Monthly Archives: January 2017


It’s a Magical Machine Monday, with Intrigue Too!

We are excited to bring you a magnificent blending of magic and machine with Magitech Archetypes! Whether you’re infusing a little mad science into a classic fantasy campaign or setting out on a star-spanning sci-fi saga, you’ll find incredible options including archetypes, feats, and a brand-new kineticist element for your characters in this 32-page supplement by Jason Nelson, N. Jolly, Loren Sieg, Jeff Lee, and Clinton J. Boomer! You can pick up Magitech Archetypes right now at the Legendary Games webstore, Open Gaming Store, Paizo, DrivethruRPGand Amazon

This book is a terrific accessory if you’re already playing in the Metal Gods Adventure Path or in the Legendary Planet Adventure Path, but if you want to combine sci-fi elements with urban intrigue in a future-punk noir kind of setting, you also might want to pick up last Friday’s brand-new Intrigue Archetypesas there is terrific synergy between these two products as well!

Our Legendary Planet subscribers will soon have something to celebrate this week, and we are hard at work to get Asian Archetypes: Magical out to you ASAP, but we also wanted to announce the next urban intrigue adventure coming your way from the talents of terrific Tom Phillips! 

Heroism Turned to Hate

As the PCs make their way through rugged territory claimed by warlike barbarian clans, they discover a frontier garrison surrounded by a corpse-strewn battlefield. Upon further investigation, the PCs find that the entire garrison has been slaughtered to a man and the fort has been turned into a charnel house. Furthermore, the bodies of the barbarian besiegers and those of the slain Corovossan solders all bear ghastly chest-wounds and have had their hearts cut out and removed. Who or what caused these terrible mutilations? And why is the silent, lifeless garrison’s main gate barred from within? What terrors may arise when the fires of courage turn to hate and the battlements run red with Hero’s Blood?

 

Hero’s Blood is a Pathfinder Roleplaying Game adventure for 4‒6 10th-level characters. It can be run as a standalone wilderness adventure or tied into an ongoing campaign dealing with warfare or clashes between a corrupt colonial city and the tribes of the hinterlands and is an ideal complement to the official “Red Queen Adventure Path,” easily connecting to the fourth adventure in that series. This adventure deals with the theme of corruption of the mind, body, and soul, using the corruption rules presented in Pathfinder Roleplaying Game Horror Adventures, to bring an extra element of terror to PCs as they uncover acts of carnage and cruelty that are even more sinister than they appear. If you want to bring home the horrors of war to your PCs, open up the ?? pages of this terrible tale stained crimson with blood and Make Your Game Legendary! 

You can also look forward to the Treasury of the City by Loren Sieg, Victoria Joyner, and Jason Nelson coming your way soon, as well as the one-on-one adventure Orphans of the Hanged Man by Michael Allen and Matt Goodall!

Oh, and let me leave you one last thing. A few numbers for you. 30. 60. 337. 1487. They will be important very soon.

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An Intriguing Friday – plus more sci-fi/fantasy news!

First of all, we are excited to debut today’s latest supplement for urban and intrigue campaigns, Intrigue Archetypes! A true team effort, this 40-page extravaganza authored by N. Jolly, Jason Nelson, Clinton J. Boomer, Jonathan H. Keith, Julian Neale, and David N. Ross contains dozens of new archetypes, feats, class features, and more options for characters and campaigns delving into courtly intrigue or the seamy underbelly of the urban jungle! You can pick it up right now at the Legendary Games webstore, Open Gaming Store, Paizo, DrivethruRPGand Amazon! 

