About


Welcome to Legendary Games!

 

Legendary Games is an all-star team of authors and designers, coordinated by award-winning game designer Jason Nelson. We publish support materials for the Pathfinder Roleplaying Game, Starfinder RPG, and 5th Edition, with a wide variety of products including adventures; rules expansions for core game mechanics like spells, feats, and magic items; themed monster books; character class options for heroes and villains; and an array of innovative rules subsystems and campaign supplements for every kind of campaign including a beginner/kid’s track. Whether you’re running your own home game, a one-shot for a convention, or a published Adventure Path, you’ll find that Legendary Games products are designed to fit seamlessly with a variety of adventure themes, and in many cases to fit directly with official published products by the same designers who helped create those products.

Legendary Games is committed to bringing you — the busy GM or player — the absolute best 3rd party support for your Pathfinder campaign. To deliver on that commitment, we’ve assembled the best of the best of current gaming authors, designers and layout experts.

You can feel comfortable that Legendary Games products will be the most creative, rules-legal, and well-designed content you can find, with stellar production values that make our products stand out from the crowd.

We are gamers and storytellers first, and we believe that passion shows in our products. So check us out and Make Your Game Legendary!

Visit us on Facebook and follow us on Twitter @LegendaryGamesJ.

Jason Nelson

 

The Legendary Games Design Team includes:

Publisher: Jason Nelson

Business Director: Rachel Ventura

Founder: Clark Peterson

Executive Partner: Neil Spicer

Legendary Beginnings Creative Director: Paris Crenshaw

All-Star Authors: Alex Augunas, Clinton J. Boomer, Robert Brookes, Benjamin Bruck, Liz Courts, Paris Crenshaw, Matthew Goodall, Jim Groves, Amanda Hamon Kunz, Steve Helt, Thurston Hillman, Tim Hitchcock, Victoria Jaczko, Jenny Jarzabski, Jonathan H. Keith, Michael Kortes, Jeff Lee, Nicolas Logue, Will McCardell, Julian Neale, Jason Nelson, Jen Page, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, David N. Ross, Amber Scott, Mark Seifter, Tork Shaw, Mike Shel, Loren Sieg, Neil Spicer, Todd Stewart, Russ Taylor, Greg A. Vaughan, Mike Welham, Linda Zayas-Palmer, and Clark Peterson.

Artists: Aaron Acevedo, Angel Alonso Miguel, Bruno Balixa, Nathanael Batchelor, Joel Bisaillon, Jesus Blones, Darran Caldemeyer, Darren Calvert, Kenneth Camaro, Guillermo Cartay, Claudio Casini, Tyler Clark, Kristen Collins, Anthony Cournoyer, Emile Denis, Ivan Dixon, Jason Engle, Pete Fairfax, Tawny Fritz, Todd Gamble, Melissa Gay, Bob Greyvenstein, Cris Griffin, William Hendershot, Frank Hessefort, Thurston Hillman, Ralph Horsley, Marko Horvatin, Michael Jaecks, Jason Juta, Tom Killian, Christopher Kimball, Tim Kings-Lynne, James Krause, Richard Kunz, Rollin Kunz, Jethro Lentle, Matt Lewis, Pat Loboyko, Eric Lofgren, Mike Lowe, Annika Maar, Dio Mahesa, Matthew Manghi, Cj Marsh, Michal Matczak, Justin Mayhew, Chris McFann, Alyssa Menold, Alonso Miguel, Mike Myler, Amy Nagi, Stephen Najarian, Gordon Napier, Anastasia Nicholls, W.K. Nolen, Widodo Pangarso, Paul Pederson, Beatrice Pelagatti, Claudio Pozas, Marku Radulovic, Lance Red, Arrahman Rendi, Sean K Reynolds, Daniel Robinett, Henrik Rosenborg, Nick Russell, Rea Saavedra, Tanyaporn Sangsnit, Keith Seymour, JE Shields, Sara Shijo, Phill Simpson, Joe Slucher, Chris Smith, Hugo Solis, Craig Spearing, Dean Spencer, Colby Stevenson, Simon Sweetman, Bryan Syme, Michael Syrigos, Jon Tonello, Cory Trego-Erdner, Rian Trost, Michael Tumey, Jabari Weathers, Steve Wood, and Ben Wootten.

