Variation: Print vs PDF


Royal Tournaments (5E)

Days of Wine, Roses, and Glory!

An iconic moment in fantasy fiction is the grand tournament. From the archery contests of Robin Hood to the jousts of Ivanhoe, it seems like half the stories about the Middle Ages have the heroes attend such a festival somewhere along the line. Whether honoring the king’s birthday, the birth of a saint, the nation’s victory over its enemies, or just because it’s Midsummer’s Day, festive pavilions are raised and flags and pennants flap in the rising breeze to signal that it is time for the main event to begin! However, even in the real-world tournaments were about far more than bows and lances, and in a fantasy game the options for what would constitute a friendly (or even not-so-friendly) competition are infinitely varied, from gritty and brutal feats of raw strength to magical marvels of the highest fantasy. You’ll find athletic contests for running, riding, jumping, and more, to caber tossing, target shooting, tag-team wrestling, and armored ring races! From prosaic rural delights of a country fair to exotic events like the tower of jewels and pillars of life and death, Royal Tournaments is a fantastic resource for incorporating tournaments and festivals into your campaign, including an array of different tournament events and awards, some physical, some magical, some social, and all delightful. Whether your players want to promote the interests of their own kingdom or simply fight for glory and prizes, Royal Tournaments has everything you need to make the tournaments in your campaign magnificent and memorable. Grab this 40-page 5th Edition accessory today and Make Your Game Legendary!

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Legendary Planet: The Scavenged Codex (Starfinder)

Hope for the Homeward Road
Marooned on an alien planet with few friends, your heroes discover a ray of hope – a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing journey across the wasteland peninsula of the Broken Baronies to locate the pieces of the Opus Aeterna. With mutant barbarians, misguided zealots, and savage predators challenging every step of the way, the PCs must use every ounce of luck, strength, skill, and guile to survive and in the process begin to unravel the mystery of the ancient Patrons and the nature of the Weave between worlds. With treachery on every hand, can they survive long enough to reclaim the wisdom of the ancients and their only hope of returning home lies in the pages of The Scavenged Codex?

 

The Scavenged Codex is an adventure for 5th to 8th level characters using using the Starfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. The Scavenged Codex includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, including new rules for vehicles, races, and chases, a full gazetteer of the planet of Rythes, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary!

 

This 112-page product contains the following:

– “The Scavenged Codex,” a Starfinder adventure for 5th to 8th-level characters by Mike Shel and Mike Welham
– A “Planetary Bestiary” by Mike Shel and Mike Welham, featuring the psychic sarlu worms, the ravenous sand glutton and chag beetle, the insidious beghedhi, and the the mercenary krang, oulbaene, and syaandi warriors.
– A collection of “Alien Treasures” by Mike Shel and Mike Welham, including mundane and magical items from the Bellianic crown and energy leech to the whisper stone and chrome scorpion.
– A gazetteer of the planet Rythes, “The One-Way World,” by Mike Shel and Jonathan H. Keith.
– “Legendary Vehicles,” an article detailing vehicular combat; alien vehicles like the warwagon, sand skiff, deadcrawler, and drogue chute; and running vehicular races and chases, by Tim Hitchcock and Jason Nelson.
– A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more.
– And last but not least, “Fixer,” the second chapter in a 7-part short story by award-winning author Chris A. Jackson

The Legendary Planet Adventure Path for Starfinder includes the following adventures:
#1: To Worlds Unknown (1st to 5th level)
#2: The Scavenged Codex (5th to 7th level)
#3: Dead Vault Descent (8th to 10th level)
#4: Confederates of the Shattered Zone (11th to 14th level)
#5: The Depths of Desperation (15th to 16th level)
#6: Mind Tyrants of the Merciless Moons (17th to 18th level)
#7: To Kill a Star (19th to 20th level)
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The Horseshoe Calamity

Cold as Winter’s Heart

On the frozen frontier far from civilization, a recently-disturbed shrine to an evil god has brought chaos and conflict to a community of centaurs and humans. The humans blame the centaurs’ greed for the plague of undead, and the centaurs seek a powerful magic item—starting with a single horseshoe—to put the threat to rest. Will the spirit of chaos bring all-out war or can both sides face down an ancient menace that threatens to destroy them all?

 

The Horseshoe Calamity is a 7th-level adventure for the Pathfinder Roleplaying Game that can be played on its own or as a snowy side-trek to a larger winter-themed campaign. Grab this 28-page adventure today and Make Your Game Legendary!

