And so will your PCs, after Tom Phillips’ deadly jigsaw man gets through with them!
Hovering several inches off the ground, this humanoid’s dismembered limbs and head float independently from its emaciated, rotting body. The creature absently fingers its cruel, saw-bladed weapon as it surveys the area with empty eye sockets that ooze bright scarlet tears.
So, that sounds horrible. And it can do horrible things to itself, like this:
Disassemble (Su) As a full round action that does not provoke an attack of opportunity, a jigsaw man can disassemble its body until it forms a 5-foot-square mound of Diminutive-sized pieces flesh that vaguely resembles a pile of bloody puzzle pieces. The jigsaw man gains the swarm subtype, it gains a swarm attack for 3d6 points of damage, and it can pass through cracks and openings as small as a half-inch high. When in its disassembled form, the jigsaw man’s jigsaw blade discorporates and invisibly merges with its body. It takes the jigsaw man a full round action to assume its normal form, which also causes its jigsaw to reform.
And as if that weren’t bad enough, it can do even more horrible things when you try to kill it, like this:
Quartered Anatomy (Su) Once per round as a free action, a jigsaw man can instantly rearrange it’s physical anatomy to completely avoid a single melee or ranged attack (weapon and natural attacks only). The jigsaw man must be aware of the attack. A jigsaw man can expend one use of mythic power as a free action to avoid one additional melee or ranged attack in the same round.
And did I mention it looks horrible, too? ‘Cause yeah, THIS is a mythic undead thing you just don’t want to meet in a dark alley. Or anywhere. Ever.