Male half-orc paladin of the Goddess of Valor (undead scourge) 1
LG Medium humanoid (human, orc)
[sorry no preview of the Legendary stat block, you’ll have to get the product for that]
Background: The birth of Agrimar Vaskel (AG-ruh-MAHR VAZZ-kuhl) came as the product of his mother’s abduction by a depraved orc necromancer. Unfortunately, he never got to know her as she died during childbirth and his orc father reanimated her body as yet another zombie servant. Agrimar’s life proved exceptionally harsh among the orcs, instilling him with both a fear and hatred of his cruel kin—as well as the undead commanded by his father. Fortunately, on his fourteenth birthday, Agrimar’s older “sister” Ysabot, found and freed him. Together, they took revenge on their mother’s captors, slaying every member of the orc tribe and all his father’s undead servants.
Since that time, Agrimar has devoted himself to the worship of his goddess, operating as her willing paladin—a calling which he sought at the direction of the Professor. He came to know and trust the Professor through Ysabot, appreciative of the assistance he provided his “sister” in tracking down their mother’s abductor. Agrimar feels he owes his life to Ysabot and the Professor, fully aware things could have turned out much differently for him if not for their actions. He does anything to protect Ysabot as if she were his true sister. He has no idea of her changeling ancestry and assumes they shared the same mother.
Note: For maximum roleplaying impact, if there is another human PC in the group (and no one plays Ysabot), that person, with their consent, should be chosen as Agrimar’s half-brother or -sister instead.
Physical Description: Agrimar stands an imposing 6-feet, 10-inches tall with long dark hair and an impressive, muscular build. He lacks the protruding lower canines of many of his kind and, on first glance, the cast of his skin is much more olive than green. The fact that Agrimar almost always wears his favored armor also permits him to pass as human in most instances. His yellow-tinted, orcish eyes and their burning intensity, however, sometimes give away his monstrous heritage, particularly when angry.
Personality: Though Agrimar struggles at times with the inner demons of his orc lineage, he uses his devotion to the principles of his faith to keep his more brutal instincts at bay. Inwardly, he feels ashamed of his orc blood, having endured enough racial prejudice in his fog-shrouded homeland to encourage him to hide behind his armor, helm, or hooded cloak—and having seen enough real orc atrocities to understand the reason for such intolerance. Agrimar also has a soft spot in his heart for the downtrodden and the weak. He routinely gives what he can to help others, whether in donations of coin, intercessory prayers to The Inheritor, or his mighty strength.
With each new level, Agrimar adds a paladin class level and corresponding powers. He always increases his skill ranks in Knowledge (religion) and Sense Motive, while alternating increases in Diplomacy, Disguise, and Intimidate as necessary for the campaign. Agrimar quickly acquires banded mail to increase his armor bonus until he can attain full plate. At 3rd level he chooses the Power Attack feat. He also obtains oil of bless weapon (a potion) as soon as possible for the combination of his smite evil power and bless weapon’s effect of confirming critical hits. At 4th level Agrimar increases his Charisma and gains a 1st level paladin spell. Not surprisingly, he selects bless weapon.
- Agrimar constantly struggles with the inner demons of his monstrous lineage.
- His instinct may be to react violently, but he always masters these impulses through the self-discipline of his goddess’s faith.
- If the party also includes Ysabot, Agrimar respects her authority and often defers to her.
- Agrimar views himself as an outsider in the Imperial Principality, hiding his orc heritage to avoid the prejudice of its people, even as he accepts such treatment stoically when faced with it.
“The Professor helped my sister find me and together we took vengeance on my mother’s captor, a vile necromancer and his undead slaves. For that, I am grateful. The darkness of those deeds still lingers in my heart. And I spent many hours discussing with the Professor the manner in which I dispatched those terrible things. It was to the Professor I first swore a vow to bring holy retribution to all undead. And through his introductions to the holy church, I did so once again to The Inheritor herself.”
Scaling the PC
Under a 15-point buy, Agrimar’s Intelligence should be reduced by 5 points. This necessitates the removal of 2 skill ranks (Diplomacy and Disguise) and 1 language (Abyssal).
Open Game License
The above preview is released pursuant to the Open Game License contained on the Legal page of this site.
Open Game Content: The only portion of this character preview that is Open Game Content are the first two descriptive sentences of the class, race and level of the character beneath the character name, as well as all rules related material contained in the “Advancement” and “Scaling the PC” sections.
Product Identity: As per the Open Game License on the Legal page of this website, but additionally including the following specific designations: Agrimar Vaskel Character Preview, the character names Agrimar, Agrimar Vaskel, Ysabot, Ysabot Vaskel.
Additional Section 15 entry information
Agrimar Vaskel Character Preview. Copyright 2011, Legendary Games; Authors Neil Spicer and Clark Peterson
Cannot be reused or reposted without permission