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Malevolent Medium Monsters (Print Only)

Bigger Isn’t Better!
Too often in high-level Pathfinder RPG play, your opponents are either high-level NPCs or towering titans of imposing size and strength. There’s nothing wrong with a colossal killing machine, but when you want creatures for your campaign that pack a powerful punch in a size small enough to walk right in the back door, you need Malevolent Medium Monsters! These are not outsiders with a million spell-like abilities, nor complicated classed characters, but honest-to-goodness monsters from CR 11 to 18 ready to terrorize your unsuspecting heroes as they tear them apart! You’ll find the paralytic alabaster beetle, the malformed composite homunculus dragon, the blood-soaked ersatz, the sinister and heretical faithslain, the grotesque misbirthed, and an entire new category of fiendfused monstrous humanoids that drink deeply from the wells of fiendish corruption to achieve an awful apotheosis! Each new creature is designed with full-page portraits, dynamic abilities, and detailed ecology, tactics, and advice on using it in the campaign, whether your heroes are facing invading demon hordes, exploring a wounded wasteland where chaos reigns, or expunging the tainted lineage of an ancient evil! Grab this 30-page monster accessory by Thurston Hillman and Jesse Benner today and Make Your Game Legendary!

 

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Malevolent Medium Monsters (PDF Only)

Bigger Isn’t Better!
Too often in high-level Pathfinder RPG play, your opponents are either high-level NPCs or towering titans of imposing size and strength. There’s nothing wrong with a colossal killing machine, but when you want creatures for your campaign that pack a powerful punch in a size small enough to walk right in the back door, you need Malevolent Medium Monsters! These are not outsiders with a million spell-like abilities, nor complicated classed characters, but honest-to-goodness monsters from CR 11 to 18 ready to terrorize your unsuspecting heroes as they tear them apart! You’ll find the paralytic alabaster beetle, the malformed composite homunculus dragon, the blood-soaked ersatz, the sinister and heretical faithslain, the grotesque misbirthed, and an entire new category of fiendfused monstrous humanoids that drink deeply from the wells of fiendish corruption to achieve an awful apotheosis! Each new creature is designed with full-page portraits, dynamic abilities, and detailed ecology, tactics, and advice on using it in the campaign, whether your heroes are facing invading demon hordes, exploring a wounded wasteland where chaos reigns, or expunging the tainted lineage of an ancient evil! Grab this 30-page monster accessory by Thurston Hillman and Jesse Benner today and Make Your Game Legendary!

 

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Malevolent Medium Monsters (Bundle of PDF & Print)

Bigger Isn’t Better!
Too often in high-level Pathfinder RPG play, your opponents are either high-level NPCs or towering titans of imposing size and strength. There’s nothing wrong with a colossal killing machine, but when you want creatures for your campaign that pack a powerful punch in a size small enough to walk right in the back door, you need Malevolent Medium Monsters! These are not outsiders with a million spell-like abilities, nor complicated classed characters, but honest-to-goodness monsters from CR 11 to 18 ready to terrorize your unsuspecting heroes as they tear them apart! You’ll find the paralytic alabaster beetle, the malformed composite homunculus dragon, the blood-soaked ersatz, the sinister and heretical faithslain, the grotesque misbirthed, and an entire new category of fiendfused monstrous humanoids that drink deeply from the wells of fiendish corruption to achieve an awful apotheosis! Each new creature is designed with full-page portraits, dynamic abilities, and detailed ecology, tactics, and advice on using it in the campaign, whether your heroes are facing invading demon hordes, exploring a wounded wasteland where chaos reigns, or expunging the tainted lineage of an ancient evil! Grab this 30-page monster accessory by Thurston Hillman and Jesse Benner today and Make Your Game Legendary!

 

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Eldritch Elementalism

Unleash the Elements

Elementalism is a cornerstone of the arcane arts and divine powers alike, but you’ve never seen elementals quite like this! Eldritch Elementalism brings you fantastic feats and archetypes dedicated to manipulating elementals and the elements themselves. In addition, this book brings you 11 incredible new elemental templates that transform the raw living masses of elemental energy and substance into alternate forms of incredible power and versatility. Templates like the avian, cephalopod, serpentine, piscine, and predatory change an elementals form, locomotion, attacks, and more, like the humanoid, kinetic, radioactive, and unbound elementals unleash entirely new options, as do the deadly draconic and consuming elementals! Plus, you’ll find over a dozen unique new elemental creatures from CR 2 to 25 within, from the firecat and sky squid to the terrifying roc of the gales, the earth’s fury, and Infernatrox the Draconic Conflagration! Grab this amazing 31-page Pathfinder Roleplaying Game accessory for players and GMs alike and Make Your Game Legendary!

