Horror Plug-Ins

Gothic Grimoires 1: The Necrotic Verses (5E)

Music and Madness!

The Necrotic Verses is a book of mystic secrets grounded in the corrupted composition of a musical maestro whose otherworldly obsessions drove him to madness and beyond yet left behind magical masterpieces like the Dead Man’s Frolic, Dance of the Empty Moons, and the Opus of the Golden King! Power awaits all who dare to delve into the sinister secrets contained within The Necrotic Verses! Grab this 10-page 5E supplement today and Make Your Game Legendary! 

In 5th Edition campaigns where horror, madness, or tragedy play a central theme, blasphemous books and tomes of terror often play a key role in unlocking sinister secrets man was not meant to know. Each Gothic Grimoire is evocative and richly detailed, with history and character that makes them far more than a collection of dusty pages that deliver intriguing possibilities for introducing novel applications of the rules of your favorite role-playing game. These are Tomes of Ancient Knowledge, dialed up to eleven.

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Hero’s Blood

A Tale of Heartless Horror

As the PCs make their way through rugged territory claimed by warlike barbarian clans, they discover a frontier garrison surrounded by a corpse-strewn battlefield. Upon further investigation, the PCs find that the entire garrison has been slaughtered to a man and the fort has been turned into a charnel house. Furthermore, the bodies of the barbarian besiegers and those of the slain Corovossan solders all bear ghastly chest-wounds and have had their hearts cut out and removed. Who or what caused these terrible mutilations? And why is the silent, lifeless garrison’s main gate barred from within? What terrors may arise when the fires of courage turn to hate and the battlements run red with Hero’s Blood?

 

Hero’s Blood is a Pathfinder Roleplaying Game adventure for 4‒6 10th-level characters. It can be run as a standalone wilderness adventure or tied into an ongoing campaign dealing with warfare or clashes between a corrupt colonial city and the tribes of the hinterlands and is an ideal complement to the official “Red Queen Adventure Path,” easily connecting to the fourth adventure in that series. This adventure deals with the theme of corruption of the mind, body, and soul, using the corruption rules presented in Pathfinder Roleplaying Game Horror Adventures, to bring an extra element of terror to PCs as they uncover acts of carnage and cruelty that are even more sinister than they appear. If you want to bring home the horrors of war to your PCs, open up the 58 pages of this terrible tale stained crimson with blood and Make Your Game Legendary!

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Horrific Curses

Curses of Doom! 

 

Horrific Curses will bring your Pathfinder PCs to their knees begging for mercy from this collection of curses! This book brings you brand new accursed archetypes, including the accursed witch, hex hunter, and jinxed sorcerer bloodline. It also introduces a new category of magic, the dying spell, with 10 new spells like call the avenger and funeral pyre to allow heroes and villains alike to cast their spite upon their foes with their dying breath. Add to this nearly 20 brand-new curses from famine’s feast and labile lunacy to kinslayer and hatemonger’s halo, including spellblights and mythic curses, with each one as detailed as it is diabolical to create memorable curse effects that are vividly virulent. If you’ve ever wanted your curses to be more than just a simple spell, something to inspire delightful terror in your players, bring home the horror that only curses can deliver, grab this book 26-page supplement by Jason Nelson, Jen Page, and Alex Riggs today and Make Your Game Horrific… and Legendary!

 

 

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Killer Clowns from Hell

Your Characters Will Die Laughing!

For every childhood disturbed by painted faces, manic laughter, and madcap antics that suggested a tenuous grip on sanity and reality, clowns have been there. Even the seemingly charming and innocent clowns, simple whimsical pranksters and buffoons, but if mortal jesters are bad enough, how much worse are the heinous harlequins that entertain the foulest fiends of the lower planes? Killer Clowns from Hell brings you a sextet of madcap mummers, featuring demons, daemons, devils, and more ranging from CR 7 to 14, each with its own killer comedic style. While each embodies a particular type of cruel comedy, fighting one (or a deadly troupe of them) is no laughing matter. They are as deadly in combat as they are with a joke, and if the monsters themselves were not enough we also provide an assortment of magical treasures well-suited for the reckless ribaldry that these fiends represent and the sorts of twisted treasures they collect. When you unleash these Killer Clowns from Hell on your PCs, they might die laughing or they may live to joke about it later, but either way it’ll be a scream!

 

Pick up this 26-page horror supplement today and Make Your Game Legendary!

 

 

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Mythic Magic: Horror Spells

Magic Most Frightful! 

 

Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you 69 all-new mythic spells from Pathfinder Roleplaying Game Horror Adventures! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game Core Rulebook as well as the other core rules hardback rulebooks and the Mythic Spell Compendium compiled a vast array of mythic spells for your game, new rules for Pathfinder continue to come out and spellcasters have a continual supply of new tricks to try from more recent rulebooks like Pathfinder Roleplaying Game Horror Adventures. That diversity of options that we love so much about the game is what Legendary Games brings to you in the Mythic Magic series. The product before you completes the mythic rules for every spell in Pathfinder Roleplaying Horror Adventures. All of them, from absurdity to wither limb and all spells in between.