Cartography: Pedro Coelho, Alyssa Faden, Todd Gamble, Jason Juta, W. K. Nolen, Robert Lazzaretti, Ashton Sperry, and Michael Tumey

Layout and Design: Reece Ambrose, Liz Courts, BJ Hensley, Rick Hershey, Richard Kunz, Daniel Marshall, Dain Nielsen, Lj Stephens, and Timothy Wickham

Logo Design and Branding: Drew Pocza

 

Bios

Jason Nelson Jason Nelson started professional RPG writing in 2002 with the Save My Game and Behind the Screen gamemastering advice columns for Wizards of the Coast, then broadening into writing adventures for Dungeon (“Practical Magic” and “Man Forever”) and several articles for Dragon. In 2008, he made the Final Four in Paizo’s inaugural RPG Superstar competition, and since then has been a regular contributor to Paizo’s Adventure Paths, including End of Eternity for Legacy of Fire, War of the River Kings for Kingmaker, and The Hungry Storm for Jade Regent. In addition to adventure writing, Jason has co-authored 10 Pathfinder Chronicles and Companion sourcebooks and has written major sections of the ENnie-award winningPathfinder Chronicles Campaign Setting, Gamemastery Guide, Advanced Player’s Guide, Bestiary 2, Ultimate Magic, andUltimate Combat. A devoted Christian, husband, and father, and a proud gamer since 1981, Jason loves to bring hardcore old-school stylings alongside inventive new creations to his contributions to Paizo and is excited to be bringing the same high-concept, high-action, high-adventure attitude to Legendary Games.
Rachel Ventura Rachel Ventura is the Business Director for Legendary Games. She has been a freelance writer for AAW Games, Jon Brazer Enterprises, Mistfit Studios, Playground Adventures, and Total Party Kill Games. Previously she was the Vice President of Sales & Marketing for Frog God Games. Rachel also serves on the board for RPG Creators Relief Fund, a nonprofit charity for game designers in need. In 2015, she was a Guest of Honor Industry Insider for Gen Con. She started gaming at the age of 6 when her older brother needed a rogue elf to play in his dungeon. Although her experience at that point mostly involved her searching for shinies her gaming style did evolve from table-top to LARPing to card games. Now a mother of twins, strategy and Euro games are much more her style. She has a Bachelor of Science Degree in Mathematics where she worked as an actuary for a few years before moving into marketing. She is a woman of many talents anywhere from training wolves for movies to teaching scrapbooking at Gen Con for SPA events.
Clark Peterson Clark Peterson founded Necromancer Games, Inc., and has the distinction of being the first person to make use of the Open Game License and release content compatible with Third Edition with his free, ENnie-award winning adventure, The Wizard’s Amulet. Clark produced a number of key third party products for Third Edition, from the famed Creature Collection and Relics and Rituals with Sword and Sorcery Studios, to the indispensable Tome of Horrors series. He wrote a large number of classic “First Edition Feel” adventures, from to The Tomb of Abysthorand Bard’s Gate to Rappan Athuk, the world’s deadliest dungeon crawl. Clark has had the pleasure of working with Gary Gygax on Necropolis, Flying Buffalo on The Wurst of Grimtooth’s Traps and the honor of bringing Judges Guild’s Wilderlands of High Fantasy and City State of the Invincible Overlord to the Third Edition rules. An expert on the Open Game License, Clark has been a tireless supporter of open gaming. Clark is also an outspoken advocate for the classic “old school” heart of gaming. A friend and supporter of Paizo since its inception, Clark served as a judge for several years on Paizo’s RPG Superstar competition. Legendary Games is Clark’s latest venture—an all-star team of authors and designers assembled to bring you the best third party support for the Pathfinder Roleplaying Game.