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Legendary Worlds: Carsis (5E)

A World Coming Apart

Shattered by a cosmic cataclysm, the sundered shards of a broken world grind and shift while gossamer-winged hunters soar the grinding gulfs between. The remnants of ancient societies cling to these floating continents, while verdant jungles teeming with scavenging swarms run riot in the ever-burning light of the newborn heart of Carsis. Get a detailed planetary gazetteer, and new creatures of this broken jungle world, including a new playable insectoid carsian alien race along with the insatiable grizzat swarm!

The Legendary Worlds series brings you an amazing array of richly developed planets ripe for adventure no matter your game system of choice. From fantastic asteroid hives to burning foundry planets and from endless ocean worlds to dreamlands of mystery and magic, you’ll find fantastic opportunities for adventure for your heroes, with hooks to draw them in and delightfully detailed history, culture, geography, and some new surprises on every planet. You can use these in conjunction with an ongoing adventure saga like the Legendary Planet Adventure Path from Legendary Games or with any sci-fi campaign that spans the spaceways. Never fear to let your players explore what lies beyond the next stargate or hyper-jump, because with Legendary Worlds there’s always a world of adventure waiting for them! Grab this 20-page 5th Edition accessory today and Make Your Game Legendary!

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Forest Kingdom Campaign Compendium (Pathfinder)

Into the Woods!

Step under the shadowed boughs of the forest realm to find a wild world of magic, mystery, monsters, and more! From the misty boreal taiga of the cold northern reaches to wondrous glades of enchanting fey beauty, the Forest Kingdom Campaign Compendium from Legendary Games offers a wealth of amazing expansions for your wilderness campaign using the Pathfinder Roleplaying Game. Within you will find:

  • Dozens of new character options for your campaign on the borderlands, including archetypes like the explorer ranger and darkwolf druid alongside the jester bard and cavalier order of the woodlands! Plus new faerie bloodlines, talents, infusions, and more!
  • Over 40 spectacular spells perfect for wilderness adventuring, from bloodspear and faerie form to fey crossroads and threefold thunder!
  • New rules for faerie feats, including nearly 30 new feats from Fairy Blessing and Feral Companion to Cloak of Coiling Thorns and Tidalwave of Rot!
  • Over 60 incredible creatures, from friendly fey like pixies and satyrs to frightful foes like barrow wights to wendigos, plus forest dragons from taiga linnorms to jungle kongomato, and fanciful creatures like the jabberwock, jubjub bird, and frumious bandersnatch!
  • Dozens of new magic items ideal for trailblazing in the wild, like the scout’s spyglass, plow of the abundant harvest, and staff of the fey queen!
  • Eight richly developed wilderness-themed characters are contained here as well, each with a detailed history and connections to the official kingdom-building Adventure Path but easily usable in any wilderness campaign as rivals or allies.
  • Two complete adventures, with your heroes braving bloody vengeance among the barbarian tribes on Cold Mountain for 4th-level characters and saving unicorns from an unseelie fate in Horns of the Hunted for 6th-level PCs.
  • Plus chapters on running forest- or fey-themed campaigns and building your own border kingdom in the wilderness, including love and bargains between mortals and the fey, the incursion of faerie magic into the natural world, tournaments and festivals, jousting and archery, villains in nature, and even sample kingdoms!

If your heroes are heading into the woods, this richly detailed and lavishly illustrated book is a resource you don’t want to be without! The Forest Kingdom Campaign Compendium is packed with great material for players and GMs alike, the perfect companion for any wilderness campaign to help Make Your Game Legendary!

You can find the individual books that make up this one here: 

http://www.makeyourgamelegendary.com/products-page/forest-kingdom-adventure-path-plug-ins/forest-past-books/

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Legendary Worlds: Terminus (5E)

The Pit of Despair

A dead world, a fading and nameless red sun, a virtually uncharted system, and a name whispered in fear and dread: Terminus. Inside its endless tunnels, the dregs and scoundrels of the galaxy mix with generations who have never breathed free air in a tainted ultramax prison where black flames consume soul and flesh while soulless wardens keep their pitiless vigil. New  drugs, gear, and hazards await, along with a detailed planetary gazetteer, adventure hooks, and the deadly Terminus warden and blackfire wight!

 

The Legendary Worlds series brings you an amazing array of richly developed planets ripe for adventure no matter your game system of choice. From fantastic asteroid hives to burning foundry planets and from endless ocean worlds to dreamlands of mystery and magic, you’ll find fantastic opportunities for adventure for your heroes, with hooks to draw them in and delightfully detailed history, culture, geography, and some new surprises on every planet. You can use these in conjunction with an ongoing adventure saga like the Legendary Planet Adventure Path from Legendary Games or with any sci-fi campaign that spans the spaceways. Never fear to let your players explore what lies beyond the next stargate or hyper-jump, because with Legendary Worlds there’s always a world of adventure waiting for them! Grab this 18-page 5th Edition accessory today and Make Your Game Legendary!

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