Intrigue Archetypes is the perfect addition to any Pathfinder game set against a backdrop of courtly intrigue, clever manipulation, and urban decay, crime, and corruption. This 40-page class supplement features 10 incredible new archetypes replete with panache and flair, from the scheming priest and mastermind psychic to the trickshot sniper vigilante, wild card swashbuckler, spell hacker wizard, and cityscape hierophant druid. Each has an incredible array of unique and flavorful abilities that will make urban adventuring come to life like never before. You’ll also find over two dozen new intrigue and urban-focused feats and alternate class features like arcanist exploits, magus arcana, and vigilante talents, plus the metallomancy of the clever coinmage prestige class. Capping it all off, we bring you The Grey Shadow, a vengeful vigilante ready to use as an ally or adversary for your urban PCs while showing off some of the fantastic new options in this book. Your characters may delve the deepest dungeons and traverse the widest wilderness, but the siren song of the city calls, and when it’s time to answer your characters will be ready! Add Intrigue Archetypes to your Pathfinder campaign today and Make Your Game Legendary! 

While Intrigue Archetypes delves into the amazing possibilities of the fantasy city, it also can be used in more modern campaigns and even those with a sci-fi flair, but for those who want a more explicitly technological take on that sci-fi/fantasy combination, however, next Monday we’ll be unleashing the next of our incredible class compilations, Magitech Archtypes! 

Magic and machinery are meet in magnificent ways with this incredible class supplement for the Pathfinder Roleplaying Game! You’ll find seven amazing archetypes that straddle the genres of sci-fi and fantasy, from the astrologer and engram channeler to the necrotech master, robot fighter, and penumbral arcanist! This book also includes a brand-new element for kineticist characters, the machine element, plus over 50 awesome infusions, wild talents, and more, from diesel heart and bloodrust infusion to construct hacker, technograft, mech synthesis,and forced reboot! Plus, new feats for technokineticists and technopaths of every kind! Whether you are adding a dash of sci-fi to your fantasy campaign or exploring a dead and blasted world peopled entirely with lifeless and deathless undead and constructs, you’ll find tons of exciting options here for battling robotic overlords, interfacing with alien lostech, and making the power of the machine yours to command! 

But wait, that’s not all! We are continually expanding our virtual tabletop options, and the latest for you from Fantasy Grounds is the incredible Scorpions of Perditiona sci-fi/fantasy/horror/western adventure by Alex Riggs and Nicolas Logue, now available for virtual use for Pathfinder and coming soon for 5E! Head on over to Fantasy Grounds and grab your copy today!

In Legendary Planet news, we are putting the finishing touches on Confederates of the Shattered Zone (5E) in layout this weekend and should have that ready to go for our backers next week, and we’ll be rolling right into layout on Dead Vault Descent for Pathfinder. Dead Vault Descent (5E) is in the conversion process right now, but should be ready soon thereafter, hopefully by the end of February.

Last but not least, Paizo Inc. has just formally released the first wave of product announcements for the upcoming Starfinder Roleplaying Game, including the Starfinder Compatibility License. Legendary Games has, of course, signed up for that license and will be preparing an array of Starfinder-compatible products once the game is released, including a Starfinder version of the Legendary Planet adventure saga, and much, much more! If you’ve got requests for Starfinder products that you’d love to see from LG, let us know, and we’ll be sure to Make the Stars Legendary! 

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Intrigue Archetypes, plus a TWO$DAY deal on Kineticists!

This Friday we are pleased to bring you an awesome assortment of options for your Pathfinder campaign in the city streets – from slinking through sewers to courtly urban investigations and urbane intrigue! Courtesy of the considerable talents of N. Jolly, Jason Nelson, Clinton J. Boomer, Jonathan H. Keith, Julian Neale, and David N. Ross, we are pleased to preview Intrigue Archetypes, coming this Friday from Legendary Games!