Neil Spicer Neil Spicer won Paizo Publishing’s second annual design contest for RPG Superstar in 2009, going on to write the acclaimed Pathfinder adventure module, Realm of the Fellnight Queen. After joining Paizo’s talented pool of freelancers, he followed that success with consistent contributions to their Pathfinder Adventure Paths, penning the Kingmaker adventure, Blood for Blood; the Serpent’s Skull adventure, Sanctum of the Serpent God; and the gothic vampire adventure Ashes at Dawn for the Carrion Crown Adventure Path. He also co-authored material to enhance the Pathfinder Campaign Setting in Paizo’s Guide to the River Kingdoms and recently-released Rival Guide. Neil returned to RPG Superstar in 2011 as a guest judge, helping select that year’s Top 32 competitors while offering unrivaled encouragement and feedback through every round of the contest. Prior to writing for Paizo, Neil wrote a variety of d20 products for third-party publishers and co-authored a softcover supplement called the Future Player’s Companion for d20 Future through The Game Mechanics and Green Ronin Publishing. He joins Legendary Games with an interest in creating new, innovative products for the Pathfinder Roleplaying Game and looks forward to doing so alongside a dream team of industry veterans and rising superstars.
Clinton Boomer Clinton J. Boomer, known to his friends as ‘Booms,’ resides in the quaint, leafy, idyllic paradise of Macomb, Illinois, where he attended 4th grade through college. He began writing before the time of his own recollection, predominantly dictating stories to his ever-patient mother about fire-monsters and ice-monsters throwing children into garbage cans. He began gaming with the 1993 release of Planescape, which shaped his Jr. High years, and he was first published professionally in the Ennie Award-winning Pathfinder Chronicles Campaign Setting from Paizo Publishing after placing in the Final Four of Paizo’s inaugural RPG Superstar! Competition. He currently devotes a full 99.9% of his waking hours to thinking about fantasy-adventure in general or ninjas, more specifically. Boomer is a writer, filmmaker, gamer and bartender; his short comedic films, the “D&D PHB PSAs,” have over 3900 subscribers on YouTube and and have been viewed more than a million times. A member of the WereCabbages creative guild, a frequent freelance contributor to Rite Publishing, Sean K. Reynolds Games, Paizo Publishing, Reality Deviants Press, Zombie Sky Press and the Hellcrashers setting, his debut novel The Hole Behind Midnight was released in 2011; Daniel O’Brien, columnist for Cracked.com and contributor to the New York Times bestseller You Might Be a Zombie and Other Bad News called it “ … Raymond Chandler meets Douglas Adams by way of a fantasy nerd’s fever dream. And it’s AWESOME.” Boomer is honored and humbled to bring his gonzo, his ink and – if need be – his blood to the pages of Legendary Games, and is currently the happiest he has ever been in his whole life.
Robert Brookes Robert Brookes is a roleplaying game designer and former video game designer and concept artist. He was also a Top 4 finalist in the RPG Superstar 2014 contest. He publishes content to The Encounter Table, which is both his blog and publishing imprint. His Pathfinder RPG work includes work for Paizo, Wayfinder, and Raging Swan Press.
Ben Bruck Ben Bruck has been playing some form of tabletop roleplaying game since 2003, when he got his start with a fan-made adaptation of the Fallout game engine his friend found on the internet. From that game system he developed a deep and abiding love of playing dogs, robots, and all sorts of weird creatures. His career as a game designer began in 2010 when he made it to the fourth round of Paizo Publishing’s RPG Superstar™ writing competition. Since then, he’s written material for several Pathfinder products, including but not limited to Ultimate Combat, the Advanced Race Guide, Ultimate Equipment, Paths of Prestige, Mythic Realms, and Mythic Adventures. Ben currently lives in Boise Idaho, where he spends his days attending Boise State University pursuing a degree in Geology and his nights slaving away at a boring data entry job.
