlds Unknown (2nd to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 16th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Legendary Planet: The Scavenged Codex (Starfinder)

Hope for the Homeward Road
Marooned on an alien planet with few friends, your heroes discover a ray of hope – a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing journey across the wasteland peninsula of the Broken Baronies to locate the pieces of the Opus Aeterna. With mutant barbarians, misguided zealots, and savage predators challenging every step of the way, the PCs must use every ounce of luck, strength, skill, and guile to survive and in the process begin to unravel the mystery of the ancient Patrons and the nature of the Weave between worlds. With treachery on every hand, can they survive long enough to reclaim the wisdom of the ancients and their only hope of returning home lies in the pages of The Scavenged Codex?

 

The Scavenged Codex is an adventure for 5th to 8th level characters using using the Starfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. The Scavenged Codex includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, including new rules for vehicles, races, and chases, a full gazetteer of the planet of Rythes, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

 

This 112-page product contains the following:

– “The Scavenged Codex,” a Starfinder adventure for 5th to 8th-level characters by Mike Shel and Mike Welham
– A “Planetary Bestiary” by Mike Shel and Mike Welham, featuring the psychic sarlu worms, the ravenous sand glutton and chag beetle, the insidious beghedhi, and the the mercenary krang, oulbaene, and syaandi warriors.
– A collection of “Alien Treasures” by Mike Shel and Mike Welham, including mundane and magical items from the Bellianic crown and energy leech to the whisper stone and chrome scorpion.
– A gazetteer of the planet Rythes, “The One-Way World,” by Mike Shel and Jonathan H. Keith.
– “Legendary Vehicles,” an article detailing vehicular combat; alien vehicles like the warwagon, sand skiff, deadcrawler, and drogue chute; and running vehicular races and chases, by Tim Hitchcock and Jason Nelson.
– A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.
– And last but not least, “Fixer,” the second chapter in a 7-part short story by award-winning author Chris A. Jackson

The Legendary Planet Adventure Path for Starfinder includes the following adventures:
#1: To Worlds Unknown (1st to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 16th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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Scorpions of Perdition

What’s Down in Those Mines; It Ain’t of This World!

A strange craft fallen from the stars, long the home of a tribe of monstrous mutants worshiping the long-forgotten technology in its ruined bowels, has birthed a new and fearsome scourge. Alien prisoners once bound in its holds have escaped from the derelict, bringing terror and death to a poor mining town while a lone android marshal wanders the wasteland seeking these escaped interplanetary convicts. The heroes find themselves stalked in turn by an unearthly abomination in a twisting catacomb of mines and must dare the precarious ruins of the dangling spacecraft embedded in the cliffs if they are to stop the conquering forerunners of an ancient empire buried centuries ago from rising again to pick up where they left off… with world domination!

 

Scorpions of Perdition is a Pathfinder Roleplaying Game adventure for 8th to 9th-level characters by Alex Riggs and Nicolas Logue that blends pulp action and tense horror with a dash of sci-fi elements throughout. Pick up this 40-page adventure today and Make Your Game Legendary! 

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Scorpions of Perdition (5E)

What’s Down in Those Mines; It Ain’t of This World!

A strange craft fallen from the stars, long the home of a tribe of monstrous mutants worshiping the long-forgotten technology in its ruined bowels, has birthed a new and fearsome scourge. Alien prisoners once bound in its holds have escaped from the derelict, bringing terror and death to a poor mining town while a lone android marshal wanders the wasteland seeking these escaped interplanetary convicts. The heroes find themselves stalked in turn by an unearthly abomination in a twisting catacomb of mines and must dare the precarious ruins of the dangling spacecraft embedded in the cliffs if they are to stop the conquering forerunners of an ancient empire buried centuries ago from rising again to pick up where they left off… with world domination!

 

Scorpions of Perdition is a 36-page 5th Edition adventure for 8th to 9th-level characters that blends pulp action and tense horror with a dash of sci-fi and western elements throughout for an exciting and unusual adventure on the edge of the barren lands on the fringes of the frontier in your 5E game! Grab this fantastic sci-fi/fantasy adventure today and Make Your Game Legendary!

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