Intrigue Archetypes is the perfect addition to any Pathfinder game set against a backdrop of courtly intrigue, clever manipulation, and urban decay, crime, and corruption. This 40-page class supplement features 10 incredible new archetypes replete with panache and flair, from the scheming priest and mastermind psychic to the trickshot sniper vigilante, wild card swashbuckler, spell hacker wizard, and cityscape hierophant druid. Each has an incredible array of unique and flavorful abilities that will make urban adventuring come to life like never before. You’ll also find over two dozen new intrigue and urban-focused feats and alternate class features like arcanist exploits, magus arcana, and vigilante talents, plus the metallomancy of the clever coinmage prestige class. Capping it all off, we bring you The Grey Shadow, a vengeful vigilante ready to use as an ally or adversary for your urban PCs while showing off some of the fantastic new options in this book. Your characters may delve the deepest dungeons and traverse the widest wilderness, but the siren song of the city calls, and when it’s time to answer your characters will be ready!

Table of Contents

Introduction                                                                           

Archetypes                                                                              

  • Cityscape Hierophant (Druid Archetype)                          
  • Inquisitive Detective (Vigilante Archetype)                      
  • Mastermind (Psychic Archetype)                                        
  • Scheming Priest (Cleric Archetype)                                     
  • Shapeshifting Hunter (Hunter Archetype)                         
  • Spell Hacker (Wizard Archetype)                                        
  • Subtle Gunslinger (Gunslinger Archetype)                        
  • Talented Tactician (Vigilante Archetype)                            
  • Trickshot Sniper (Vigilante Archetype)                            
  • Wild Card (Swashbuckler Archetype)                               

Class Options                                                                          

  • Arcanist Exploits
  • Magus Arcana
  • Vigilante Talents

Urban Intrigue Feats                                                              

Prestige Class: Coinmage                                                       

Sample Character: The Grey Phantom         

This supplement is jam-packed with secrets of skulduggery for your campaign, with excellent alternatives for heroes and villains alike. If your campaign is every venturing into the urban jungle, you are going to love what you find in this book.

Speaking of love, Endzeitgeist just recently reviewed our very own Legendary Kineticists, and LOVE is what he felt for this fantastic book. You can read his full review at endzeitgeist.com, but in a nutshell: “Suffice to say, there is a TON of material herein, and I love a LOT of it. This is pretty much the epitome of a high-density, high-complexity, well-crafted book of evocative crunch. 5 stars + seal of approval, given sans hesitation.” In honor of Endy’s approbation for this awesome accessory, we are pleased to present Legendary Kineticists as this week’s TWO$DAY product of the week, on sale at a whopping 80% off for just $2, exclusively at the Legendary Games webstore! 

P.S. The Magitech Archetypes preview is coming up next!

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Far East Friday is here – and more is on the way!

Today we are pleased to present a double-dip of fantastic Far East-flavored Pathfinder products! First off, you can pick up an amazing assortment of Asian enchantments in the Asian Spell Compendium, with 110 arcane, divine, and psychic spells for 20 different classes. From flame shuriken to rain of sacred lotus petals, tiger trap to divine wind, you’ll find a ton of great new options to give your magic the mystery and majesty of the Orient. Grab this book today the Legendary Games webstore, Open Gaming Store, Paizo, DrivethruRPGand Amazon!

We also have a brand-new 20-level character class for those who walk on the shady side of life, Legendary Hybrids: Yakuza! This clever combination of the cavalier and ninja (not even kidding) is all about stealth and subterfuge alongside tattoos and treachery… and teamwork! These masters of gang warfare are lords of the city’s underbelly, but have a wide variety of tactics and tricks that make them excellent adventurers in any situation. Check out this new class by Jason Nelson and N. Jolly right now at the Legendary Games webstore, Open Gaming Store, Paizoand DrivethruRPG

Of course, this week also brought you a spectacular supplement featuring the myths and legends of southwestern Asia in Mythic Monsters 45: Middle Eastwith creatures from Persia, Mesopotamia, Israel, and Arabia by Loren Sieg, Victoria Joyner, and Jason Nelson!