Paris Crenshaw Paris Crenshaw was born and raised in Virginia, and attended college at Virginia Tech in Blacksburg. His first exposure to gaming was in the early ’80s with things like D&D (BECMI), Top Secret, Boot Hill and Star Frontiers. Later, in high school, he came across the game Phantasia, created by Margaret Weis and Tracy Hickman. Shortly thereafter, he rediscovered D&D with the release of the 2nd Edition Advanced Dungeons & Dragons rules. He played AD&D through high school and into college, but explored many other game systems while pursuing his Bachelor of Science degree in Ocean Engineering from VA Tech. He also received his first publication credits in the Earthdawn Journal fanzine, playtested the Deadlands RPG rules in a gaming group with Shane Lacey Hensley, and ran demonstration scenarios at GenCon for Charles Ryan and his game, Millenium’s End. After receiving his commission in the U.S. Navy, Paris moved to Japan and slipped away from gaming for a few years until the release of D&D 3rd Edition. He resumed playing with the new rules and eventually transitioned to the Pathfinder system after Paizo began the Pathfinder Adventure Path series to replace his subscriptions to Dragon and Dungeon magazines.Paris has Pathfinder RPG editing, writing, and design credits in publications by Savage Mojo, Clockwork Gnome Publishing, Paizo, and, of course, Legendary Games. He has also been a writer and editor for Wayfinder magazine since its inception and has served as the publication’s Assistant Editor-in-Chief since 2013.Paris lives with his family in San Diego, CA, where he is still serving in the Navy while continuing to pursue his freelance work. He is currently preparing for retirement from the Navy and has yet to figure out what he wants to do when he grows up…but he’s sure that he wants to continue writing.
Liz Courts Liz blames her brother for all of this. An avid gamer for 25 years, Liz has worked on over 50 different RPG products, helped organize the first unofficial PaizoCon, started and headed the Wayfinder fanzine for its first four issues, then went on to work for Paizo after being a member of its community for five years. Liz also likes art, baking, coffee, and all things ninja, but not always in that order.
Matthew Goodall Matthew Goodall is an Australian game designer whose Cult of the Ebon Destroyers adventure proposal won the RPG Superstar 2010 contest. Since then, he has contributed to numerous Pathfinder products in the Pathfinder Adventure Path, Pathfinder Campaign Setting, and Pathfinder Society Scenarios lines. When not designing RPGs, Matt works as an IT trainer.
Jim Groves Jim Groves grew up in the suburban, TruGreen wilds of Flushing Michigan where he discovered Dungeons & Dragons in 1979. While in his teens, his mother encouraged him to pursue writing and his love of fantasy and science fiction, a calling he sadly dismissed at the time. Jim went on instead to become a case manager in the Michigan Department of Corrections, and a building materials estimator for commercial building contractors. In 2010, he entered the RPG Superstar contest and placed in the Top Four. Since then he has numerous credits to his name, including four PFS Scenarios, three full length modules, four Adventure Paths, and numerous smaller articles, creatures, and player supplements. He currently lives in Ontario Oregon with his wonderful and patient wife, dog, and african gray parrot.
Jim Groves Steven T. Helt has played fantasy roleplaying games since his best buddy in 5th grade invited him over. He was horribly slaughtered in some game about queens, demons, webs, and pits. Ever since then he has loved making characters, roleplaying intense scenes, and running games behind the screen. He’s won two Iron GM World Championships and in 2013 was awarded the title of RPG Superstar by the fans and staff of Paizo Publishing. Since then, he’s assembled a wicked cast of friends and fellow game designers who are designing and developing their way into tables everywhere. Adopting the office of Famine, Steve acts as business manager and creative director for the Four Horsemen and builds the brand as a full-time freelance designer and developer. Steve lives in his hometown of Tulsa, Oklahoma, married to his high school sweetheart and wife of 11 years. They have four beautiful warped daughters, a dog who loves Steve, and a cat who hates him. He hopes to rope them all into a family game soon. Except the cat.
Thurston Hillman Thurston Hillman, sometimes known as Rugult, is a starving Canadian writer. Working in the fast-paced industry of aviation software as a support agent and trainer, Thurston spends quite a bit of time traveling across the world. July 2010 marked the release of Thurston’s first Pathfinder Society Roleplaying Guild adventure, The Infernal Vault. When not writing or playing Pathfinder, Thurston spends his time playing tabletop wargames at his FLGS or working on his website, The On Call GM.