 

Whether you wield arcane, divine, or psychic magic, Mythic Magic: Horror Spells contains mythic spells of every level and every kind, from minor spells to the mightiest magics. You will find combat spells like barbed chain, screaming flames, and waves of blood right alongside defensive magic like ban corruption, impossible angles, and profane nimbus, spells to bring sorrow and despair like mad sultan’s melody, dreadscape, and maze of madness and suffering, and of course a huge toolbox of magic designed to tap into the deepest and darkest secrets man was not meant to know, like contact entity, compelling rant, and plundered power!

 

Grab this 26-page Pathfinder supplement by Alex Riggs and Jason Nelson today and Make Your Game Legendary! 

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Mythic Minis 103: Horror Feats P-S

Horror Feats P-S is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul, these enhanced feats will dial up the horror in your campaign to a diabolical degree! Open up sinister secrets and skills aplenty in this PDF of 7 new feats from Protector of the People to Skin Suit and all feats in between, including truly nasty tricks like Sacrificial Adept and Purging Emesis! 

Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the mythic rules, including converting existing rules as well as introducing entirely new rule options. Created by the same designers that helped bring you the official mythic rules, Mythic Minis skip the fluff and give you all crunch, all the time.

Nobody knows mythic like Legendary Games, and whether it’s new mythic feats, class abilities, path abilities, magic items, or anything else, every Mythic Mini delivers a delicious dollop of dazzling design that will fill out your mythic experience one slice at a time. Check for a new Mythic Mini every Monday to make your game just a little more Legendary!

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Mythic Minis 104: Horror Feats S-Z

Horror Feats S-Z is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul, these enhanced feats will dial up the horror in your campaign to a diabolical degree! Open up sinister secrets and skills aplenty in this PDF of 7 new feats from Spawnlink to Zealous Mind and all feats in between, including truly nasty tricks like Unyielding Ferocity and Twisted Love! 

Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the mythic rules, including converting existing rules as well as introducing entirely new rule options. Created by the same designers that helped bring you the official mythic rules, Mythic Minis skip the fluff and give you all crunch, all the time.

Nobody knows mythic like Legendary Games, and whether it’s new mythic feats, class abilities, path abilities, magic items, or anything else, every Mythic Mini delivers a delicious dollop of dazzling design that will fill out your mythic experience one slice at a time. Check for a new Mythic Mini every Monday to make your game just a little more Legendary!

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Mythic Minis 105: Halloween Treats

Halloween Treats is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. This PDF, though, is more about treats than tricks, so while it does provide the new ghost rider and headless horseman mythic path abilities, it is more about whimsically wicked magic items for your heroes to find on this haunted holiday and use all year long, including the ghostly gossamer, goblin mask, witch’s broom, and the legendary sack of gluttony 

Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the mythic rules, including converting existing rules as well as introducing entirely new rule options. Created by the same designers that helped bring you the official mythic rules, Mythic Minis skip the fluff and give you all crunch, all the time.

Nobody knows mythic like Legendary Games, and whether it’s new mythic feats, class abilities, path abilities, magic items, or anything else, every Mythic Mini delivers a delicious dollop of dazzling design that will fill out your mythic experience one slice at a time. Check for a new Mythic Mini every Monday to make your game just a little more Legendary!

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Tome of Madness

Something Crazy for your Campaign

Tome of Madness is the definitive source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia, and hysterical blindness. With over three dozen forms of insanity with varying severity and symptoms, you’ll find lesser ailments that may accompany your heroes throughout their lives, as well as devastating delusions that can shatter a character’s world.

Tome of Madness goes a step further, with abundant information on the treatment of madness, including the use of alchemy and magic (and even occult faith healing) to calm the disturbed mind. Whether insanity is purely biologic or an element of addiction, brought on by gradual decline or a sudden, sharp break, you will find a wealth of information for incorporating insanity into your Pathfinder campaign in an in-depth way that does not degenerate into simple stereotypes or leave you with an unplayable character but gives your heroes and villains alike some real depth in their disturbia! Grab this 32-page Pathfinder accessory by Mike Shel today and Make Your Game Legendary!

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Tomes Of Ancient Knowledge

Note: This product is a part of the Gothic Campaign Compendium along with several others.

In horror campaigns, any book with a name is guaranteed to be dangerous beyond imagining, but aren’t you just the least bit tempted to see what lies between the covers? Power beyond imagining? Terror beyond comprehension? Look inside this product and discover four fell tomes steeped in malevolent magical malignancy, including new simplified sanity rules, connecting magic and monsters alike to Lovecraftian alien mythos, four new metamagic feats, and 20 spells, 12 original creations and 8 familiar spells corrupted into something wholly and awfully other.