And, last but not least (except in terms of the price), we have our TWO$DAY product of the week, the newly minted 5-star-seal-of-approval awesome Past Lives: Secrets of Reincarnationan incredible expansion to the idea of coming back from death, and how the spirits of the past might linger and rise again in your heroes! Check it out at 70% off, just $2! 

We also are rolling on towards some fantastic new character options for next week as well, with Intrigue Archetypes and Magitech Archetypes in the final stages of layout and coming your way soon! Cover previews and more will be up this weekend!

Thanks for all your support of Legendary Games!

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ASIA APPROACHES!!!

Tomorrow brings you a delightful double-shot of fantastic Far East Friday goodness with the Asian Spell Compendium and Legendary Hybrids: Yakuza! Having already given you a look at what’s coming with those spells, today it’s the Yakuza’s turn!

Here’s a quick run-down:

Tattoos, Triads, and Treachery

Legendary Hybrids: Yakuza is the latest volume in our series of class-focused player supplements, introducing a new series of hybrid classes like those in the Pathfinder Roleplaying Game Advanced Class Guide that blend the core elements of two different base classes into a unique synergy all their own. The yakuza is a 20-level hybrid class that combines sneakiness and skullduggery with the power of teamwork and organization, bringing together the tactically minded and charismatic cavalier with the shadow-stepping ninja to produce a deadly combination of secret societies and smuggling, wielding the power of their gangs to rule the black markets with equal parts backstabbing and bravado. In addition to the yakuza class and 5 gangs like the Blood Tong and Jade Triad, you’ll also find 8 incredible archetypes from the gun runner and tattooed one to junk pirate and flying tiger, plus favored class bonuses, yakuza feats, and a ready-to-use sample yakuza gang boss, Shinsuke Tatsu of the Dragon Lords!  Grab this 30-page Pathfinder class supplement and Make Your Game Legendary! 

Both this book and the Asian Spell Compendium will be available starting tomorrow everywhere fine Pathfinder products are sold, but these are not the last Asian-themed products we have on the way! Our Mythic Monsters team, having already brought you monsters from China and India, is now hard at work on Mythic Monsters: Japan, and of course we also have the incredible Asian Archetypes: Magical coming your way soon, with bloodlines for sorcerers and bloodragers alike as well as some fantastically fun new archetypal options, like the Kaiju Caller, an archetype for the unchained summoner. Since we’re in a previewing mood, here are just a few of its class features!

Chant of Doom (Su): At 8th level, a kaiju caller can expend one daily use of his summon monster spell-like ability while bellowing a terrifying primal chant imploring the attention of the great kaiju. This causes the sky to seem to grow dark, the wind to rise, trees to sway, and the distant tread of enormous footsteps to be heard and felt, interspersed with faraway echoing screeches and roars that slowly draw closer. Living enemies within 30 feet of the kaiju caller automatically become shaken (no save) as long as he continues to chant, up to a maximum number of rounds equal to his Charisma modifier or his number of ranks in Perform (singing), whichever is less (minimum 1 round). This cannot cause a creature to become frightened or panicked, even if they are already shaken. Beginning this chant is a move action but maintaining it is a free action in subsequent rounds. The kaiju caller can take other actions while chanting but cannot cast spells with a verbal component or speak command words while maintaining the chant. If the kaiju caller is deaf, he has a 20% chance for this ability to fail without effect, still expending one use of his summon monster ability. This is a sonic mind-affecting fear effect, and deaf creatures are immune to it.

If a kaiju caller has a drum or similar percussion instrument, he may play this instrument rather than chanting in order to create this effect (using Perform (percussion) in place of Perform (singing) to determine the maximum duration he can maintain the effect). If he does so, he can speak and utter command words while maintaining the chant but must use both hands to continue playing the instrument and so cannot cast spells with somatic components or perform other actions requiring his hands.

While this expends a use of his summon monster ability, using it does not interfere with the kaiju caller’s ability to summon other monsters or his eidolon.

This replaces transposition.