Tim Hitchcock Tim Hitchcock has worked steadily as freelance RPG designer since the early part of this century. His work has appeared in dozens of publications and he has authored or worked on over a hundred different projects a few of which have won awards. In that same amount of time he has authored only three biographies (which really should be called autobiographies) all with the same snarky tone and none of which have ever won an ENnie award. He would also like to remind people that it is your GM and not his adventure design that killed your character. Lastly, he reminds anyone wearing full platemail armor that they really, really don’t belong in a boat.
Victoria Jaczko Victoria Jaczko grew up in Tornado Alley where she spent most of her formative years performing acts of bravery (or acts of juvenile comedy, whatever) behind the gaming table into the wee hours of the night. As a young adult, she took to traveling full-time. She explored, met strange characters, and wrote many, many words unfit for human eyeballs. She eventually landed in Seattle where she met a gamer dude with a sexy brain, married him, and they had 2.5 kids. In a bid to be a responsible mom, Victoria turned her writing skills to being a “serious” writer, but being only sort-of serious and tinkering with games all the time really is a lot more fun. She won RPG Superstar 2014 and authored her prize module, Daughters of Fury, for Paizo, and has since enjoyed collaborations with Legendary Games, Kobold Press, and Rogue Genius Games as well as associations with the Four Horsemen and the Freelance Forge community. The former bestowed her with the nickname “Jazz” on account of having a name no one can say or spell. She presently resides back in her hometown of Edmond, OK, where she writes and designs alongside her full-time duties as a mom and housewife. There are also three obnoxious, spoiled fat cats around, if anybody would like one.
Jonathan H. Keith Jonathan H. Keith spends his days defending democracy. In his off hours he is a dance instructor, non-profit board member, event organizer, board game designer and creator of spectacles. Jonathan has contributed several times to the Pathfinder Chronicles campaign setting beginning with a Pathfinder Society scenario in January 2009. Since then he has been a frequent author on Pathfinder Companion setting sourcebooks. Jonathan has contributed to Adventurer’s Armory, Classic Treasures Revisited, Faction Guide, Legacy of Fire Player’s Guide, The Many Fortunes of Grandmaster Torch, NPC Guide, Cities of Golarion as well as the Andoran, Cheliax and Osirion sourcebooks.
Jeff Lee At the age of 10, Jeff Lee escaped into realms of fantasy through books and the blue box edition of Dungeons & Dragons, never to return, except for a few times when he was dragged back to reality, kicking and screaming all the way. Now that he realizes he can do this for a living, he’ll be much harder to bring back. Jeff has written a slew of gaming material for EN World’s Trailseeker, Frog God Games, Gun Metal Games, Kobold Press, Louis Porter Jr. Design, Misfit Studios, Rogue Genius Games, Wayfinder magazine, and Wayward Rogues Publishing. He’ll likely write something for Paizo one day (notice me, Senpai!) At Paizocon in 2014 he badgered Jason Nelson into letting him write something for Legendary Games. Jason must have liked it, because Jeff keeps getting emails to write stuff. Jeff has never made it into the Top 32 of RPG Superstar, and probably never will, a fact which makes him eternally bitter. This bitterness fuels his writing, and will probably result in him writing something that will kill your character. It will make for a great story to tell at conventions though.