Additional DescriptionMore Details

Designed by Jason Nelson and Clinton J. Boomer with the Legendary Games Design Team of Neil Spicer, Greg A. Vaughan, and Clark Peterson.

Inside these Tomes you will find:

  • The blood-stained Sarkulis Shards, a compendium of corrupted witchery graven on the crystallized blood of familiars long dead.
  • The Palestone Analects, a mad poet’s elegy to the melding and molding of flesh and stone as one.
  • The dusty Xanthutep Tablets, divine pharaonic inscriptions concerning the unbinding of the fundamental forces of reality.
  • All Flesh and Form Made Ash, a smoldering divine panegyric to the glory of burning, from ignition to cremation.


Download includes TWO files: a full color version AND a stripped black and white version for easy printing, both versions hyperlinked internally and to online Pathfinder resources for easy interactive reference.

Check out this gothic-themed magical accessory and Make Your Game Legendary!

If this product strikes your fancy, consider perusing the entire line of Gothic Grimoires!

If you love one, we think you’ll love them all! May your players tremble in fear at the darkling secrets you prepare to unfold before them!

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Tomes of Ancient Knowledge (5E)

Secrets Man Was Not Meant to Know

Tomes of Ancient Knowledge introduces an entirely new flavor of magic for the 5th Edition of the world’s most famous roleplaying game, especially a horror-themed game like the official 5E Curse of the Vampire adventure saga or any campaign exploring the mist-shrouded Loft of Ravens. This product details a simplified sanity system that enables your players to experience the slow crumbling of their grip on reality but without making their characters unplayable. It also expands the basic concepts of existing magic and how to reshape common spells into mind-bending abominations that anyone foolish enough to attempt can unleash upon an unsuspecting world. Besides these broader themes, Tomes of Ancient Knowledge brings you a trio of eldritch books of magic, each delving into a different theme, from the deranged poetry of pain in the Palestone Analects to the cosmic secrets of space and time in the Xanthuun Tablets and the crystalline record of a blood-soaked serpent cult in the Sarkulis Shards. With 16 brand-new spells and a bounty of unique magical mysteries, there is knowledge here, and power, but the deeper you delve the greater the cost, but is any price too great to claim the power of the ancients? Grab this 16-page PDF today and Make Your Horror Game Legendary!

Price: $3.99

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Treasures and Tomes of Horror 5E

Treasures and Tomes of Horror brings you a dazzling collection of 30 haunted and horrible magic items perfect for any vampire or vampire-hunter, and equally deadly and delightful for a wide variety of horror scenarios, from witches, werewolves, ghostly haunted houses, and mad scientists and their creepy constructs (like those featured in the Construct Codex from Legendary Games), to ancient liches and cosmic cults devoted to eldritch entities from beyond the stars! Whatever flavor of horror you want to include in your 5E game, Treasures and Tomes of Horror has got treasures worth winning, from the beyonder’s veil and clockthief’s candelabrum to the witchblood stylus and sanguinary torque. For those delving into the mysteries of magic, it also contains a trio of eldritch books of magic, each delving into a different theme, from the deranged poetry of pain in the Palestone Analects to the cosmic secrets of space and time in the Xanthuun Tablets and the crystalline record of a blood-soaked serpent cult in the Sarkulis Shards. With 16 brand-new spells and a bounty of unique magical mysteries, there is knowledge here, and power, but the deeper you delve the greater the cost. This product includes a simplified sanity system that enables your players to experience the slow crumbling of their grip on reality but without making their characters unplayable, but truly, is any price too great to claim the power of the ancients?

Treasures and Tomes of Horror is an ideal supplement for playing with horror themes using the 5th Edition of the world’s most famous roleplaying game, whether in adventures of your own design or official sagas like Curse of the Vampire or exploring the mysterious mists of the Loft of Ravens. The Legendary Games tradition is to combine rich story and background, innovative layout, beautiful aesthetics, and excellence in design that is second to none, allowing you to enliven and enrich your campaign in amazing and exciting ways. Pick up this 28-page product and Make Your 5E Game Legendary!

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Treasury of the Macabre (5E)

Treasures from the Crypt

The Treasury of the Macabre is a collection of 30 haunted and horrible magic items designed for a horror-themed 5E game, like the official 5th Edition Curse of the Vampire adventure saga or any campaign exploring the mist-shrouded Loft of Ravens. This tome of treasures includes items any vampire or vampire-hunter would be delighted to discover, in addition to items themed for a wide variety of horror scenarios, from witches, werewolves, ghostly haunted houses, and mad scientists and their creepy constructs (like those featured in the Construct Codex from Legendary Games), to ancient liches and cosmic cults devoted to eldritch entities from beyond the stars! Whatever flavor of horror you want to include in your 5E game, the Treasury of the Macabre has got treasures worth winning, from the beyonder’s veil and clockthief’s candelabrum to the witchblood stylus and sanguinary torque. Grab this 20-page PDF and Make Your Horror Game Legendary!

Price: $4.99

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