Invoke Disaster (Sp): At 20th level, a kaiju caller can expend two uses of his summon monster spell-like ability in order to create a localized natural disaster, duplicating the effect of any of the following spells: control weather, earthquake, storm of vengeance, tsunamiAPG, whirlwind. Alternatively, he can expend all of his daily uses of summon monster in order to call a kaiju to him. This may be a specific kaiju or spawn of the destroyer known to exist in the campaign world, or may take the form of a tempest, thalassic, or thunder behemothB3. The kaiju or spawn arrives within 1d100 minutes and is not under the kaiju caller’s control. After using this ability, the kaiju caller takes a number of points of Constitution damage equal to the level of the spell he duplicates (or 10 points of Constitution damage for summoning a kaiju) and becomes exhausted. A successful Fortitude save (DC 20 + the spell’s level) reduces Constitution damage by half and leaves the kaiju caller fatigued rather than exhausted. This replaces twin eidolon.

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A Middle Eastern Mythic Monday!

Today we are pleased to present the latest creature collection from Legendary Games, Mythic Monsters: Middle East! With a dozen and one delightful denizens of the myths and legends of the cradle of civilization, this book brings you creatures from Persia, Mesopotamia, Israel, and Arabia, as well as some delightfully deadly rules for desert adventuring! You can pick up this terrific new book at the Legendary Games webstore, Open Gaming Store, Paizo, DrivethruRPGand Amazon

That’s not the only news relevant to ancient civilizations, either, as we are also proud to present (a day early) our latest TWO$DAY product of the week, now the proud recipient of Endzeitgeist’s 5-star seal of approvalPast Lives: Secrets of Reincarnation by Michael Kortes! This incredible supplement explores reincarnation in a whole new way, not just some silly table to see whether you come back as a gnome or a badger, but an in-depth exploration of legends of the past coming to life once more through repressed memories, thematic touchstones, feats, magic items, and more. And all for just $2 this week! 

Of course the “Middle East” is just a euphemism for the southwestern part of Asia here on earth, and we’ve got plenty more Asian awesomeness coming from parts farther east. This Friday you can look forward to the debut of not one but TWO new outstanding Asian-themed products: the Asian Spell Compendium and Legendary Hybrids: Yakuzawhich we’ll be previewing this week to whet your appetite. Starting in alphabetical order…

The Asian Spell Compendium brings you 110 amazing new magical spells inspired by the mysteries of the Orient, from the frozen tundra and boreal forests of the far north to the serpent jungles of the south. Drawing from the myths, legends, and lore of China, Japan, India, Southeast Asia, Siberia, and more, you’ll find tons of new spells for every school and 20 spellcasting classes, from ancestral wrath to word of pain and all spells in between. You’ll see offensive spells like flame shuriken, tiger trap, and blessed jade strike and defensive incantations like spirit ward, toad’s kiss, and sublime detachment, from minor magics like awful apparition, drowsy fireflies, and punji pit to mighty enchantments like divine wind, rain of sacred lotus petals, terra cotta legion, and the deadly marvelous chopsticks. Whether you favor arcane, divine, or psychic spells, tapping the power of elements or magic of the mind, you’ll find an incredible array of new and inventive spells perfect for introduction into an all-Asian campaign or one that simply draws a bit here and there from the magic and mystery of the unapproachable east.

Keep your eyes here for more information on Legendary Hybrids: Yakuzaand also for updates on all of our product lines. For those following the Legendary Planet Adventure Path, we’ve just sent out a Kickstarter update with the latest information on progress, like Confederates of the Shattered Zone (5E) already in layout as we speak, and upcoming adventure manuscripts complete and now in development!

 

 

 

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Friday is FACTION DAY – and so much more!

Today we are pleased to release the latest in our Ultimate line of products that focus on the world beyond the dungeon – Ultimate Factions by Legendary newcomer Ben Walklate! You can grab Ultimate Factions right now at the Legendary Games webstore, Open Gaming Store, Paizo, DrivethruRPG,  and Amazonstarting at just $5.99!