Nicolas Logue Nicolas Logue works across multiple cultures, genres and mediums of performance. An internationally acclaimed stage director with credits in New York, London, Honolulu, and Beijing, a published author of over twenty books, a produced playwright and optioned screenwriter, movement specialist, combat choreographer, world renowned game designer, and an award winning stage actor, Nicolas is also the Theatre Instructor at Windward Community College – a post he took up after four years in London at East 15 Acting Conservatoire where he worked alongside members of the Lord Chamberlain’s Men and the Royal Shakespeare Company. Nicolas is a two time Fulbright Fellow, a Full Instructor in theatrical combat with Dueling Arts International, an actor with Cruel Theatre, and a board member of Kumu Kahua Theatre. Nicolas Logue holds an M.F.A. in Acting and Asian Theatre from University of Hawai’i and a B.A. in Theatre and Chinese Studies from SUNY at Buffalo. He has the distinct pleasure of penning such shudder-inducing Pathfinder modules as Hook Mountain Massacre, Crown of the Kobold King, and Edge of Anarchy, as well as contributing to over 50 projects at Paizo Publishing, Wizards of the Coast, Kobold Press, and of course, Legendary Games.
Richard Pett Someone who takes delight in turning role playing adventures—and adventurers—on their heads, Richard Pett always writes to surprise. From love-starved representatives of celestial monarchs to lustful satyr suitors, obsessive murders who stalk PCs to famous pigs—not to mention an unhealthy preoccupation ghouls—chances are if you’ve played a Pett adventure, you’ll probably feel a little stained and used by it. Author of Crooked and proud father of over 50 your whispering homunculus episodes, Richard would like to apologize in advance for his proposed work for Legendary Games.
Tom Phillips Tom Phillips fell in love with monsters and the macabre at an alarmingly young age, and fondly recalls scribbling a very disturbing number of monsters-eating-stick-people scenes that, had his parents been slightly more responsible, should surely have landed him in psychiatric care. After attending the University of South Carolina, where he lucked into snagging a lucrative English degree, Tom now cringes with the knowledge that he is a responsible, married parent, and owns a life insurance policy. Tom resides in Fleming Island, Florida, with his beautiful wife, daughter, and son. Tom was involved in the 2010, 2011, 2012, and 2013 (as a guest judge) RPG Superstar contests, and is the only person as of 2014 to have made the Top 32 in three consecutive years (2010–2012). Since then, he has contributed to several titles for Legendary Games supporting the Mythic Plug-ins line.
Alistair Rigg Alistair Rigg has been a freelance professional since 2007 after starting his career as a software engineer and progressing into consultancy and management positions. He holds degrees in business administration, financial management, and computer science. In 2011, he became a Regional Coordinator for Paizo Publishing, LLC, and in 2013 was distinguished with the Pathfinder Society Campaign Service Award. Later that year, he joined Legendary Games, initially working solely behind the scenes to help ensure our products continue to attain the highest quality before debuting as a writer in 2014. His design credits for Legendary Games now include Abyssal, Devils, Fairy Tale Monsters, and Sea Monsters in the Mythic Monsters line, Faerie Mysteries, Unrighteous Villains, and two Mythic Minis. Originally from the UK, he now lives in Sydney, Australia.
Alex Riggs Alex Riggs has been writing and designing content for the Pathfinder Roleplaying Game since 2010, when he founded Necromancers of the Northwest and jumped head-first into the business. Since then, he’s been fortunate enough to be able to work with many other great designers, first working on the core line of Pathfinder Roleplaying Game products with Paizo in 2014, and also joining the Legendary Games writers in 2015. When he isn’t writing, designing, or GMing Pathfinder (his group never seems to let him play), he enjoys the occasional game of Magic: the Gathering, or other roleplaying games, like Call of Cthulhu. His growing collection of hand-painted minis is dwarfed only by his much faster growing collection of unpainted minis. He lives in Edmonds, Washington, with his loving and supportive fiance.
Amber E Scott Amber E. Scott, sometimes credited as Amber Scott, is a freelance writer whose work includes contributions to the Pathfinder Chronicles campaign setting, Pathfinder Adventure Path, and Pathfinder’s Journal, the 2006 Eberron supplement Secrets of Xen’drik published by Wizards of the Coast, and articles for Dragon. With The Worldwound Incursion, Amber became the first woman with a cover credit on a Pathfinder Adventure Path module.
Mark Seifter is a 5-star Pathfinder Society GM, former co-Venture Lieutenant of the Boston Pathfinder Society lodge, and published third-party designer for Rite Publishing. As a Paizo community member, Mark also authored several class guides. On June 16, 2014, Paizo Inc. announced that Mark had been hired to the Pathfinder Roleplaying Game design team.
Tork Shaw Tork Shaw lives in London, UK. He is a designer for Goblinworks on Pathfinder Online and frequent contributor to the Pathfinder Adventure Path line.
Mike Shel Mike Shel (not his real name) grew up in Dearborn, Michigan and has also lived in southern Illinois, Louisville, Atlanta, and now Indianapolis, always relocating just ahead of the warrant. After writing two adventures for Dungeon Magazine in the early 90s, he crawled down a deep, dark hole. He emerged 15 years later, Rip Van Winkle-like, looked around for a moment, then crawled back down again. Re-emerging after another 3 years, he rubbed the sleep from his eyes and began freelancing for Paizo Publishing. Mike’s efforts include 2 modules, 3 adventure path installments, PFS scenarios and a special, two gazetteers, a number of support articles, and another project he is bound by a non-disclosure agreement not to talk about with you. Mike thinks that dress looks nice on you. He wonders why you don’t call more often. He thinks you should put some ointment on that.Mike was invited to join Legendary Games’ growing stable of writers in 2014, which produced both an enthusiastic “yes” and a number of serious questions regarding the judgment of Legendary Games.Mike is from the future, and desperately implores you to hoard aluminum foil, but cryptically declines to explain the reason. He lives there with his lovely and talented wife, Tracy. He has 2 lovely and talented stepdaughters, Haylee and Trinity, a baby on the way named Leo or Mia, and dogs named Neko and Elsie. All recommend he not quit his day job.Mike has gone about 60% above his assigned word count and thinks he should stop writing now. This sentence will probably be excised during development, filling him with unfounded resentment.
Todd Stewart Todd Stewart, of Planewalker fame, is a writer who began doing work for Paizo in 2007 with articles for Dragon magazine. He has since been assigned to the Campaign Setting’s planar material, as well as the solo production The Great Beyond: A Guide to the Multiverse, and additional works. Often known under the popular online pseudonym Shemeska the Marauder, his identity is somewhat shrouded in mystery. Having built up something of a fan following via the regular serial Shemeska’s Story Hour on EN World, Todd has become a valuable contributor to the Pathfinder Chronicles campaign setting, and hopes to continue producing quality material for Paizo in the future. Rumor has it he has been verbally dubbed the authority on planar matters by members of the Paizo development team. It is also believed he is solely responsible for the continued commercial success of Mountain Dew’s Diet “Code Red” soda product. When not writing RPG material, Todd works as a cell biologist.
Russ Taylor Russ Taylor reached the penultimate round of RPG Superstar in 2008, ranking in the top 6 contestants. With years of experience as a regional triad member for the RPGA, it is no surprise that Russ was commissioned to write for several Paizo publications the following year. Some of his works includes “Cloud Giant”, Dwarves of Golarion, “Ecology of the Winter Wolf”, “Horn of Valhalla”, Inner Sea Bestiary, Inner Sea Magic, Inner Sea NPC Codex, Mythic Origins, Mythic Realms, NPC Codex, Seekers of Secrets, “Stone Giant”
Greg A. Vaughan Greg A. Vaughan cut his professional adventure-design teeth writing in Dungeon Magazine for Paizo Publishing with his first adventure “Tammeraut’s Fate.” Since then he has continued to write for Paizo, being featured in every one of their Pathfinder Adventure Paths to date, as well as doing work for Wizards of the Coast, Green Ronin, Sinister Adventures, and assisting in the creation of Frog God Games with Bill Webb of Necromancer Games fame. He now joins the all-star cadre of Legendary Games put together by Clark Peterson—legendary himself as the other half of Necromancer Games—and likes to mumble to himself “The circle is now complete,” while imagining it is in the voice of James Earl Jones. He is a member of the WereCabbages freelance writers’ guild. Greg studied archaeology at the University of Oklahoma and continues to live in Oklahoma City with his wife and children. One of his goals in life is to own a World War I-era biplane and put a stamp on the fuselage for each TPK one of his adventures has caused.