This 26-page supplement is packed with information on working with rivals, factions, politics, and power brokers in your campaign, whether you’re playing at an individual character party level or using the kingdom-building and management rules from Pathfinder Roleplaying Game Ultimate Campaign and Ultimate Rulership from Legendary Games! Your heroes may love bashing down dungeon doors and looting tombs, but the siren song of the city beckons, and where wealth and power collide that is where they’d better be ready to deal with thieves’ guilds, merchant councils, grasping robber barons, power-hungry priests, skulking spy networks, and more!

But wait, THERE’S MORE! Next Monday will see the triumphant return of MYTHIC MONDAY, with a brand-new batch of mythological monsters for your campaign!

This incredible collection of creatures from the so-called Cradle of Civilization is coming your way, courtesy of Loren Sieg, Victoria Jaczko, and Jason Nelson! Mythic Monsters: Middle East brings you an awesome array of creatures malevolent and benign from the cradle of civilization, with creatures drawn from the mythology and lore of Persia, Mesopotamia, Israel, and Arabia. These incredible creatures range from CR 1 to CR 23, from seemingly the harmless horned almiraj to the hulking warlord humbaba and the soaring two-headed rukh. You will find savage and destructive divs seeking to ruin all that mortals create, from the staring evil eye of the aghash to the sinister whispers of the doru and the unbridled lust of the pairaka. Some Middle Eastern monsters would simply rather be left to their own devices but their wrath kindles hot and their vengeance is fierce, whether they appear to mortals as beautiful godlike nephilim or hideous scorpion-centaur girtablilu. There are spirits of the dead lurking in the shadows, embodying the power of absolute shadow like the owb or possessing mortals and driving them to madness and murder like the dybbuk. You will find guardians of good like the albino peri with their wings of fire, and at the opposite extreme the draconic embodiment of death and decay in the pestilential taniniver. As if a dozen mythic monsters were not enough, we also bring you the rainbow-plumed buraq, a skyfaring steed sent by the powers of heaven to bear the truly worth across the endless night sky. In addition, we present an array of rules for the desolate and deadly desert sands that are ever encroaching on the fertile crescent, bringing nature’s fury and supernatural menace to the dust lands beyond life and hope.

But because we love you, you can get this new mythic monsters book RIGHT NOW exclusively at the Legendary Games webstore!

Next Friday will be bringing you a double-shot of amazing Asian awesomeness, with the fantastic new 20-level class Legendary Hybrids: Yakuza by Jason Nelson and N. Jolly joining the incredible compilation of 110 Asian-themed arcane, divine, and psychic spells for all levels and 20 different casting classes in the Asian Spell Compendium by Jason Nelson! We’ll have more extensive previews coming soon, but suffice to say that if you like an Asian influence even a little bit in your campaign, you are not going to want to miss these two supplements.

Of course, we’ve got other character options coming soon too, with Intrigue Archetypes coming for the Red Queen Adventure Path Plug-Ins and Magitech Archetypes for the Metal Gods Plug-Ins line, both off to layout this week, with yet more amazing material on the way soon! Have a great weekend everybody, and always remember to Make Your Game Legendary! 

 

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Coming SOON: Ultimate Factions!

We’ve been hard at work in the word mines and layout factories here at Legendary Games getting things ready for you. We’ve been putting a lot of resources into tying up the next couple of adventures in the Legendary Planet Adventure Path, with the Pathfinder version of Richard Pett’s Confederates of the Shattered Zone going out to Kickstarter backers last weekend (and on track for wide release next month) and much more to come, including its 5E cousin and both versions of Matt Goodall’s Dead Vault Descent. But that doesn’t mean we don’t have some other great new stuff coming your way, and the first preview for you is here!