Mike Welham Mike Welham has been gaming off-and-on for over 30 years. While he has played using numerous game systems, he has always had a fondness for Dungeons & Dragons and its offshoots. The third edition of Dungeons & Dragons renewed a flagging interest in roleplaying games, but the introduction of Pathfinder sparked a long-dormant desire to write for roleplaying games. Mike has written for Clockwork Gnome Publishing, Open Design, Paizo, Raging Swan Press, Rite Publishing, Rogue Genius Games, and (much to his surprise) he won Paizo’s RPG Superstar contest in 2012. He is thrilled to be a new member of the Legendary Games team. Mike lives in Kernersville, North Carolina, with his ever-patient wife, two roleplaying game-savvy children (one has started his university career, however), a puggle, three cats and a turtle. He believes the solution to the impending empty nest syndrome will be to allow more creatures of his imagination to make themselves at home.
Linda Zayas-Palmer After years of spending what some might consider excessive amounts of time playing, GMing, and freelancing for Pathfinder (what do they know, anyway?), Linda Zayas-Palmer is super-excited to work at Paizo, primarily as John Compton’s minion in the Pathfinder Society team. She is a 5-Star Pathfinder Society GM and former Venture Lieutenant of Boston Lodge, which has a special place in her heart. Other than Pathfinder, Linda enjoys a variety of video games, board games, and card games, and she loves to sing. She studied math and education, and she occasionally finds time to tutor.
Robert Lazzeretti Robert Lazzaretti Really? You don’t need a bio. You already know who he is. His maps are in basically every game book you own. Rob Lazzaretti was born and raised in central Illinois. His father was an avid wargamer, and introduced him to role-playing games; while they were at a hobby shop, Lazzaretti discovered the first edition Advanced Dungeons & Dragons books. Lazzaretti was really drawn into the RPG hobby through the game Call of Cthulhu. His interest in the visual elements of RPGs led him to consider a career as an artist. Lazzaretti went on to study fine art at Illinois State University, but then switched over to design. Lazaretti worked as an intern at Game Designers Workshop for a year, helping produce products such as Dark Conspiracy and Dangerous Journeys. TSR contacted him after seeing his cartography work on Dangerous Journeys, and he took a job with TSR in 1993. He immediately began working on the Planescape campaign setting. After working on numerous TSR products, Lazzaretti became the Art Director of Cartography for Wizards of the Coast, overseeing the production of maps for all Wizards of the Coast role-playing game products. This work included the Dark•Matter setting for the Alternity game. Lazzaretti also helped to create a cohesive look for the core books and dungeon maps for the Dungeons & Dragons third edition.

LG_logo_fin_color

Ethical statement: We at Legendary Games have a very friendly and supportive relationship with all of the other companies with whom we have working relationships, and all members of the Legendary Games Design Team believe in the highest of ethical standards. We have not requested nor have we received any favorable treatment or favoritism from any such companies. We also believe in the creative and supportive group dynamic where authors, artists and other creators maintain the rights to the content they create. We are also strong supporters of open gaming and the vision brought by the Open Game License. We strive at all times to uphold these ideals. Finally, we believe in the joy of gaming and the passion of gamers. Our goal is to design and create only those things we are passionate about and that we, ourselves, love and think is great. We hope our passion for the game shows through in our products.

Some bios are from http://pathfinderwiki.com/wiki*

Share