This terrific new book by Legendary newcomer Ben Walklate brings the danger and intrigue of politics home to the kingdom your heroes have worked so hard to establish. They must successfully navigate the politics and rivalries of other power brokers, political groups, pious religious institutions, merchant councils, and more. Check out the product preview and get ready for this book to arrive THIS FRIDAY!

The sultan’s grand vizier is secretly plotting against him with other members of the court. The guilds are trying to bully small businesses. The neighboring country have spies in the palace. The city guard in the capital are under the pay of the thieves’ guild. The local druid circle aren’t happy about all the farms being built, or the woodcutting in the forest, and want the kingdom’s Councilor to help them persuade the king to put a stop to it.

All of these are themes from fantasy stories, but the core kingdom building rules introduced in Pathfinder Roleplaying Game Ultimate Campaign and expanded in Ultimate Rulership from Legendary Games focus primarily on your heroes and the decisions they make as the ruling council of their own kingdom. With Ultimate Factions, we provide you with detailed rules for different political factions, religious sects, and any number of influential power brokers and wealthy elites devoted to rising up and seizing whatever they can hold. Your heroes may play off their rivals against one another and use their wits to consolidate their own power and secure their throne from threats that can’t be defeated by sword or spell. In the great game of houses and thrones, your heroes must triumph!

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Legendary Games Sample Pack of Clear Minis

Legendary Games is excited to announce we have partnered with ArcKnight to provide clear plastic flat minis with our characters and monsters. These flat minis are light weight and easy to store. Think cardboard minis with durable clear plastic instead. ArcKnight has a kickstarter running for their innovative new form of transparent plastic mini. You can choose the Legendary Games sample pack for only $30 which includes 62 minis!

If this offering goes well we may see more of our lines in the future (Egyptians, Gothic, Legendary Beginnings, Legendary Planet, Winter, etc). This sample pack has at least one character or creature from each line and a variety of popular monsters (bugbears, dragons, banshee, elementals, mimics, demons, werewolves, wraiths, and more!). Check it out here: http://kck.st/2gUNS0M

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Midweek is for Monks!

After 135 products in 2016, we are pleased to present the first new Legendary product of the new year, Legendary Monks , a 40-page love letter to the masters of the martial arts by Jason Nelson, Clinton J. Boomer, and Jesse Benner! Get dozens of new archetypes, feats, monk vows, qinggong powers, and more for both standard monks and unchained monks, from pain-loving flagellants to super-speedster tempests and everything in between! You can grab it right now at the Legendary Games webstore, Open Gaming Store, Paizoand DrivethruRPG

The Asian love is roaring to a finish as well, not only with Legendary Hybrids: Yakuza following our massive monks book into layout, but to go one step further tonight I am sending the Asian Spell Compendium off to layout. This started out as just a portion of Asian Archetypes: Magical but by the time it finally reached 110 NEW SPELLS it really needed to be a product of its own. With spells for every school and 20 spellcasting classes, from ancestral wrath to word of pain, with offensive spells like flame shuriken, tiger trap, and blessed jade strike and defensive incantations like spirit ward, toad’s kiss, and sublime detachment, from minor magics like awful apparition, drowsy fireflies, and punji pit to mighty enchantments like divine wind, rain of sacred lotus petals, terra cotta legion, and the deadly marvelous chopsticks. Whether you favor arcane, divine, or psychic spells, tapping the power of elements or magic of the mind, you’ll find an incredible array of new and inventive spells perfect for introduction into an all-Asian campaign or one that simply draws a bit here and there from the magic and mystery of the unapproachable east.

For those who enjoy the politics and courtly intrigues back home as a delightful supplement to the hack and slash of the dungeon and trailblazing the wilderness, Ultimate Factions is also nearing completion, and we are painfully close to some exciting new releases in the world of Legendary Planet! Keep your eyes peeled, because there is some great stuff coming your way very soon!

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